Player Matchup

Athena
Athena
BLKMichaelScott
Athena
Level 24
God Stats
20W - 23L
1,666 SR
Queue Stats
41W - 42L
1,538 Elo+
Party 1
Tsukuyomi
Tsukuyomi
General__Otter
Tsukuyomi
Level 22
God Stats
3W - 5L
1,430 SR
Queue Stats
35W - 30L
1,466 Elo+
Party 1
Danzaburou
Danzaburou
il_cannolo
Danzaburou
Level 45
God Stats
18W - 17L
1,648 SR
Queue Stats
361W - 372L
1,526 Elo+
Party 1
Olorun
Olorun
mdemeritt12
Olorun
Level 25
God Stats
13W - 24L
1,544 SR
Queue Stats
46W - 58L
1,485 Elo+
Party 1
Anubis
Anubis
xTonBone2017x
Anubis
Level 8
God Stats
5W - 2L
1,754 SR
Queue Stats
8W - 4L
1,549 Elo+
Party 1
Team Averages
Level 25
1,608 SR
1,513 Elo+

VS

Team Averages
Level 12
1,384 SR
1,426 Elo+
Persephone
Persephone
FocusMyCancer
Persephone
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 52L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
Guetteur72
Sun Wukong
Level 3
God Stats
1W - 2L
1,291 SR
Queue Stats
7W - 9L
1,452 Elo+
Party 2
Nemesis
Nemesis
HolyMountain417
Nemesis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,203 Elo+
Solo
Arachne
Arachne
Jrspeedster01
Arachne
Level 11
God Stats
22W - 18L
1,355 SR
Queue Stats
29W - 27L
1,377 Elo+
Solo
Cthulhu
Cthulhu
coolmiser
Cthulhu
Level 15
God Stats
10W - 15L
1,274 SR
Queue Stats
153W - 182L
1,536 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 6
5,757
523
2,735
5,755
3,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tsukuyomi
General__Otter
Tsukuyomi
12
5 / 1 / 1
6,984
635
4,378
6,819
2,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Danzaburou
il_cannolo
Danzaburou
9
6 / 3 / 1
6,194
563
7,035
8,818
2,253
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
12
1 / 1 / 3
6,772
616
2,189
7,266
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
2 / 1 / 1
6,470
588
4,574
4,152
1,894
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
FocusMyCancer
Persephone
11
2 / 4 / 0
6,301
573
5,233
4,366
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sun Wukong
Guetteur72
Sun Wukong
8
0 / 3 / 1
5,087
462
1,756
6,195
2,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

8
0 / 7 / 1
4,878
443
2,453
8,032
1,772
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
10
3 / 1 / 2
5,937
540
5,116
6,898
3,789
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
coolmiser
Cthulhu
7
2 / 0 / 0
5,295
481
3,580
6,227
2,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
11
15
Kills
7
7
Deaths
15
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
1
1
6
4
L
Persephone
FocusMyCancer
Persephone
2
4
0
0.5
W
Tsukuyomi
General__Otter
Tsukuyomi
5
1
1
5.5
L
Sun Wukong
Guetteur72
Sun Wukong
0
3
1
0.17
L
0
7
1
0.07
L
Arachne
3
1
2
4
L
Cthulhu
coolmiser
Cthulhu
2
0
0
2
W
Danzaburou
il_cannolo
Danzaburou
6
3
1
2.17
W
Olorun
1
1
3
2.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,911
Damage
18,138
32,810
Taken
31,718
11,765
Mitigated
12,093
11,380
Healing
5,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,735
1,464
0
967
5,755
3,483
439
1,019
4,736
13,778
0
L
Persephone
FocusMyCancer
Persephone
5,233
86
0
367
4,366
1,262
279
1,713
2,650
29,467
0
W
Tsukuyomi
General__Otter
Tsukuyomi
4,378
1,431
0
2,275
6,819
2,091
0
1,319
5,391
0
34,325
L
Sun Wukong
Guetteur72
Sun Wukong
1,756
321
0
746
6,195
2,670
0
3,413
2,782
0
18,428
L
2,453
1,299
0
1,579
8,032
1,772
0
1,363
6,669
0
17,521
L
Arachne
5,116
3,601
0
1,429
6,898
3,789
0
1,673
5,225
0
22,766
L
Cthulhu
coolmiser
Cthulhu
3,580
519
0
1,454
6,227
2,600
0
1,335
4,892
11,124
0
W
Danzaburou
il_cannolo
Danzaburou
7,035
2,956
0
3,845
8,818
2,253
421
2,108
6,710
0
27,283
W
Olorun
2,189
627
19
3,091
7,266
2,044
0
3,730
3,146
36,614
0
W
4,574
348
0
1,183
4,152
1,894
374
163
3,839
33,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,177
Gold Earned
27,498
302
Minions Killed
183
0
Camps Cleared
0
1,060,829
Distance Traveled
1,077,439
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
5,757
523
31
3
0
232,112
1
L
Persephone
6,301
573
44
4
0
177,456
0
W
Tsukuyomi
6,984
635
71
6
0
271,066
0
L
Sun Wukong
5,087
462
37
3
0
220,289
0
L
Nemesis
4,878
443
36
3
0
207,226
0
L
Arachne
5,937
540
46
4
0
233,916
0
L
Cthulhu
5,295
481
20
2
0
238,552
1
W
Danzaburou
6,194
563
42
4
0
184,701
0
W
Olorun
6,772
616
85
8
0
202,780
0
W
Anubis
6,470
588
73
7
0
170,170
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role