Player Matchup

Mulan
Mulan
CorpseEmpror
Mulan
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,936 Elo+
Party 1
Sylvanus
Sylvanus
DNA Deadman
Sylvanus
Level 159
God Stats
3W - 2L
1,261 SR
Queue Stats
138W - 93L
1,840 Elo+
Party 1
Chronos
Chronos
DNA Phail Ninja
Chronos
Level 115
God Stats
1W - 2L
1,498 SR
Queue Stats
93W - 76L
1,707 Elo+
Party 1
Nemesis
Nemesis
Diddyfuzzmonkey
Nemesis
Level 126
God Stats
0W - 1L
1,383 SR
Queue Stats
122W - 90L
1,609 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ISinnzy
Ah Muzen Cab
Level 159
God Stats
1W - 3L
1,310 SR
Queue Stats
139W - 115L
1,781 Elo+
Party 1
Team Averages
Level 131
1,390 SR
1,774 Elo+

VS

Team Averages
Level 149
1,568 SR
1,590 Elo+
Fenrir
Fenrir
 
Fenrir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
A1osh-0
Danzaburou
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 19L
1,561 Elo+
Solo
Zeus
Zeus
Lexiconn
Zeus
Level 142
God Stats
133W - 105L
1,652 SR
Queue Stats
272W - 263L
1,649 Elo+
Solo
Medusa
Medusa
RCookiebook
Medusa
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 22L
1,607 Elo+
Solo
Thor
Thor
RydraeIm
Thor
Level 157
God Stats
35W - 30L
1,686 SR
Queue Stats
132W - 118L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 5 / 1
9,938
828
3,601
11,639
10,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Sylvanus
DNA Deadman
Sylvanus
17
2 / 3 / 2
11,755
980
8,487
21,841
24,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
0 / 4 / 4
10,171
848
4,069
12,994
5,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
0 / 4 / 3
9,794
816
8,184
16,282
9,043
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ah Muzen Cab
ISinnzy
Ah Muzen Cab
17
1 / 3 / 3
10,706
892
5,986
7,438
2,469
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

138

VS

Team 2 Tickets

218

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
17
7 / 0 / 8
11,838
987
7,977
7,799
5,783
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
A1osh-0
Danzaburou
18
2 / 0 / 9
11,317
943
7,341
4,018
1,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Zeus
18
2 / 1 / 14
11,046
921
24,106
3,175
1,141
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
17
5 / 3 / 8
11,476
956
16,224
11,152
4,531
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
18
3 / 0 / 11
11,589
966
11,689
6,701
3,929
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
69
4
Kills
19
19
Deaths
4
13
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
7
0
8
11
W
Danzaburou
A1osh-0
Danzaburou
2
0
9
6.5
L
1
5
1
0.3
L
Sylvanus
DNA Deadman
Sylvanus
2
3
2
1
L
0
4
4
0.5
L
0
4
3
0.38
L
Ah Muzen Cab
ISinnzy
Ah Muzen Cab
1
3
3
0.83
W
Zeus
2
1
14
9
W
Medusa
5
3
8
3
W
Thor
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,327
Damage
67,337
70,194
Taken
32,845
52,730
Mitigated
17,148
15,906
Healing
3,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,977
991
0
284
7,799
5,783
0
2,901
4,898
0
14,547
W
Danzaburou
A1osh-0
Danzaburou
7,341
2,420
0
2,150
4,018
1,764
0
2,351
1,667
0
35,132
L
3,601
470
0
0
11,639
10,980
0
3,897
7,742
290
9,805
L
Sylvanus
DNA Deadman
Sylvanus
8,487
1,313
3,897
4,942
21,841
24,784
0
7,897
13,944
16,363
0
L
4,069
628
0
2,883
12,994
5,454
0
5,128
7,866
45,014
0
L
8,184
3,322
0
3,078
16,282
9,043
0
5,718
10,564
0
23,456
L
Ah Muzen Cab
ISinnzy
Ah Muzen Cab
5,986
1,509
0
1,106
7,438
2,469
0
1,466
5,972
0
41,353
W
Zeus
24,106
1,317
0
164
3,175
1,141
0
771
2,404
45,108
0
W
Medusa
16,224
7,378
0
808
11,152
4,531
0
5,273
5,879
0
47,888
W
Thor
11,689
701
0
0
6,701
3,929
0
1,522
5,179
0
27,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,364
Gold Earned
57,266
253
Minions Killed
283
8
Camps Cleared
10
1,007,279
Distance Traveled
1,077,552
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,838
987
23
2
3
238,902
0
W
Danzaburou
11,317
943
70
6
5
187,280
3
L
Mulan
9,938
828
14
1
1
178,293
0
L
Sylvanus
11,755
980
15
1
2
216,398
1
L
Chronos
10,171
848
78
7
0
208,330
2
L
Nemesis
9,794
816
53
4
3
197,804
4
L
Ah Muzen Cab
10,706
892
93
8
2
206,454
3
W
Zeus
11,046
921
49
4
1
220,872
1
W
Medusa
11,476
956
93
8
0
199,391
0
W
Thor
11,589
966
48
4
1
231,107
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role