Player Matchup

Hun Batz
Hun Batz
DestroyerElite15
Hun Batz
Level 84
God Stats
0W - 3L
1,350 SR
Queue Stats
132W - 137L
1,391 Elo+
Solo
King Arthur
King Arthur
Hozek
King Arthur
Level 84
God Stats
11W - 7L
1,544 SR
Queue Stats
197W - 205L
1,475 Elo+
Solo
Zhong Kui
Zhong Kui
Thunderdog115
Zhong Kui
Level 87
God Stats
7W - 6L
1,500 SR
Queue Stats
1,111W - 1,123L
1,442 Elo+
Solo
Jing Wei
Jing Wei
ZrexVex
Jing Wei
Level 107
God Stats
42W - 42L
1,615 SR
Queue Stats
378W - 405L
1,426 Elo+
Solo
Ymir
Ymir
stanceswitchgirl
Ymir
Level 81
God Stats
8W - 11L
1,429 SR
Queue Stats
48W - 60L
1,412 Elo+
Solo
Team Averages
Level 89
1,488 SR
1,429 Elo+

VS

Team Averages
Level 81
1,578 SR
1,389 Elo+
Bakasura
Bakasura
ERENSHIDORI
Bakasura
Level 88
God Stats
10W - 11L
1,616 SR
Queue Stats
114W - 121L
1,358 Elo+
Solo
Nu Wa
Nu Wa
JustNip
Nu Wa
Level 85
God Stats
2W - 1L
1,771 SR
Queue Stats
106W - 102L
1,395 Elo+
Solo
Mulan
Mulan
LordSAlTAMA
Mulan
Level 68
God Stats
8W - 4L
1,650 SR
Queue Stats
384W - 380L
1,422 Elo+
Solo
Medusa
Medusa
SrExtremix
Medusa
Level 101
God Stats
3W - 0L
1,769 SR
Queue Stats
12W - 15L
1,300 Elo+
Solo
Artio
Artio
TheTraveller1818
Artio
Level 62
God Stats
13W - 20L
1,083 SR
Queue Stats
63W - 70L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 8 / 3
11,826
538
14,361
18,914
6,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Hozek
King Arthur
17
1 / 4 / 5
10,445
475
12,447
24,824
11,765
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Thunderdog115
Zhong Kui
14
4 / 12 / 3
9,759
444
14,494
20,975
8,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
ZrexVex
Jing Wei
16
2 / 5 / 6
10,036
456
16,731
20,889
8,016
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 7 / 6
9,186
418
9,221
18,697
14,913
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ERENSHIDORI
Bakasura
20
4 / 1 / 15
12,023
547
10,696
16,034
6,606
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nu Wa
JustNip
Nu Wa
19
12 / 6 / 10
12,984
590
31,043
14,213
5,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 4 / 9
12,005
546
16,885
21,982
21,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Medusa
SrExtremix
Medusa
20
7 / 3 / 5
12,730
579
16,288
19,474
8,812
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

18
9 / 4 / 16
11,033
502
10,456
23,459
18,119
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
91
18
Kills
36
36
Deaths
18
23
Assists
55
Player
Kills
Deaths
Assists
KDA
L
8
8
3
1.19
W
Bakasura
ERENSHIDORI
Bakasura
4
1
15
11.5
L
King Arthur
Hozek
King Arthur
1
4
5
0.88
W
Nu Wa
JustNip
Nu Wa
12
6
10
2.83
W
4
4
9
2.13
W
Medusa
SrExtremix
Medusa
7
3
5
3.17
W
9
4
16
4.25
L
Zhong Kui
Thunderdog115
Zhong Kui
4
12
3
0.46
L
Jing Wei
ZrexVex
Jing Wei
2
5
6
1
L
3
7
6
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,254
Damage
85,368
104,299
Taken
95,162
50,235
Mitigated
60,524
23,340
Healing
42,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,361
4,519
0
4,281
18,914
6,560
0
5,966
11,945
0
57,770
W
Bakasura
ERENSHIDORI
Bakasura
10,696
7,314
0
6,906
16,034
6,606
462
2,439
13,421
0
58,082
L
King Arthur
Hozek
King Arthur
12,447
1,216
0
4,743
24,824
11,765
0
7,347
16,676
449
65,622
W
Nu Wa
JustNip
Nu Wa
31,043
7,595
0
2,827
14,213
5,033
570
6,283
7,930
94,537
0
W
16,885
3,317
0
9,621
21,982
21,954
674
4,205
17,777
0
86,065
W
Medusa
SrExtremix
Medusa
16,288
8,073
0
11,554
19,474
8,812
3,308
2,083
17,391
0
105,962
W
10,456
1,262
3,009
8,694
23,459
18,119
154
9,100
14,359
25,577
0
L
Zhong Kui
Thunderdog115
Zhong Kui
14,494
993
0
3,396
20,975
8,981
0
13,733
5,973
59,879
0
L
Jing Wei
ZrexVex
Jing Wei
16,731
13,459
0
8,873
20,889
8,016
0
3,849
16,768
0
79,146
L
9,221
1,260
150
1,897
18,697
14,913
106
8,979
9,346
35,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,252
Gold Earned
60,775
482
Minions Killed
604
0
Camps Cleared
0
1,811,993
Distance Traveled
2,086,283
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
11,826
538
88
4
0
399,064
2
W
Bakasura
12,023
547
113
5
0
504,518
1
L
King Arthur
10,445
475
113
5
0
395,839
4
W
Nu Wa
12,984
590
134
6
0
367,410
5
W
Mulan
12,005
546
166
8
0
378,046
3
W
Medusa
12,730
579
164
7
0
386,973
2
W
Artio
11,033
502
27
1
0
449,336
0
L
Zhong Kui
9,759
444
103
5
0
329,004
3
L
Jing Wei
10,036
456
135
6
0
345,242
4
L
Ymir
9,186
418
43
2
0
342,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role