Player Matchup

Cerberus
Cerberus
BLUE ASSASIN29
Cerberus
Level 159
God Stats
10W - 4L
1,827 SR
Queue Stats
422W - 452L
1,555 Elo+
Solo
Ullr
Ullr
Pilioka
Ullr
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Medusa
Medusa
Ratatoskaar
Medusa
Level 125
God Stats
3W - 1L
1,500 SR
Queue Stats
176W - 174L
1,669 Elo+
Solo
He Bo
He Bo
xGirthyGarthx
He Bo
Level 128
God Stats
3W - 2L
1,500 SR
Queue Stats
71W - 79L
1,484 Elo+
Party 3
Khepri
Khepri
xXAgentRedXx
Khepri
Level 160
God Stats
8W - 6L
1,488 SR
Queue Stats
146W - 140L
1,516 Elo+
Party 3
Team Averages
Level 140
1,563 SR
1,545 Elo+

VS

Team Averages
Level 146
1,532 SR
1,632 Elo+
Fafnir
Fafnir
AveHermes
Fafnir
Level 160
God Stats
3W - 1L
1,814 SR
Queue Stats
78W - 79L
1,699 Elo+
Party 2
Thor
Thor
Chqdou
Thor
Level 122
God Stats
1W - 3L
1,352 SR
Queue Stats
56W - 52L
1,659 Elo+
Party 2
Ares
Ares
Stokes
Ares
Level 159
God Stats
1W - 1L
1,735 SR
Queue Stats
42W - 53L
1,593 Elo+
Party 1
Skadi
Skadi
cozyhime
Skadi
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 70L
1,593 Elo+
Party 1
Anhur
Anhur
xVespert
Anhur
Level 128
God Stats
0W - 1L
1,262 SR
Queue Stats
16W - 17L
1,616 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
5 / 2 / 9
9,889
989
9,785
13,446
19,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ullr
Pilioka
Ullr
12
1 / 2 / 8
7,561
756
4,860
5,704
2,524
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Medusa
15
2 / 1 / 9
8,431
843
10,025
7,812
4,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
4 / 3 / 5
8,135
814
9,207
5,825
2,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Khepri
14
0 / 1 / 10
8,353
835
3,314
5,658
6,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
AveHermes
Fafnir
14
1 / 1 / 7
7,814
781
4,432
9,715
13,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Thor
Chqdou
Thor
13
4 / 3 / 3
7,683
768
10,046
8,918
4,563
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ares
Stokes
Ares
13
0 / 5 / 7
7,444
744
3,884
11,634
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Skadi
cozyhime
Skadi
16
3 / 1 / 5
8,441
844
7,646
5,576
2,834
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Anhur
xVespert
Anhur
12
1 / 4 / 4
7,054
705
5,262
8,835
3,315
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
35
12
Kills
9
9
Deaths
14
41
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Fafnir
AveHermes
Fafnir
1
1
7
4.5
W
Cerberus
5
2
9
4.75
L
Thor
Chqdou
Thor
4
3
3
1.83
W
Ullr
Pilioka
Ullr
1
2
8
2.5
W
Medusa
2
1
9
6.5
L
Ares
Stokes
Ares
0
5
7
0.7
L
Skadi
cozyhime
Skadi
3
1
5
5.5
W
4
3
5
2.17
L
Anhur
xVespert
Anhur
1
4
4
0.75
W
Khepri
0
1
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,191
Damage
31,270
38,445
Taken
44,678
35,412
Mitigated
34,532
13,573
Healing
8,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
AveHermes
Fafnir
4,432
937
183
2,811
9,715
13,554
149
4,046
5,669
7,402
0
W
Cerberus
9,785
516
1,215
3,841
13,446
19,813
350
2,509
10,937
18,046
0
L
Thor
Chqdou
Thor
10,046
1,503
1,425
2,005
8,918
4,563
254
4,627
4,291
0
15,565
W
Ullr
Pilioka
Ullr
4,860
1,322
0
912
5,704
2,524
1,299
1,065
4,639
0
11,456
W
Medusa
10,025
3,090
1,570
2,835
7,812
4,249
2,028
1,036
6,776
0
24,347
L
Ares
Stokes
Ares
3,884
177
330
817
11,634
10,266
107
4,631
7,003
5,700
0
L
Skadi
cozyhime
Skadi
7,646
2,700
47
23
5,576
2,834
78
3,719
1,857
0
24,555
W
9,207
701
411
370
5,825
2,229
626
1,639
4,186
17,504
0
L
Anhur
xVespert
Anhur
5,262
2,079
0
1,188
8,835
3,315
90
5,283
3,552
0
14,681
W
Khepri
3,314
0
895
1,524
5,658
6,597
558
2,067
3,591
12,028
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,369
Gold Earned
38,436
121
Minions Killed
84
0
Camps Cleared
0
863,059
Distance Traveled
794,860
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,814
781
6
1
0
150,545
0
W
Cerberus
9,889
989
34
3
0
157,926
2
L
Thor
7,683
768
9
1
0
149,075
0
W
Ullr
7,561
756
20
2
0
186,778
0
W
Medusa
8,431
843
38
4
0
180,982
0
L
Ares
7,444
744
3
0
0
171,162
0
L
Skadi
8,441
844
39
4
0
167,341
1
W
He Bo
8,135
814
17
2
0
155,333
0
L
Anhur
7,054
705
27
3
0
156,737
0
W
Khepri
8,353
835
12
1
0
182,040
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role