Player Matchup

Amaterasu
Amaterasu
Gordelicia7
Amaterasu
Level 118
God Stats
12W - 7L
1,587 SR
Queue Stats
192W - 139L
1,504 Elo+
Party 4
Hel
Hel
ManuHyuuga
Hel
Level 22
God Stats
5W - 4L
1,637 SR
Queue Stats
150W - 93L
1,586 Elo+
Party 4
Ymir
Ymir
SkepticMind
Ymir
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
cajitaX
Mercury
Level 154
God Stats
2W - 1L
1,683 SR
Queue Stats
45W - 24L
1,768 Elo+
Party 2
Medusa
Medusa
falo3pac
Medusa
Level 28
God Stats
9W - 5L
1,816 SR
Queue Stats
60W - 46L
1,660 Elo+
Party 2
Team Averages
Level 90
1,645 SR
1,603 Elo+

VS

Team Averages
Level 55
1,621 SR
1,555 Elo+
Neith
Neith
LUCAPASSARINHO
Neith
Level 84
God Stats
8W - 9L
1,456 SR
Queue Stats
79W - 83L
1,491 Elo+
Party 3
Sun Wukong
Sun Wukong
Mrwarior601
Sun Wukong
Level 69
God Stats
27W - 12L
1,610 SR
Queue Stats
416W - 390L
1,523 Elo+
Solo
Scylla
Scylla
Natsugamer4647
Scylla
Level 64
God Stats
2W - 3L
1,545 SR
Queue Stats
20W - 16L
1,625 Elo+
Party 1
Bacchus
Bacchus
ShadowGordinho
Bacchus
Level 39
God Stats
7W - 7L
1,608 SR
Queue Stats
120W - 125L
1,485 Elo+
Party 3
Ne Zha
Ne Zha
calamardoelserio
Ne Zha
Level 18
God Stats
1W - 0L
1,886 SR
Queue Stats
17W - 7L
1,649 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Gordelicia7
Amaterasu
5
0 / 1 / 1
4,249
425
932
3,023
772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

6
1 / 2 / 0
4,519
452
329
2,003
266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

8
0 / 4 / 0
4,843
484
1,329
7,472
4,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Mercury
cajitaX
Mercury
11
1 / 2 / 1
6,250
625
3,706
7,080
2,329
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
falo3pac
Medusa
8
0 / 4 / 0
4,890
489
2,052
6,544
1,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 3
4,717
472
1,325
1,702
314
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Sun Wukong
Mrwarior601
Sun Wukong
11
0 / 1 / 1
6,065
607
3,097
6,257
2,669
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
2 / 1 / 4
6,024
602
1,346
1,684
420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 6
5,343
534
3,293
5,414
2,650
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

12
10 / 0 / 2
7,296
730
8,398
6,368
2,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
29
2
Kills
13
13
Deaths
2
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Gordelicia7
Amaterasu
0
1
1
0.5
W
1
0
3
2.5
L
1
2
0
0.5
W
Sun Wukong
Mrwarior601
Sun Wukong
0
1
1
0.5
W
2
1
4
4
W
0
0
6
3
L
0
4
0
0
L
Mercury
cajitaX
Mercury
1
2
1
0.75
W
10
0
2
11
L
Medusa
falo3pac
Medusa
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,348
Damage
17,459
26,122
Taken
21,425
9,357
Mitigated
8,271
7,351
Healing
8,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Gordelicia7
Amaterasu
932
381
0
1,649
3,023
772
0
0
3,023
0
8,853
W
1,325
643
0
453
1,702
314
0
458
1,244
0
9,259
L
329
98
281
425
2,003
266
0
0
2,003
6,649
0
W
Sun Wukong
Mrwarior601
Sun Wukong
3,097
640
0
1,544
6,257
2,669
649
126
6,131
0
33,354
W
1,346
43
0
284
1,684
420
102
234
1,450
23,955
0
W
3,293
614
0
1,879
5,414
2,650
216
267
5,147
15,968
0
L
1,329
112
0
1,513
7,472
4,296
0
1,618
5,804
18,500
0
L
Mercury
cajitaX
Mercury
3,706
1,485
0
2,040
7,080
2,329
0
335
6,675
0
36,261
W
8,398
3,107
0
3,905
6,368
2,218
0
553
5,795
0
44,751
L
Medusa
falo3pac
Medusa
2,052
364
0
1,443
6,544
1,694
190
2,566
3,978
0
22,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,751
Gold Earned
29,445
195
Minions Killed
258
0
Camps Cleared
0
768,585
Distance Traveled
901,873
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
4,249
425
16
2
0
128,515
0
W
Neith
4,717
472
9
1
0
78,161
0
L
Hel
4,519
452
15
2
0
76,948
0
W
Sun Wukong
6,065
607
83
8
0
177,513
1
W
Scylla
6,024
602
55
6
0
204,594
2
W
Bacchus
5,343
534
24
2
0
195,838
4
L
Ymir
4,843
484
32
3
0
170,637
2
L
Mercury
6,250
625
85
9
0
218,058
2
W
Ne Zha
7,296
730
87
9
0
245,767
1
L
Medusa
4,890
489
47
5
0
174,427
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role