Player Matchup

Nemesis
Nemesis
Amsroth
Nemesis
Level 29
God Stats
2W - 3L
1,334 SR
Queue Stats
114W - 98L
1,503 Elo+
Solo
Geb
Geb
BBBurnone
Geb
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Gatemaster34
Heimdallr
Level 23
God Stats
10W - 6L
1,587 SR
Queue Stats
67W - 56L
1,489 Elo+
Solo
Sol
Sol
Tearsofthebrowni
Sol
Level 27
God Stats
2W - 4L
1,386 SR
Queue Stats
32W - 28L
1,462 Elo+
Party 1
Chiron
Chiron
randyleo
Chiron
Level 8
God Stats
4W - 3L
1,497 SR
Queue Stats
106W - 112L
1,395 Elo+
Solo
Team Averages
Level 23
1,461 SR
1,470 Elo+

VS

Team Averages
Level 22
1,484 SR
1,501 Elo+
Danzaburou
Danzaburou
GU1N3R
Danzaburou
Level 17
God Stats
32W - 30L
1,556 SR
Queue Stats
57W - 51L
1,528 Elo+
Party 2
Ganesha
Ganesha
HolyHeckaroo
Ganesha
Level 28
God Stats
1W - 1L
1,160 SR
Queue Stats
9W - 6L
1,467 Elo+
Solo
Vulcan
Vulcan
OllieBigDSlapper
Vulcan
Level 23
God Stats
14W - 13L
1,499 SR
Queue Stats
159W - 158L
1,457 Elo+
Party 2
Guan Yu
Guan Yu
VdoubleE
Guan Yu
Level 13
God Stats
3W - 3L
1,500 SR
Queue Stats
72W - 59L
1,566 Elo+
Solo
Chiron
Chiron
Volrunir
Chiron
Level 27
God Stats
7W - 2L
1,704 SR
Queue Stats
32W - 37L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Amsroth
Nemesis
16
1 / 9 / 5
10,677
890
10,826
22,314
9,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

17
1 / 6 / 6
10,720
893
8,919
30,346
21,258
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
Gatemaster34
Heimdallr
17
0 / 8 / 5
10,501
875
17,174
16,062
5,773
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
6 / 2 / 2
12,715
1,060
22,717
15,991
5,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chiron
randyleo
Chiron
17
1 / 8 / 6
11,322
944
11,790
18,771
7,378
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

77

VS

Team 2 Tickets

216

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
GU1N3R
Danzaburou
18
9 / 0 / 18
13,232
1,103
26,044
13,595
6,748
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
HolyHeckaroo
Ganesha
19
0 / 3 / 26
12,840
1,070
12,919
18,188
18,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
4 / 0 / 16
11,655
971
23,021
6,757
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
VdoubleE
Guan Yu
19
5 / 3 / 20
11,965
997
11,984
21,403
26,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Chiron
Volrunir
Chiron
20
15 / 3 / 5
14,432
1,203
24,341
15,798
7,527
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
118
9
Kills
33
33
Deaths
9
24
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Amsroth
Nemesis
1
9
5
0.39
L
1
6
6
0.67
W
Danzaburou
GU1N3R
Danzaburou
9
0
18
18
L
Heimdallr
Gatemaster34
Heimdallr
0
8
5
0.31
W
Ganesha
HolyHeckaroo
Ganesha
0
3
26
4.33
W
4
0
16
12
L
6
2
2
3.5
W
Guan Yu
VdoubleE
Guan Yu
5
3
20
5
W
Chiron
Volrunir
Chiron
15
3
5
5.83
L
Chiron
randyleo
Chiron
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,426
Damage
98,309
103,484
Taken
75,741
49,324
Mitigated
63,097
13,581
Healing
24,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Amsroth
Nemesis
10,826
3,511
0
1,676
22,314
9,047
0
5,812
16,302
0
17,994
L
8,919
658
0
480
30,346
21,258
0
11,282
18,812
20,426
0
W
Danzaburou
GU1N3R
Danzaburou
26,044
10,689
0
2,241
13,595
6,748
0
5,543
8,052
0
38,291
L
Heimdallr
Gatemaster34
Heimdallr
17,174
10,076
918
1,842
16,062
5,773
0
6,108
9,904
0
41,075
W
Ganesha
HolyHeckaroo
Ganesha
12,919
1,208
0
1,706
18,188
18,904
0
7,221
10,967
24,752
0
W
23,021
6,323
0
504
6,757
3,243
0
3,793
2,964
36,732
0
L
22,717
6,681
0
4,506
15,991
5,868
0
6,573
9,368
60,655
0
W
Guan Yu
VdoubleE
Guan Yu
11,984
690
5,057
7,590
21,403
26,675
0
8,499
12,904
0
26,182
W
Chiron
Volrunir
Chiron
24,341
13,825
2,268
4,815
15,798
7,527
0
6,580
9,218
0
64,872
L
Chiron
randyleo
Chiron
11,790
6,158
1,182
2,977
18,771
7,378
0
6,165
12,531
0
35,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,935
Gold Earned
64,124
226
Minions Killed
229
5
Camps Cleared
13
1,154,036
Distance Traveled
1,327,118
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,677
890
13
1
2
266,187
3
L
Geb
10,720
893
13
1
0
254,571
0
W
Danzaburou
13,232
1,103
41
3
1
279,088
0
L
Heimdallr
10,501
875
63
5
0
176,727
0
W
Ganesha
12,840
1,070
4
0
0
246,349
1
W
Vulcan
11,655
971
46
4
2
282,167
0
L
Sol
12,715
1,060
83
7
3
243,655
2
W
Guan Yu
11,965
997
27
2
0
293,332
0
W
Chiron
14,432
1,203
111
9
10
226,182
2
L
Chiron
11,322
944
54
5
0
212,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role