Player Matchup

The Morrigan
The Morrigan
Dybambino
The Morrigan
Level 124
God Stats
2W - 3L
1,517 SR
Queue Stats
71W - 66L
1,613 Elo+
Solo
Hou Yi
Hou Yi
ELCHAMAN
Hou Yi
Level 72
God Stats
7W - 3L
1,772 SR
Queue Stats
251W - 67L
1,943 Elo+
Party 3
Hun Batz
Hun Batz
MENENNN
Hun Batz
Level 65
God Stats
2W - 3L
1,298 SR
Queue Stats
331W - 123L
1,941 Elo+
Party 3
Merlin
Merlin
MuniaI9
Merlin
Level 124
God Stats
46W - 13L
1,903 SR
Queue Stats
391W - 107L
1,946 Elo+
Party 3
Cerberus
Cerberus
Wircabj
Cerberus
Level 29
God Stats
19W - 6L
2,088 SR
Queue Stats
772W - 333L
1,824 Elo+
Party 3
Team Averages
Level 83
1,715 SR
1,853 Elo+

VS

Team Averages
Level 97
1,573 SR
1,598 Elo+
Ymir
Ymir
Natsugamer4647
Ymir
Level 64
God Stats
9W - 3L
1,691 SR
Queue Stats
20W - 16L
1,655 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Vitor S R
Tsukuyomi
Level 156
God Stats
32W - 21L
1,492 SR
Queue Stats
512W - 326L
1,517 Elo+
Party 2
Guan Yu
Guan Yu
calamardoelserio
Guan Yu
Level 18
God Stats
1W - 0L
1,716 SR
Queue Stats
17W - 7L
1,677 Elo+
Party 1
Jing Wei
Jing Wei
xReiDeCopas
Jing Wei
Level 128
God Stats
13W - 14L
1,354 SR
Queue Stats
93W - 78L
1,588 Elo+
Party 2
Nox
Nox
zSkylla
Nox
Level 118
God Stats
32W - 35L
1,613 SR
Queue Stats
88W - 74L
1,550 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dybambino
The Morrigan
9
0 / 4 / 0
9,407
303
1,525
6,941
1,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hou Yi
ELCHAMAN
Hou Yi
20
4 / 3 / 6
14,510
468
24,494
25,170
10,579
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
MENENNN
Hun Batz
20
4 / 4 / 5
14,843
479
10,450
22,485
10,821
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
MuniaI9
Merlin
20
6 / 3 / 5
17,723
572
24,953
20,211
8,738
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Wircabj
Cerberus
20
0 / 6 / 5
13,430
433
14,887
35,273
38,733
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 3 / 5
13,928
449
4,178
22,662
26,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tsukuyomi
Vitor S R
Tsukuyomi
20
5 / 5 / 5
17,778
573
18,486
26,537
12,446
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
11 / 2 / 5
17,063
550
29,161
33,391
50,508
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
xReiDeCopas
Jing Wei
20
2 / 3 / 6
16,017
517
22,869
25,625
9,928
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Nox
20
2 / 1 / 6
16,622
536
11,541
12,922
5,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
47
14
Kills
20
20
Deaths
14
21
Assists
27
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Dybambino
The Morrigan
0
4
0
0
L
Hou Yi
ELCHAMAN
Hou Yi
4
3
6
2.33
L
Hun Batz
MENENNN
Hun Batz
4
4
5
1.63
L
Merlin
MuniaI9
Merlin
6
3
5
2.83
W
0
3
5
0.83
W
Tsukuyomi
Vitor S R
Tsukuyomi
5
5
5
1.5
L
Cerberus
Wircabj
Cerberus
0
6
5
0.42
W
11
2
5
6.75
W
Jing Wei
xReiDeCopas
Jing Wei
2
3
6
1.67
W
Nox
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,309
Damage
86,235
110,080
Taken
121,137
69,929
Mitigated
105,028
36,584
Healing
61,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Dybambino
The Morrigan
1,525
838
0
2,068
6,941
1,058
0
0
6,881
22,257
0
L
Hou Yi
ELCHAMAN
Hou Yi
24,494
13,907
0
10,087
25,170
10,579
0
1,312
23,766
0
123,891
L
Hun Batz
MENENNN
Hun Batz
10,450
1,618
0
6,316
22,485
10,821
0
1,700
20,703
0
135,121
L
Merlin
MuniaI9
Merlin
24,953
964
152
7,449
20,211
8,738
946
4,737
15,376
197,750
0
W
4,178
616
0
3,321
22,662
26,369
34
7,741
14,896
52,269
0
W
Tsukuyomi
Vitor S R
Tsukuyomi
18,486
2,878
0
11,600
26,537
12,446
246
5,008
21,449
0
175,010
L
Cerberus
Wircabj
Cerberus
14,887
890
0
10,512
35,273
38,733
0
7,444
27,095
54,094
0
W
29,161
6,291
7,198
18,498
33,391
50,508
1,932
14,136
19,255
0
105,197
W
Jing Wei
xReiDeCopas
Jing Wei
22,869
19,556
0
14,790
25,625
9,928
3,440
10,165
15,460
0
139,135
W
Nox
11,541
1,072
0
5,768
12,922
5,777
1,989
5,395
7,527
118,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,913
Gold Earned
81,408
845
Minions Killed
864
0
Camps Cleared
0
2,423,152
Distance Traveled
3,166,688
21
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,407
303
59
2
0
143,755
2
L
Hou Yi
14,510
468
174
6
0
564,101
3
L
Hun Batz
14,843
479
190
6
0
574,308
4
L
Merlin
17,723
572
324
10
0
561,024
7
W
Ymir
13,928
449
67
2
0
621,728
6
W
Tsukuyomi
17,778
573
218
7
0
664,559
6
L
Cerberus
13,430
433
98
3
0
579,964
5
W
Guan Yu
17,063
550
149
5
0
666,190
8
W
Jing Wei
16,017
517
205
7
0
574,089
3
W
Nox
16,622
536
225
7
0
640,122
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role