Player Matchup

Geb
Geb
JahsehOnfroyLLJ
Geb
Level 45
God Stats
10W - 4L
1,919 SR
Queue Stats
114W - 121L
1,621 Elo+
Party 3
Apollo
Apollo
PorkinsStandinBy
Apollo
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
52W - 43L
1,620 Elo+
Party 3
Fenrir
Fenrir
Salendrea
Fenrir
Level 49
God Stats
21W - 25L
1,593 SR
Queue Stats
280W - 251L
1,594 Elo+
Solo
Tyr
Tyr
TeddyH126
Tyr
Level 45
God Stats
8W - 8L
1,500 SR
Queue Stats
189W - 177L
1,427 Elo+
Party 3
Kuzenbo
Kuzenbo
etabslab
Kuzenbo
Level 38
God Stats
6W - 12L
1,500 SR
Queue Stats
266W - 254L
1,539 Elo+
Party 3
Team Averages
Level 40
1,602 SR
1,560 Elo+

VS

Team Averages
Level 68
1,479 SR
1,476 Elo+
Hachiman
Hachiman
DeadOutlawZero
Hachiman
Level 121
God Stats
6W - 8L
1,326 SR
Queue Stats
132W - 133L
1,479 Elo+
Party 1
King Arthur
King Arthur
Omnilus
King Arthur
Level 18
God Stats
3W - 1L
1,500 SR
Queue Stats
14W - 12L
1,500 Elo+
Party 2
Ares
Ares
bluntstotheface
Ares
Level 42
God Stats
10W - 11L
1,593 SR
Queue Stats
78W - 80L
1,445 Elo+
Solo
Ratatoskr
Ratatoskr
iKonicCaxe
Ratatoskr
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 18L
1,500 Elo+
Party 2
Scylla
Scylla
pompff
Scylla
Level 41
God Stats
12W - 21L
1,478 SR
Queue Stats
89W - 102L
1,454 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 1
5,360
766
1,621
2,834
943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
2 / 1 / 3
4,504
643
3,591
3,722
784
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Fenrir
Salendrea
Fenrir
8
1 / 1 / 2
4,625
661
1,356
4,987
1,392
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
4 / 0 / 0
5,435
776
2,806
5,115
2,826
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Kuzenbo
etabslab
Kuzenbo
7
2 / 2 / 2
4,545
649
2,844
5,063
2,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
6
1 / 3 / 2
4,083
583
2,722
5,439
1,152
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

King Arthur
Omnilus
King Arthur
6
0 / 3 / 0
3,771
539
1,761
3,778
1,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

6
2 / 2 / 1
4,500
643
3,446
5,598
2,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Ratatoskr
iKonicCaxe
Ratatoskr
6
1 / 1 / 0
4,142
592
535
2,390
1,282
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Scylla
pompff
Scylla
7
0 / 2 / 0
4,265
609
721
2,751
739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
7
11
Kills
4
4
Deaths
11
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
1
3
2
0.67
W
2
0
1
2.5
L
King Arthur
Omnilus
King Arthur
0
3
0
0
W
2
1
3
3.5
W
Fenrir
Salendrea
Fenrir
1
1
2
2
W
4
0
0
4
L
2
2
1
1.25
W
Kuzenbo
etabslab
Kuzenbo
2
2
2
1.5
L
Ratatoskr
iKonicCaxe
Ratatoskr
1
1
0
1
L
Scylla
pompff
Scylla
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,218
Damage
9,185
21,721
Taken
19,956
8,774
Mitigated
7,104
7,887
Healing
4,927
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
2,722
1,581
0
2,456
5,439
1,152
0
1,520
3,919
0
18,115
W
1,621
175
0
905
2,834
943
572
480
2,316
25,615
0
L
King Arthur
Omnilus
King Arthur
1,761
506
0
159
3,778
1,704
0
0
3,606
0
10,786
W
3,591
1,974
0
1,601
3,722
784
0
1,357
2,365
0
17,187
W
Fenrir
Salendrea
Fenrir
1,356
813
0
1,224
4,987
1,392
0
0
4,987
0
29,466
W
2,806
792
0
2,485
5,115
2,826
132
171
4,712
0
19,888
L
3,446
0
0
1,635
5,598
2,227
0
1,324
4,274
11,581
0
W
Kuzenbo
etabslab
Kuzenbo
2,844
1,145
0
1,672
5,063
2,829
0
2,089
2,974
11,333
0
L
Ratatoskr
iKonicCaxe
Ratatoskr
535
288
0
252
2,390
1,282
0
473
1,917
0
13,448
L
Scylla
pompff
Scylla
721
201
0
425
2,751
739
0
1,148
1,578
14,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,469
Gold Earned
20,761
217
Minions Killed
146
0
Camps Cleared
0
802,081
Distance Traveled
665,229
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
4,083
583
48
7
0
135,131
1
W
Geb
5,360
766
65
9
0
183,966
1
L
King Arthur
3,771
539
20
3
0
153,402
0
W
Apollo
4,504
643
38
5
0
140,292
2
W
Fenrir
4,625
661
64
9
0
166,709
2
W
Tyr
5,435
776
43
6
0
152,924
0
L
Ares
4,500
643
10
1
0
145,923
5
W
Kuzenbo
4,545
649
7
1
0
158,190
4
L
Ratatoskr
4,142
592
31
4
0
106,021
2
L
Scylla
4,265
609
37
5
0
124,752
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role