Player Matchup

Bacchus
Bacchus
Artrite420
Bacchus
Level 29
God Stats
4W - 1L
1,736 SR
Queue Stats
48W - 61L
1,486 Elo+
Solo
Loki
Loki
CarimboMigue
Loki
Level 17
God Stats
4W - 2L
1,562 SR
Queue Stats
14W - 17L
1,565 Elo+
Party 1
Hun Batz
Hun Batz
Todd Chavez9300
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 6L
1,685 Elo+
Party 1
Heimdallr
Heimdallr
fabrimks
Heimdallr
Level 29
God Stats
4W - 5L
1,466 SR
Queue Stats
9W - 8L
1,496 Elo+
Solo
Ra
Ra
luanxp12
Ra
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
79W - 55L
1,521 Elo+
Party 1
Team Averages
Level 39
1,553 SR
1,551 Elo+

VS

Team Averages
Level 22
1,453 SR
1,587 Elo+
Chiron
Chiron
 
Chiron
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
Bucefalos
Guan Yu
Level 2
God Stats
3W - 4L
1,500 SR
Queue Stats
237W - 185L
1,500 Elo+
Party 3
Ra
Ra
Jacare2077
Ra
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 52L
1,807 Elo+
Party 3
Thanatos
Thanatos
islanio2
Thanatos
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 30L
1,768 Elo+
Party 3
Ymir
Ymir
socho1001
Ymir
Level 10
God Stats
20W - 32L
1,267 SR
Queue Stats
236W - 283L
1,360 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Artrite420
Bacchus
1
0 / 0 / 0
2,238
203
0
0
0
13
7 / 1 / 1
7,598
691
7,963
5,907
2,512
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hun Batz
13
3 / 0 / 3
7,132
648
4,124
6,002
1,824
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
fabrimks
Heimdallr
10
1 / 0 / 0
5,389
490
3,181
2,131
746
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 1 / 2
6,394
581
4,012
5,443
1,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
8
0 / 1 / 0
4,784
435
1,284
3,742
965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Guan Yu
Bucefalos
Guan Yu
8
1 / 4 / 0
5,446
495
2,005
6,333
3,098
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
1 / 3 / 1
6,229
566
4,323
6,960
2,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
islanio2
Thanatos
9
0 / 3 / 1
5,477
498
1,893
9,215
3,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
9
0 / 1 / 0
5,514
501
172
4,760
2,117
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
12
Kills
2
2
Deaths
12
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
 
Chiron
0
1
0
0
W
Bacchus
Artrite420
Bacchus
0
0
0
0
L
Guan Yu
Bucefalos
Guan Yu
1
4
0
0.25
W
7
1
1
7.5
L
1
3
1
0.5
W
Hun Batz
3
0
3
4.5
W
Heimdallr
fabrimks
Heimdallr
1
0
0
1
L
Thanatos
islanio2
Thanatos
0
3
1
0.17
W
1
1
2
2
L
Ymir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,280
Damage
9,677
19,483
Taken
31,010
6,679
Mitigated
11,675
8,971
Healing
14,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
 
Chiron
1,284
53
839
1,965
3,742
965
527
0
3,742
0
23,578
W
Bacchus
Artrite420
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Guan Yu
Bucefalos
Guan Yu
2,005
1,098
0
693
6,333
3,098
0
95
6,013
0
13,522
W
7,963
2,876
0
2,480
5,907
2,512
444
854
4,829
0
41,716
L
4,323
751
49
1,715
6,960
2,495
93
2,653
4,232
36,320
0
W
Hun Batz
4,124
742
0
3,931
6,002
1,824
591
661
5,313
0
43,534
W
Heimdallr
fabrimks
Heimdallr
3,181
1,026
0
143
2,131
746
0
129
2,002
0
26,618
L
Thanatos
islanio2
Thanatos
1,893
259
0
7,536
9,215
3,000
0
1,264
7,876
0
29,191
W
4,012
266
14
2,403
5,443
1,597
29
2,545
2,668
39,782
0
L
Ymir
172
0
270
1,446
4,760
2,117
0
0
4,760
19,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,751
Gold Earned
27,450
280
Minions Killed
265
0
Camps Cleared
0
875,843
Distance Traveled
1,059,431
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
4,784
435
52
5
0
225,280
1
W
Bacchus
2,238
203
0
0
0
0
0
L
Guan Yu
5,446
495
31
3
0
185,798
0
W
Loki
7,598
691
86
8
0
203,432
0
L
Ra
6,229
566
79
7
0
215,193
1
W
Hun Batz
7,132
648
87
8
0
232,749
6
W
Heimdallr
5,389
490
38
3
0
201,140
1
L
Thanatos
5,477
498
62
6
0
222,739
1
W
Ra
6,394
581
69
6
0
238,522
2
L
Ymir
5,514
501
41
4
0
210,421
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role