Player Matchup

Zeus
Zeus
Blkhwkace
Zeus
Level 114
God Stats
5W - 6L
1,334 SR
Queue Stats
33W - 33L
1,515 Elo+
Party 1
Fenrir
Fenrir
hahahahaha16
Fenrir
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,515 Elo+
Party 1
Tyr
Tyr
xDobransky
Tyr
Level 106
God Stats
1W - 1L
1,166 SR
Queue Stats
30W - 54L
1,387 Elo+
Solo
Team Averages
Level 103
1,333 SR
1,472 Elo+

VS

Team Averages
Level 114
1,538 SR
1,512 Elo+
Ullr
Ullr
 
Ullr
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hercules
Hercules
MyShlong
Hercules
Level 81
God Stats
26W - 28L
1,455 SR
Queue Stats
291W - 237L
1,568 Elo+
Party 2
Aphrodite
Aphrodite
W1sd0m2543
Aphrodite
Level 139
God Stats
4W - 8L
1,661 SR
Queue Stats
547W - 571L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
16
13 / 2 / 5
12,075
805
22,813
6,915
2,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
13
2 / 4 / 12
9,647
643
8,436
14,064
6,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

14
3 / 2 / 11
9,937
662
7,873
13,876
13,297
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
11
2 / 8 / 4
9,233
616
5,370
14,254
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
MyShlong
Hercules
13
3 / 3 / 3
10,042
669
9,590
19,739
17,709
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Aphrodite
W1sd0m2543
Aphrodite
13
2 / 7 / 5
10,078
672
9,101
10,944
4,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
19
18
Kills
7
8
Deaths
18
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
2
8
4
0.5
W
Zeus
13
2
5
7.75
L
Hercules
MyShlong
Hercules
3
3
3
1.5
L
Aphrodite
W1sd0m2543
Aphrodite
2
7
5
0.64
W
Fenrir
2
4
12
2
W
3
2
11
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,122
Damage
24,061
34,855
Taken
44,937
22,236
Mitigated
27,221
6,521
Healing
15,687
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,370
1,889
0
728
14,254
5,141
0
8,935
4,984
0
27,033
W
Zeus
22,813
2,542
0
312
6,915
2,279
650
1,474
5,305
70,548
0
L
Hercules
MyShlong
Hercules
9,590
3,194
0
4,660
19,739
17,709
0
7,377
12,020
0
29,626
L
Aphrodite
W1sd0m2543
Aphrodite
9,101
331
6,369
3,930
10,944
4,371
400
5,481
5,111
40,763
0
W
Fenrir
8,436
890
502
1,661
14,064
6,660
0
3,053
10,789
0
27,460
W
7,873
1,052
0
4,046
13,876
13,297
172
4,065
9,431
0
31,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,659
Gold Earned
29,353
176
Minions Killed
154
0
Camps Cleared
0
860,759
Distance Traveled
791,032
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,233
616
40
3
0
262,760
1
W
Zeus
12,075
805
102
7
0
259,756
2
L
Hercules
10,042
669
33
2
0
281,232
4
L
Aphrodite
10,078
672
81
5
0
247,040
5
W
Fenrir
9,647
643
34
2
0
290,202
3
W
Tyr
9,937
662
40
3
0
310,801
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role