Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
Halfr1canHero
Chang'e
Level 107
God Stats
1W - 0L
1,285 SR
Queue Stats
144W - 154L
1,351 Elo+
Party 2
Merlin
Merlin
Rhaenys14
Merlin
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
444W - 409L
1,496 Elo+
Solo
Cupid
Cupid
SwaggyD503
Cupid
Level 99
God Stats
3W - 4L
1,680 SR
Queue Stats
182W - 180L
1,455 Elo+
Party 2
Persephone
Persephone
actionbrockman
Persephone
Level 119
God Stats
2W - 2L
1,500 SR
Queue Stats
190W - 182L
1,523 Elo+
Party 2
Team Averages
Level 100
1,493 SR
1,465 Elo+

VS

Team Averages
Level 57
1,438 SR
1,436 Elo+
Thoth
Thoth
DavyOK
Thoth
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,562 Elo+
Solo
Chiron
Chiron
Rabydwyrm
Chiron
Level 44
God Stats
0W - 4L
1,184 SR
Queue Stats
241W - 271L
1,340 Elo+
Party 1
Arachne
Arachne
Ruck197
Arachne
Level 79
God Stats
14W - 18L
1,712 SR
Queue Stats
689W - 713L
1,439 Elo+
Solo
Fafnir
Fafnir
Syrai_Ocean
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Yemoja
Yemoja
kiwick12
Yemoja
Level 29
God Stats
2W - 2L
1,295 SR
Queue Stats
322W - 344L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
10 / 7 / 15
12,903
717
16,387
18,509
8,921
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
19
3 / 4 / 21
11,989
666
8,257
19,513
14,131
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Rhaenys14
Merlin
20
9 / 2 / 19
13,601
756
27,179
13,896
6,700
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cupid
20
6 / 3 / 22
12,857
714
20,736
20,499
9,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
actionbrockman
Persephone
20
11 / 2 / 16
14,343
797
24,294
12,764
5,760
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
DavyOK
Thoth
20
8 / 9 / 6
12,371
687
15,636
20,331
10,613
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chiron
Rabydwyrm
Chiron
19
3 / 8 / 6
10,903
606
17,230
21,661
13,133
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arachne
Ruck197
Arachne
15
3 / 8 / 3
9,447
525
6,492
14,543
5,928
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
18
2 / 6 / 8
10,947
608
3,453
22,467
29,247
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
kiwick12
Yemoja
20
0 / 8 / 14
11,434
635
13,978
24,930
27,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
53
39
Kills
16
18
Deaths
39
93
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
10
7
15
2.5
L
Thoth
DavyOK
Thoth
8
9
6
1.22
W
Chang'e
3
4
21
3.38
L
Chiron
Rabydwyrm
Chiron
3
8
6
0.75
W
Merlin
Rhaenys14
Merlin
9
2
19
9.25
L
Arachne
Ruck197
Arachne
3
8
3
0.56
W
Cupid
6
3
22
5.67
L
Fafnir
2
6
8
1
W
Persephone
actionbrockman
Persephone
11
2
16
9.5
L
Yemoja
kiwick12
Yemoja
0
8
14
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,853
Damage
56,789
85,181
Taken
103,932
44,619
Mitigated
86,563
46,486
Healing
23,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
16,387
5,664
1,779
2,420
18,509
8,921
778
5,884
12,450
0
23,617
L
Thoth
DavyOK
Thoth
15,636
465
1,062
3,295
20,331
10,613
0
10,792
9,146
42,335
0
W
Chang'e
8,257
464
9,838
9,060
19,513
14,131
1,965
7,873
11,287
24,598
0
L
Chiron
Rabydwyrm
Chiron
17,230
5,537
3,405
4,849
21,661
13,133
0
13,930
7,312
0
35,232
W
Merlin
Rhaenys14
Merlin
27,179
1,178
3,406
2,868
13,896
6,700
1,034
5,689
8,107
67,951
0
L
Arachne
Ruck197
Arachne
6,492
4,417
314
2,768
14,543
5,928
0
8,150
6,173
0
9,308
W
Cupid
20,736
10,295
5,987
8,398
20,499
9,107
1,333
8,796
11,528
0
41,664
L
Fafnir
3,453
1,094
660
1,875
22,467
29,247
0
12,417
9,657
7,059
0
W
Persephone
actionbrockman
Persephone
24,294
1,225
1,281
1,449
12,764
5,760
482
4,824
7,788
32,384
0
L
Yemoja
kiwick12
Yemoja
13,978
572
2,486
2,515
24,930
27,642
0
12,292
11,914
32,043
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,693
Gold Earned
55,102
218
Minions Killed
134
0
Camps Cleared
0
1,675,672
Distance Traveled
1,240,424
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
12,903
717
20
1
0
362,853
1
L
Thoth
12,371
687
55
3
0
247,019
0
W
Chang'e
11,989
666
28
2
0
326,927
3
L
Chiron
10,903
606
39
2
0
263,440
0
W
Merlin
13,601
756
78
4
0
313,110
4
L
Arachne
9,447
525
5
0
0
209,444
1
W
Cupid
12,857
714
54
3
0
337,379
0
L
Fafnir
10,947
608
5
0
0
238,297
4
W
Persephone
14,343
797
38
2
0
335,403
0
L
Yemoja
11,434
635
30
2
0
282,224
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role