Player Matchup

Janus
Janus
CaptainJebidiah
Janus
Level 146
God Stats
8W - 9L
1,415 SR
Queue Stats
178W - 153L
1,593 Elo+
Party 1
Skadi
Skadi
CrimsonWynter
Skadi
Level 102
God Stats
11W - 8L
1,897 SR
Queue Stats
159W - 120L
1,620 Elo+
Party 1
Yemoja
Yemoja
TheKingXL76
Yemoja
Level 18
God Stats
3W - 1L
1,366 SR
Queue Stats
29W - 39L
1,419 Elo+
Party 1
Erlang Shen
Erlang Shen
TheLatamGamer
Erlang Shen
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 5L
1,672 Elo+
Solo
Sun Wukong
Sun Wukong
justlickinit
Sun Wukong
Level 45
God Stats
4W - 4L
1,263 SR
Queue Stats
105W - 89L
1,550 Elo+
Party 1
Team Averages
Level 69
1,488 SR
1,571 Elo+

VS

Team Averages
Level 43
1,463 SR
1,490 Elo+
King Arthur
King Arthur
ElF4NT4SMA
King Arthur
Level 86
God Stats
1W - 1L
1,528 SR
Queue Stats
67W - 51L
1,543 Elo+
Party 3
Kukulkan
Kukulkan
GoochieHung
Kukulkan
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,670 Elo+
Party 2
Medusa
Medusa
RaGeKiNg17
Medusa
Level 34
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 125L
1,542 Elo+
Solo
Cthulhu
Cthulhu
ShadowingKnife
Cthulhu
Level 26
God Stats
0W - 3L
1,095 SR
Queue Stats
1W - 9L
1,141 Elo+
Party 2
Arachne
Arachne
horacio24012008
Arachne
Level 29
God Stats
26W - 15L
1,694 SR
Queue Stats
153W - 129L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 0 / 3
13,461
612
14,656
10,616
4,395
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
5 / 0 / 8
12,076
549
12,624
14,253
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
14
0 / 3 / 4
9,628
438
2,200
11,745
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
TheLatamGamer
Erlang Shen
20
9 / 0 / 8
13,177
599
13,799
15,449
10,285
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
justlickinit
Sun Wukong
16
1 / 2 / 7
10,245
466
6,676
17,178
12,623
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ElF4NT4SMA
King Arthur
17
3 / 5 / 1
10,547
479
14,393
17,791
15,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
GoochieHung
Kukulkan
16
0 / 7 / 2
10,272
467
11,093
11,495
4,739
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
RaGeKiNg17
Medusa
13
1 / 7 / 0
8,879
404
6,374
13,885
4,525
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
0 / 4 / 1
9,412
428
5,221
14,329
10,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 3 / 1
9,265
421
4,882
12,551
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
10
26
Kills
5
5
Deaths
26
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
11
0
3
12.5
W
5
0
8
9
L
King Arthur
ElF4NT4SMA
King Arthur
3
5
1
0.7
L
Kukulkan
GoochieHung
Kukulkan
0
7
2
0.14
L
Medusa
RaGeKiNg17
Medusa
1
7
0
0.14
L
0
4
1
0.13
W
Yemoja
0
3
4
0.67
W
Erlang Shen
TheLatamGamer
Erlang Shen
9
0
8
13
L
1
3
1
0.5
W
Sun Wukong
justlickinit
Sun Wukong
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,955
Damage
41,963
69,241
Taken
70,051
42,727
Mitigated
41,707
28,374
Healing
11,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,656
625
205
3,119
10,616
4,395
587
3,182
7,434
101,120
0
W
12,624
5,355
0
8,623
14,253
5,820
1,473
3,138
11,115
0
94,209
L
King Arthur
ElF4NT4SMA
King Arthur
14,393
1,744
0
2,040
17,791
15,190
344
3,620
13,444
0
65,488
L
Kukulkan
GoochieHung
Kukulkan
11,093
591
0
1,209
11,495
4,739
350
5,214
6,114
72,183
0
L
Medusa
RaGeKiNg17
Medusa
6,374
2,247
0
2,715
13,885
4,525
482
1,889
11,959
0
50,131
L
5,221
239
79
2,883
14,329
10,932
452
2,173
12,091
37,754
0
W
Yemoja
2,200
699
2,456
2,729
11,745
9,604
530
3,442
8,303
20,994
0
W
Erlang Shen
TheLatamGamer
Erlang Shen
13,799
8,451
0
3,285
15,449
10,285
922
5,152
10,297
0
126,635
L
4,882
4,582
255
2,497
12,551
6,321
0
3,455
8,951
0
75,362
W
Sun Wukong
justlickinit
Sun Wukong
6,676
890
0
7,957
17,178
12,623
387
1,895
15,283
0
56,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,587
Gold Earned
48,375
618
Minions Killed
524
0
Camps Cleared
0
2,261,793
Distance Traveled
1,922,099
25
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,461
612
204
9
0
514,264
5
W
Skadi
12,076
549
139
6
0
420,792
6
L
King Arthur
10,547
479
113
5
0
392,227
2
L
Kukulkan
10,272
467
147
7
0
373,606
3
L
Medusa
8,879
404
84
4
0
381,504
3
L
Cthulhu
9,412
428
74
3
0
407,909
6
W
Yemoja
9,628
438
23
1
0
413,597
2
W
Erlang Shen
13,177
599
164
7
0
528,163
11
L
Arachne
9,265
421
106
5
0
366,853
0
W
Sun Wukong
10,245
466
88
4
0
384,977
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role