Player Matchup

Sun Wukong
Sun Wukong
EoD KaiDraGoN
Sun Wukong
Level 106
God Stats
2W - 2L
1,500 SR
Queue Stats
186W - 190L
1,508 Elo+
Solo
Danzaburou
Danzaburou
SaintViceroy
Danzaburou
Level 152
God Stats
1W - 2L
1,753 SR
Queue Stats
42W - 48L
1,577 Elo+
Party 1
Sol
Sol
kitigaru
Sol
Level 128
God Stats
12W - 14L
1,596 SR
Queue Stats
113W - 114L
1,532 Elo+
Party 1
Team Averages
Level 129
1,616 SR
1,539 Elo+

VS

Team Averages
Level 116
1,473 SR
1,528 Elo+
Sylvanus
Sylvanus
Levitate IX
Sylvanus
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 47L
1,500 Elo+
Party 2
Nike
Nike
LewdBeauty
Nike
Level 117
God Stats
3W - 6L
1,574 SR
Queue Stats
153W - 172L
1,524 Elo+
Party 2
Agni
Agni
chubby5544
Agni
Level 104
God Stats
0W - 1L
1,343 SR
Queue Stats
2W - 3L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
EoD KaiDraGoN
Sun Wukong
14
5 / 2 / 9
11,557
680
8,685
16,367
11,538
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

Danzaburou
SaintViceroy
Danzaburou
16
5 / 3 / 12
12,179
716
15,590
13,204
4,815
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
8 / 0 / 10
12,491
735
19,924
16,876
5,774
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Levitate IX
Sylvanus
14
2 / 5 / 2
11,510
677
7,338
22,900
20,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

13
2 / 7 / 3
10,864
639
11,756
20,032
16,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
1 / 6 / 3
9,935
584
14,217
12,006
4,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
13
18
Kills
5
5
Deaths
18
31
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
EoD KaiDraGoN
Sun Wukong
5
2
9
4.75
L
Sylvanus
Levitate IX
Sylvanus
2
5
2
0.6
L
2
7
3
0.5
W
Danzaburou
SaintViceroy
Danzaburou
5
3
12
3.67
L
1
6
3
0.42
W
8
0
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,199
Damage
33,311
46,447
Taken
54,938
22,127
Mitigated
40,942
24,018
Healing
12,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
EoD KaiDraGoN
Sun Wukong
8,685
1,460
1,015
3,124
16,367
11,538
168
7,022
8,767
0
53,002
L
Sylvanus
Levitate IX
Sylvanus
7,338
1,749
4,424
6,185
22,900
20,162
29
8,821
14,079
22,742
0
L
11,756
2,543
0
1,352
20,032
16,236
0
6,769
13,263
0
39,403
W
Danzaburou
SaintViceroy
Danzaburou
15,590
7,652
1,302
4,780
13,204
4,815
1,919
6,446
6,192
0
49,463
L
14,217
611
0
535
12,006
4,544
0
4,354
7,652
52,251
0
W
19,924
5,720
1,010
12,787
16,876
5,774
853
6,994
9,242
76,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,227
Gold Earned
32,309
253
Minions Killed
168
0
Camps Cleared
0
892,843
Distance Traveled
794,909
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,557
680
53
3
0
322,355
1
L
Sylvanus
11,510
677
39
2
0
246,196
0
L
Nike
10,864
639
57
3
0
281,329
3
W
Danzaburou
12,179
716
78
5
0
277,013
3
L
Agni
9,935
584
72
4
0
267,384
3
W
Sol
12,491
735
122
7
0
293,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role