Player Matchup

Jing Wei
Jing Wei
CAMALÉON
Jing Wei
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Javier9797
Cerberus
Level 14
God Stats
7W - 13L
1,342 SR
Queue Stats
7W - 13L
1,348 Elo+
Solo
Kali
Kali
Legend1200
Kali
Level 27
God Stats
7W - 5L
1,338 SR
Queue Stats
44W - 43L
1,341 Elo+
Solo
Guan Yu
Guan Yu
NotAstraea
Guan Yu
Level 10
God Stats
12W - 9L
1,500 SR
Queue Stats
169W - 142L
1,423 Elo+
Party 1
Chang'e
Chang'e
Undertowndip
Chang'e
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 42L
1,338 Elo+
Party 1
Team Averages
Level 17
1,436 SR
1,390 Elo+

VS

Team Averages
Level 14
1,373 SR
1,181 Elo+
Olorun
Olorun
AdamPjs
Olorun
Level 3
God Stats
20W - 19L
1,408 SR
Queue Stats
21W - 23L
1,174 Elo+
Party 2
Kukulkan
Kukulkan
Buujii
Kukulkan
Level 24
God Stats
21W - 18L
1,144 SR
Queue Stats
26W - 29L
1,139 Elo+
Party 2
Rama
Rama
KingZess
Rama
Level 16
God Stats
6W - 14L
1,258 SR
Queue Stats
42W - 50L
1,157 Elo+
Party 2
Izanami
Izanami
SoulInfestation
Izanami
Level 24
God Stats
11W - 19L
1,325 SR
Queue Stats
18W - 30L
1,170 Elo+
Party 2
Yemoja
Yemoja
athenaryu
Yemoja
Level 4
God Stats
1W - 1L
1,730 SR
Queue Stats
1W - 6L
1,268 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CAMALÉON
Jing Wei
19
9 / 2 / 24
12,173
1,217
14,577
8,180
4,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
Javier9797
Cerberus
19
6 / 3 / 26
12,856
1,286
9,394
16,510
14,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
17 / 3 / 25
14,598
1,460
24,077
16,814
8,741
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Guan Yu
NotAstraea
Guan Yu
19
12 / 1 / 24
12,993
1,299
16,735
15,794
23,336
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chang'e
Undertowndip
Chang'e
18
6 / 3 / 26
11,618
1,162
10,929
12,442
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Team 1 Tickets

262

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AdamPjs
Olorun
16
0 / 11 / 9
9,676
968
12,162
17,933
6,559
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Buujii
Kukulkan
17
3 / 9 / 8
11,231
1,123
13,056
15,211
5,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rama
17
4 / 10 / 7
11,132
1,113
15,124
17,563
5,808
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

17
5 / 16 / 7
11,664
1,166
18,928
24,279
7,062
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
athenaryu
Yemoja
13
0 / 4 / 3
8,705
871
1,844
5,846
2,629
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

175
Kill Participation
46
50
Kills
12
12
Deaths
50
125
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Olorun
AdamPjs
Olorun
0
11
9
0.41
L
Kukulkan
Buujii
Kukulkan
3
9
8
0.78
W
Jing Wei
CAMALÉON
Jing Wei
9
2
24
10.5
W
Cerberus
Javier9797
Cerberus
6
3
26
6.33
L
Rama
4
10
7
0.75
W
17
3
25
9.83
W
Guan Yu
NotAstraea
Guan Yu
12
1
24
24
L
5
16
7
0.53
W
Chang'e
Undertowndip
Chang'e
6
3
26
6.33
L
Yemoja
athenaryu
Yemoja
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,712
Damage
61,114
69,740
Taken
80,832
56,591
Mitigated
27,741
17,738
Healing
4,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AdamPjs
Olorun
12,162
5,905
679
1,692
17,933
6,559
0
3,378
14,430
27,227
0
L
Kukulkan
Buujii
Kukulkan
13,056
2,461
0
0
15,211
5,683
0
4,898
10,235
31,672
0
W
Jing Wei
CAMALÉON
Jing Wei
14,577
13,007
0
0
8,180
4,391
0
2,564
5,616
0
34,420
W
Cerberus
Javier9797
Cerberus
9,394
782
801
2,221
16,510
14,840
0
6,360
10,150
29,915
0
L
Rama
15,124
13,448
0
0
17,563
5,808
0
5,646
11,842
0
32,252
W
24,077
14,386
0
6,803
16,814
8,741
0
6,721
10,093
0
36,445
W
Guan Yu
NotAstraea
Guan Yu
16,735
2,646
1,206
2,079
15,794
23,336
0
6,634
9,160
579
26,794
L
18,928
15,537
0
1,490
24,279
7,062
0
5,911
18,190
0
40,140
W
Chang'e
Undertowndip
Chang'e
10,929
1,231
2,190
2,438
12,442
5,283
0
4,783
7,659
26,125
0
L
Yemoja
athenaryu
Yemoja
1,844
228
374
110
5,846
2,629
0
1,069
4,727
9,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,238
Gold Earned
52,408
184
Minions Killed
135
9
Camps Cleared
3
958,344
Distance Traveled
715,808
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,676
968
29
3
0
150,969
1
L
Kukulkan
11,231
1,123
34
3
0
172,411
0
W
Jing Wei
12,173
1,217
48
5
5
195,326
0
W
Cerberus
12,856
1,286
42
4
0
177,322
0
L
Rama
11,132
1,113
32
3
3
152,520
0
W
Kali
14,598
1,460
40
4
0
214,589
0
W
Guan Yu
12,993
1,299
26
3
1
192,635
0
L
Izanami
11,664
1,166
29
3
0
151,241
1
W
Chang'e
11,618
1,162
28
3
3
178,472
0
L
Yemoja
8,705
871
11
1
0
88,667
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role