Player Matchup

King Arthur
King Arthur
DograºMagra
King Arthur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,565 Elo+
Party 1
Hades
Hades
ExAnimoLover
Hades
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
Fernannn
Janus
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Susano
Susano
Rhytmic
Susano
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,791 Elo+
Party 1
Nu Wa
Nu Wa
linkaboss16
Nu Wa
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,613 Elo+
Party 1
Team Averages
Level 120
1,500 SR
1,594 Elo+

VS

Team Averages
Level 82
1,649 SR
1,645 Elo+
Chaac
Chaac
KdubDaKingGamer
Chaac
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,715 Elo+
Party 2
Danzaburou
Danzaburou
RetroFromThe7th
Danzaburou
Level 122
God Stats
4W - 3L
1,755 SR
Queue Stats
52W - 43L
1,667 Elo+
Party 2
Medusa
Medusa
Uckfayou
Medusa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 25L
1,545 Elo+
Solo
He Bo
He Bo
Viciouskickz
He Bo
Level 107
God Stats
1W - 1L
1,620 SR
Queue Stats
52W - 46L
1,697 Elo+
Party 2
Yemoja
Yemoja
lDREIDl
Yemoja
Level 78
God Stats
2W - 1L
1,870 SR
Queue Stats
59W - 44L
1,603 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DograºMagra
King Arthur
16
8 / 2 / 15
11,321
871
8,406
12,567
12,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
6 / 4 / 10
10,858
835
15,240
13,078
7,637
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Janus
Fernannn
Janus
19
11 / 1 / 12
12,269
944
21,648
8,312
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
Rhytmic
Susano
19
17 / 0 / 18
14,129
1,087
25,982
11,639
5,156
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
3 / 2 / 12
10,294
792
9,016
7,790
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 5
7,832
602
4,866
18,845
10,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
RetroFromThe7th
Danzaburou
15
3 / 8 / 4
9,750
750
6,853
14,927
4,405
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Uckfayou
Medusa
14
1 / 8 / 1
8,083
622
5,276
16,482
5,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
2 / 11 / 2
8,583
660
7,175
13,902
3,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
lDREIDl
Yemoja
15
3 / 7 / 5
9,766
751
8,715
22,582
16,575
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
26
45
Kills
9
9
Deaths
45
67
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DograºMagra
King Arthur
8
2
15
7.75
W
6
4
10
2.75
W
Janus
Fernannn
Janus
11
1
12
17
L
0
11
5
0.23
L
Danzaburou
RetroFromThe7th
Danzaburou
3
8
4
0.63
W
Susano
Rhytmic
Susano
17
0
18
26
L
Medusa
Uckfayou
Medusa
1
8
1
0.19
L
2
11
2
0.27
L
Yemoja
lDREIDl
Yemoja
3
7
5
0.79
W
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,292
Damage
32,885
53,386
Taken
86,738
32,217
Mitigated
40,587
5,708
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DograºMagra
King Arthur
8,406
1,068
0
842
12,567
12,927
770
3,092
9,315
0
21,695
W
15,240
1,519
168
3,897
13,078
7,637
1,014
4,785
8,212
30,781
0
W
Janus
Fernannn
Janus
21,648
1,002
0
676
8,312
3,356
25
1,892
6,384
54,718
0
L
4,866
502
0
1,471
18,845
10,154
1
11,375
7,087
0
12,137
L
Danzaburou
RetroFromThe7th
Danzaburou
6,853
2,483
0
1,163
14,927
4,405
0
9,404
5,385
0
20,228
W
Susano
Rhytmic
Susano
25,982
8,369
0
125
11,639
5,156
579
4,502
6,993
0
55,082
L
Medusa
Uckfayou
Medusa
5,276
2,123
0
1,198
16,482
5,494
0
6,847
9,373
0
19,538
L
7,175
884
0
1,273
13,902
3,959
0
5,433
8,281
25,331
0
L
Yemoja
lDREIDl
Yemoja
8,715
1,369
858
3,608
22,582
16,575
0
12,136
9,832
26,393
0
W
9,016
1,039
0
0
7,790
3,141
1,909
1,501
6,219
35,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,871
Gold Earned
44,014
290
Minions Killed
189
11
Camps Cleared
2
1,243,944
Distance Traveled
894,249
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,321
871
23
2
1
264,192
3
W
Hades
10,858
835
46
4
3
214,264
0
W
Janus
12,269
944
90
7
5
255,844
3
L
Chaac
7,832
602
22
2
2
169,648
0
L
Danzaburou
9,750
750
30
2
0
158,248
0
W
Susano
14,129
1,087
67
5
1
286,336
0
L
Medusa
8,083
622
44
3
0
192,817
1
L
He Bo
8,583
660
50
4
0
194,283
2
L
Yemoja
9,766
751
43
3
0
179,253
0
W
Nu Wa
10,294
792
64
5
1
223,308
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role