Player Matchup

Yemoja
Yemoja
Imperatr1ce
Yemoja
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
3W - 3L
1,193 Elo+
Party 4
Bakasura
Bakasura
Kaskero
Bakasura
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 22L
1,355 Elo+
Party 2
Vamana
Vamana
MingBR
Vamana
Level 13
God Stats
4W - 5L
1,500 SR
Queue Stats
13W - 16L
1,355 Elo+
Party 2
Neith
Neith
NickdCMendes
Neith
Level 9
God Stats
2W - 2L
1,314 SR
Queue Stats
3W - 3L
1,193 Elo+
Party 4
Scylla
Scylla
Pimpolhoo
Scylla
Level 11
God Stats
7W - 4L
1,452 SR
Queue Stats
17W - 13L
1,355 Elo+
Party 2
Team Averages
Level 9
1,453 SR
1,290 Elo+

VS

Team Averages
Level 14
1,552 SR
1,512 Elo+
Hun Batz
Hun Batz
Chaudzera
Hun Batz
Level 6
God Stats
3W - 6L
1,500 SR
Queue Stats
116W - 106L
1,766 Elo+
Party 3
Yemoja
Yemoja
IoveIace
Yemoja
Level 29
God Stats
21W - 16L
1,571 SR
Queue Stats
294W - 341L
1,426 Elo+
Party 1
Olorun
Olorun
Miguel1v9
Olorun
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 15L
1,500 Elo+
Party 3
Hachiman
Hachiman
OneMeroBr
Hachiman
Level 6
God Stats
1W - 1L
1,691 SR
Queue Stats
4W - 5L
1,434 Elo+
Solo
Vulcan
Vulcan
Yagura4
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 184L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
14
0 / 1 / 12
9,117
456
3,523
6,980
4,634
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bakasura
Kaskero
Bakasura
17
4 / 4 / 1
10,758
538
4,552
14,721
7,817
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Vamana
MingBR
Vamana
17
10 / 0 / 5
10,888
544
12,203
16,633
8,068
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 2 / 5
8,676
434
5,521
5,622
2,220
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Pimpolhoo
Scylla
16
6 / 1 / 6
10,475
524
9,092
7,962
3,036
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chaudzera
Hun Batz
10
0 / 5 / 1
7,199
360
1,997
13,280
3,493
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
IoveIace
Yemoja
11
0 / 7 / 2
7,887
394
3,413
17,044
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Olorun
Miguel1v9
Olorun
13
0 / 4 / 1
8,060
403
4,593
10,852
3,158
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hachiman
OneMeroBr
Hachiman
9
1 / 6 / 0
6,924
346
1,805
9,591
2,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Vulcan
Yagura4
Vulcan
17
5 / 1 / 0
10,622
531
14,918
7,405
2,724
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
10
22
Kills
6
8
Deaths
23
29
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Chaudzera
Hun Batz
0
5
1
0.1
W
Yemoja
0
1
12
6
L
Yemoja
IoveIace
Yemoja
0
7
2
0.14
W
Bakasura
Kaskero
Bakasura
4
4
1
1.13
L
Olorun
Miguel1v9
Olorun
0
4
1
0.13
W
Vamana
MingBR
Vamana
10
0
5
12.5
W
2
2
5
2.25
L
Hachiman
OneMeroBr
Hachiman
1
6
0
0.17
W
Scylla
Pimpolhoo
Scylla
6
1
6
9
L
Vulcan
Yagura4
Vulcan
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,891
Damage
26,726
51,918
Taken
58,172
25,775
Mitigated
20,961
18,899
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Chaudzera
Hun Batz
1,997
224
0
4,090
13,280
3,493
455
1,826
11,337
0
34,809
W
Yemoja
3,523
397
3,055
2,314
6,980
4,634
865
4,601
1,995
15,925
0
L
Yemoja
IoveIace
Yemoja
3,413
598
1,456
2,238
17,044
9,513
464
4,616
12,210
28,008
0
W
Bakasura
Kaskero
Bakasura
4,552
3,587
0
2,773
14,721
7,817
0
3,003
11,664
0
76,745
L
Olorun
Miguel1v9
Olorun
4,593
1,603
337
3,678
10,852
3,158
455
6,252
4,600
41,554
0
W
Vamana
MingBR
Vamana
12,203
8,601
207
7,350
16,633
8,068
1,750
7,542
8,815
0
57,806
W
5,521
1,962
0
538
5,622
2,220
2,509
3,096
2,278
0
41,649
L
Hachiman
OneMeroBr
Hachiman
1,805
1,295
0
1,493
9,591
2,073
236
598
8,761
0
17,602
W
Scylla
Pimpolhoo
Scylla
9,092
516
0
2,662
7,962
3,036
1,293
5,090
2,808
56,455
0
L
Vulcan
Yagura4
Vulcan
14,918
3,047
0
1,776
7,405
2,724
444
1,496
5,839
72,495
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,914
Gold Earned
40,692
441
Minions Killed
355
0
Camps Cleared
0
1,813,400
Distance Traveled
1,452,830
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
7,199
360
61
3
0
348,263
1
W
Yemoja
9,117
456
24
1
0
340,439
0
L
Yemoja
7,887
394
48
2
0
307,163
3
W
Bakasura
10,758
538
138
7
0
331,328
1
L
Olorun
8,060
403
76
4
0
265,673
2
W
Vamana
10,888
544
90
5
0
439,841
0
W
Neith
8,676
434
83
4
0
332,330
0
L
Hachiman
6,924
346
30
2
0
181,690
2
W
Scylla
10,475
524
106
5
0
369,462
0
L
Vulcan
10,622
531
140
7
0
350,041
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role