Player Matchup

Mulan
Mulan
DARKPR1NC3 44
Mulan
Level 119
God Stats
17W - 19L
1,573 SR
Queue Stats
156W - 166L
1,526 Elo+
Party 3
Heimdallr
Heimdallr
Fireferretpabu
Heimdallr
Level 156
God Stats
1W - 1L
1,106 SR
Queue Stats
228W - 233L
1,518 Elo+
Party 3
Thoth
Thoth
GottenApollo560
Thoth
Level 125
God Stats
5W - 8L
1,402 SR
Queue Stats
606W - 544L
1,565 Elo+
Party 2
Khepri
Khepri
Nomad96
Khepri
Level 69
God Stats
15W - 6L
1,942 SR
Queue Stats
352W - 310L
1,549 Elo+
Party 2
Chaac
Chaac
SpikedBounty666
Chaac
Level 113
God Stats
10W - 2L
1,776 SR
Queue Stats
345W - 304L
1,514 Elo+
Party 2
Team Averages
Level 116
1,560 SR
1,534 Elo+

VS

Team Averages
Level 122
1,557 SR
1,602 Elo+
Discordia
Discordia
Alacran93
Discordia
Level 117
God Stats
2W - 3L
1,704 SR
Queue Stats
50W - 41L
1,684 Elo+
Party 1
Cupid
Cupid
Noryalus
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,717 Elo+
Solo
Achilles
Achilles
coneno23
Achilles
Level 140
God Stats
26W - 28L
1,362 SR
Queue Stats
660W - 576L
1,571 Elo+
Party 1
Kuzenbo
Kuzenbo
snowcrow006627
Kuzenbo
Level 110
God Stats
7W - 4L
1,718 SR
Queue Stats
53W - 46L
1,540 Elo+
Party 1
Mercury
Mercury
xasexino
Mercury
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,491
499
2,033
9,472
6,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heimdallr
Fireferretpabu
Heimdallr
11
0 / 1 / 2
6,160
474
4,522
9,327
3,483
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
5 / 2 / 2
7,690
592
4,973
5,511
2,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Nomad96
Khepri
11
0 / 0 / 1
6,656
512
2,503
6,038
3,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

11
2 / 2 / 2
7,048
542
2,777
9,731
5,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alacran93
Discordia
13
1 / 4 / 3
7,494
576
3,086
6,430
1,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
Noryalus
Cupid
11
1 / 1 / 3
6,645
511
8,626
5,997
1,450
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
coneno23
Achilles
15
7 / 1 / 1
8,779
675
8,146
10,325
6,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

10
1 / 1 / 3
6,997
538
2,114
7,147
4,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mercury
xasexino
Mercury
12
0 / 1 / 4
7,251
558
3,050
6,621
2,066
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
24
7
Kills
10
10
Deaths
8
7
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Discordia
Alacran93
Discordia
1
4
3
0.63
L
0
5
0
0
L
Heimdallr
Fireferretpabu
Heimdallr
0
1
2
1
L
5
2
2
3
L
Khepri
Nomad96
Khepri
0
0
1
0.5
W
Cupid
Noryalus
Cupid
1
1
3
2.5
L
2
2
2
1.5
W
Achilles
coneno23
Achilles
7
1
1
7.5
W
1
1
3
2.5
W
Mercury
xasexino
Mercury
0
1
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,808
Damage
25,022
40,079
Taken
36,520
20,834
Mitigated
16,523
15,056
Healing
10,679
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Alacran93
Discordia
3,086
189
75
1,228
6,430
1,732
350
2,704
3,470
43,471
0
L
2,033
162
0
2,513
9,472
6,000
0
0
9,472
0
33,025
L
Heimdallr
Fireferretpabu
Heimdallr
4,522
2,066
0
4,778
9,327
3,483
503
982
8,323
0
35,899
L
4,973
151
0
500
5,511
2,033
490
2,033
3,280
42,261
0
L
Khepri
Nomad96
Khepri
2,503
57
0
2,548
6,038
3,978
0
962
5,041
24,015
0
W
Cupid
Noryalus
Cupid
8,626
5,185
175
3,725
5,997
1,450
1,050
1,534
4,423
0
33,998
L
2,777
189
0
4,717
9,731
5,340
0
904
8,763
0
39,794
W
Achilles
coneno23
Achilles
8,146
1,758
0
3,544
10,325
6,900
490
388
9,687
0
48,506
W
2,114
1,026
0
1,502
7,147
4,375
301
1,977
5,112
15,406
0
W
Mercury
xasexino
Mercury
3,050
1,622
0
430
6,621
2,066
841
763
5,788
0
45,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,045
Gold Earned
37,166
349
Minions Killed
356
0
Camps Cleared
0
1,227,174
Distance Traveled
1,394,500
6
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
7,494
576
81
6
0
252,547
2
L
Mulan
6,491
499
89
7
0
198,833
1
L
Heimdallr
6,160
474
72
6
0
215,704
1
L
Thoth
7,690
592
94
7
0
283,619
3
L
Khepri
6,656
512
20
2
0
258,222
1
W
Cupid
6,645
511
75
6
0
241,921
0
L
Chaac
7,048
542
74
6
0
270,796
0
W
Achilles
8,779
675
96
7
0
287,801
8
W
Kuzenbo
6,997
538
18
1
0
280,375
5
W
Mercury
7,251
558
86
7
0
331,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role