Player Matchup

Janus
Janus
CaptainCashew21
Janus
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 148L
1,637 Elo+
Party 2
Da Ji
Da Ji
Huddster
Da Ji
Level 98
God Stats
1W - 1L
1,780 SR
Queue Stats
75W - 62L
1,582 Elo+
Party 2
Cthulhu
Cthulhu
ItzUnicorn5182
Cthulhu
Level 25
God Stats
22W - 25L
1,346 SR
Queue Stats
29W - 31L
1,400 Elo+
Party 3
Izanami
Izanami
Toro7316
Izanami
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 13L
1,379 Elo+
Party 3
Chaac
Chaac
VolitantSilver1
Chaac
Level 123
God Stats
2W - 3L
1,336 SR
Queue Stats
6W - 10L
1,315 Elo+
Party 3
Team Averages
Level 78
1,492 SR
1,463 Elo+

VS

Team Averages
Level 55
1,691 SR
1,508 Elo+
Chernobog
Chernobog
CheeseyGooGurt
Chernobog
Level 4
God Stats
3W - 3L
1,819 SR
Queue Stats
5W - 5L
1,785 Elo+
Party 1
Ao Kuang
Ao Kuang
EST-dudda29
Ao Kuang
Level 125
God Stats
3W - 9L
1,500 SR
Queue Stats
64W - 79L
1,501 Elo+
Party 1
Cerberus
Cerberus
Erwinvine
Cerberus
Level 85
God Stats
14W - 14L
1,511 SR
Queue Stats
492W - 523L
1,445 Elo+
Party 1
Nemesis
Nemesis
NastyM79
Nemesis
Level 46
God Stats
9W - 10L
1,929 SR
Queue Stats
158W - 207L
1,397 Elo+
Party 1
Cthulhu
Cthulhu
Toodles140
Cthulhu
Level 16
God Stats
1W - 2L
1,696 SR
Queue Stats
24W - 34L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 21
13,701
1,054
23,613
7,557
2,406
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Da Ji
Huddster
Da Ji
20
15 / 5 / 19
14,079
1,083
32,312
16,756
7,769
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
4 / 2 / 16
12,476
960
13,719
17,870
11,665
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
Toro7316
Izanami
19
1 / 0 / 24
12,113
932
14,929
8,191
3,020
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
9 / 0 / 24
14,253
1,096
19,548
17,348
19,128
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
CheeseyGooGurt
Chernobog
18
0 / 11 / 7
11,313
870
9,863
24,009
10,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
EST-dudda29
Ao Kuang
17
4 / 8 / 4
12,159
935
17,195
22,660
9,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
Erwinvine
Cerberus
18
2 / 2 / 5
11,951
919
13,683
21,405
20,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
NastyM79
Nemesis
17
2 / 6 / 3
11,730
902
8,445
22,432
9,135
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Toodles140
Cthulhu
17
0 / 10 / 5
11,060
851
11,084
24,242
28,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

141
Kill Participation
32
37
Kills
8
8
Deaths
37
104
Assists
24
Player
Kills
Deaths
Assists
KDA
W
8
1
21
18.5
L
Chernobog
CheeseyGooGurt
Chernobog
0
11
7
0.32
L
Ao Kuang
EST-dudda29
Ao Kuang
4
8
4
0.75
L
Cerberus
Erwinvine
Cerberus
2
2
5
2.25
W
Da Ji
Huddster
Da Ji
15
5
19
4.9
W
4
2
16
6
L
Nemesis
NastyM79
Nemesis
2
6
3
0.58
L
Cthulhu
Toodles140
Cthulhu
0
10
5
0.25
W
Izanami
Toro7316
Izanami
1
0
24
13
W
9
0
24
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,121
Damage
60,270
67,722
Taken
114,748
43,988
Mitigated
77,803
22,461
Healing
15,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,613
1,173
74
1,707
7,557
2,406
0
5,985
1,547
45,947
0
L
Chernobog
CheeseyGooGurt
Chernobog
9,863
5,710
0
1,304
24,009
10,348
0
8,295
15,500
0
33,307
L
Ao Kuang
EST-dudda29
Ao Kuang
17,195
5,418
645
3,982
22,660
9,278
0
6,862
15,490
28,117
0
L
Cerberus
Erwinvine
Cerberus
13,683
333
0
7,986
21,405
20,657
0
5,809
15,378
41,147
0
W
Da Ji
Huddster
Da Ji
32,312
12,027
0
2,499
16,756
7,769
0
8,782
7,899
0
43,130
W
13,719
673
1,742
5,925
17,870
11,665
0
12,262
5,393
34,135
0
L
Nemesis
NastyM79
Nemesis
8,445
4,136
0
270
22,432
9,135
0
6,288
15,928
0
35,128
L
Cthulhu
Toodles140
Cthulhu
11,084
977
939
625
24,242
28,385
0
9,192
14,803
37,364
0
W
Izanami
Toro7316
Izanami
14,929
9,045
500
1,637
8,191
3,020
0
4,983
3,158
0
32,426
W
19,548
3,067
0
8,377
17,348
19,128
0
9,260
7,763
317
55,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,622
Gold Earned
58,213
273
Minions Killed
290
9
Camps Cleared
1
1,163,774
Distance Traveled
1,131,914
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
13,701
1,054
65
5
1
248,576
0
L
Chernobog
11,313
870
63
5
0
203,756
0
L
Ao Kuang
12,159
935
29
2
0
194,479
0
L
Cerberus
11,951
919
78
6
0
245,286
1
W
Da Ji
14,079
1,083
15
1
5
213,023
0
W
Cthulhu
12,476
960
52
4
1
224,160
3
L
Nemesis
11,730
902
54
4
1
290,719
1
L
Cthulhu
11,060
851
66
5
0
197,674
1
W
Izanami
12,113
932
42
3
1
217,982
0
W
Chaac
14,253
1,096
99
8
1
260,033
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role