Player Matchup

Guan Yu
Guan Yu
BABY_HUEY213
Guan Yu
Level 17
God Stats
1W - 1L
1,708 SR
Queue Stats
108W - 131L
1,556 Elo+
Solo
Ares
Ares
Betobecker9329
Ares
Level 3
God Stats
1W - 1L
1,748 SR
Queue Stats
2W - 2L
1,880 Elo+
Solo
Nu Wa
Nu Wa
Blue_Jeanss
Nu Wa
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 3L
1,938 Elo+
Solo
Hou Yi
Hou Yi
DocFeFe
Hou Yi
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
100W - 94L
1,641 Elo+
Solo
Cu Chulainn
Cu Chulainn
Seth_Mamba
Cu Chulainn
Level 23
God Stats
4W - 7L
1,472 SR
Queue Stats
85W - 118L
1,479 Elo+
Solo
Team Averages
Level 19
1,586 SR
1,699 Elo+

VS

Team Averages
Level 24
1,547 SR
1,671 Elo+
Ares
Ares
Brassypopcorn73
Ares
Level 22
God Stats
8W - 3L
1,257 SR
Queue Stats
92W - 93L
1,612 Elo+
Solo
Hachiman
Hachiman
Leggo_My_Ahegao
Hachiman
Level 25
God Stats
2W - 2L
1,760 SR
Queue Stats
182W - 92L
1,771 Elo+
Party 1
Nu Wa
Nu Wa
OwHurtmyputhey
Nu Wa
Level 19
God Stats
15W - 3L
2,017 SR
Queue Stats
161W - 83L
1,789 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
gerontheftauto67
Ah Muzen Cab
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 40L
1,572 Elo+
Solo
Fenrir
Fenrir
vMirakuru
Fenrir
Level 29
God Stats
1W - 2L
1,199 SR
Queue Stats
21W - 14L
1,612 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BABY_HUEY213
Guan Yu
11
0 / 1 / 0
5,933
456
701
5,332
3,392
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

6
0 / 8 / 1
4,928
379
1,078
11,365
4,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

12
0 / 1 / 3
6,673
513
3,215
4,674
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
DocFeFe
Hou Yi
11
4 / 2 / 1
6,633
510
8,477
8,239
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cu Chulainn
Seth_Mamba
Cu Chulainn
12
3 / 3 / 2
6,866
528
4,713
8,478
4,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
7,032
541
4,592
7,835
6,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Hachiman
14
2 / 1 / 1
7,946
611
4,151
5,492
2,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
4 / 0 / 4
8,059
620
7,508
3,689
1,327
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
gerontheftauto67
Ah Muzen Cab
11
4 / 3 / 4
6,834
526
6,983
9,136
3,520
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
vMirakuru
Fenrir
10
3 / 2 / 2
6,492
499
1,473
7,364
2,403
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
7
Kills
15
15
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
BABY_HUEY213
Guan Yu
0
1
0
0
L
0
8
1
0.06
L
0
1
3
1.5
W
2
1
6
5
L
Hou Yi
DocFeFe
Hou Yi
4
2
1
2.25
W
Hachiman
2
1
1
2.5
W
4
0
4
6
L
Cu Chulainn
Seth_Mamba
Cu Chulainn
3
3
2
1.33
W
Ah Muzen Cab
gerontheftauto67
Ah Muzen Cab
4
3
4
2
W
Fenrir
vMirakuru
Fenrir
3
2
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,184
Damage
24,707
38,088
Taken
33,516
16,378
Mitigated
16,417
9,488
Healing
11,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
BABY_HUEY213
Guan Yu
701
96
0
1,699
5,332
3,392
0
251
5,051
0
24,546
L
1,078
168
0
252
11,365
4,386
0
5,073
6,234
5,205
0
L
3,215
462
0
1,429
4,674
1,180
36
2,168
2,434
41,709
0
W
4,592
398
441
1,306
7,835
6,929
873
852
6,983
20,555
0
L
Hou Yi
DocFeFe
Hou Yi
8,477
4,477
0
2,414
8,239
2,749
0
2,549
5,640
0
33,051
W
Hachiman
4,151
2,406
0
1,388
5,492
2,238
520
530
4,962
0
56,699
W
7,508
2,961
0
1,076
3,689
1,327
0
1,398
2,291
61,042
0
L
Cu Chulainn
Seth_Mamba
Cu Chulainn
4,713
1,101
0
3,694
8,478
4,671
0
1,713
6,629
0
44,134
W
Ah Muzen Cab
gerontheftauto67
Ah Muzen Cab
6,983
3,574
0
3,533
9,136
3,520
652
728
8,408
0
37,950
W
Fenrir
vMirakuru
Fenrir
1,473
384
0
3,602
7,364
2,403
0
785
6,579
0
20,623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,033
Gold Earned
36,363
305
Minions Killed
361
0
Camps Cleared
0
1,129,006
Distance Traveled
1,154,818
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,933
456
58
4
0
270,627
1
L
Ares
4,928
379
5
0
0
210,547
0
L
Nu Wa
6,673
513
93
7
0
212,442
0
W
Ares
7,032
541
20
2
0
259,559
0
L
Hou Yi
6,633
510
62
5
0
205,857
2
W
Hachiman
7,946
611
110
8
0
223,577
5
W
Nu Wa
8,059
620
114
9
0
239,471
5
L
Cu Chulainn
6,866
528
87
7
0
229,533
2
W
Ah Muzen Cab
6,834
526
72
6
0
201,933
0
W
Fenrir
6,492
499
45
3
0
230,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role