Player Matchup

Janus
Janus
ELautenticoJALZ
Janus
Level 17
God Stats
30W - 48L
1,319 SR
Queue Stats
83W - 108L
1,308 Elo+
Party 2
Bacchus
Bacchus
Moreel27
Bacchus
Level 24
God Stats
2W - 9L
1,492 SR
Queue Stats
16W - 30L
1,388 Elo+
Solo
Artemis
Artemis
PiwynGamer
Artemis
Level 8
God Stats
3W - 6L
1,330 SR
Queue Stats
12W - 29L
1,327 Elo+
Party 2
Team Averages
Level 16
1,380 SR
1,341 Elo+

VS

Team Averages
Level 35
1,506 SR
1,297 Elo+
Apollo
Apollo
BeijingEngaged
Apollo
Level 18
God Stats
2W - 4L
1,408 SR
Queue Stats
5W - 8L
1,223 Elo+
Solo
Aphrodite
Aphrodite
PAPeRUMPIRe
Aphrodite
Level 26
God Stats
2W - 1L
1,772 SR
Queue Stats
11W - 17L
1,385 Elo+
Party 1
Cu Chulainn
Cu Chulainn
SilentSoul187
Cu Chulainn
Level 62
God Stats
2W - 1L
1,338 SR
Queue Stats
2W - 5L
1,283 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 8 / 2
13,030
686
18,811
11,845
5,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
Moreel27
Bacchus
13
2 / 6 / 5
11,382
599
6,307
22,261
31,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Artemis
PiwynGamer
Artemis
14
2 / 9 / 8
11,327
596
10,236
14,671
6,319
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 6 / 6
12,018
633
6,195
14,960
6,479
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Aphrodite
PAPeRUMPIRe
Aphrodite
17
1 / 1 / 21
12,816
675
8,292
15,769
15,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cu Chulainn
SilentSoul187
Cu Chulainn
17
18 / 4 / 5
15,022
791
25,225
24,565
25,710
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
55
11
Kills
23
23
Deaths
11
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
4
6
6
1.17
L
7
8
2
1
L
Bacchus
Moreel27
Bacchus
2
6
5
0.75
W
Aphrodite
PAPeRUMPIRe
Aphrodite
1
1
21
11.5
L
Artemis
PiwynGamer
Artemis
2
9
8
0.67
W
Cu Chulainn
SilentSoul187
Cu Chulainn
18
4
5
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,354
Damage
39,712
48,777
Taken
55,294
42,488
Mitigated
47,472
5,920
Healing
28,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,195
4,068
0
2,181
14,960
6,479
1,295
6,105
8,629
0
46,663
L
18,811
1,620
0
819
11,845
5,083
497
3,402
8,443
69,239
0
L
Bacchus
Moreel27
Bacchus
6,307
462
0
4,079
22,261
31,086
12
5,852
16,409
19,349
0
W
Aphrodite
PAPeRUMPIRe
Aphrodite
8,292
1,111
12,879
11,923
15,769
15,283
446
9,275
5,986
43,148
0
L
Artemis
PiwynGamer
Artemis
10,236
5,249
0
1,022
14,671
6,319
616
3,415
11,256
0
37,380
W
Cu Chulainn
SilentSoul187
Cu Chulainn
25,225
7,067
0
1,598
24,565
25,710
1,511
9,397
14,822
19,212
65,638

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,739
Gold Earned
39,856
169
Minions Killed
218
0
Camps Cleared
0
917,284
Distance Traveled
876,000
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,018
633
59
3
0
249,920
0
L
Janus
13,030
686
107
6
0
267,759
1
L
Bacchus
11,382
599
14
1
0
357,188
2
W
Aphrodite
12,816
675
83
4
0
309,968
0
L
Artemis
11,327
596
48
3
0
292,337
0
W
Cu Chulainn
15,022
791
76
4
0
316,112
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role