Player Matchup

Yemoja
Yemoja
itsJTuc22
Yemoja
Level 24
God Stats
17W - 8L
1,803 SR
Queue Stats
21W - 20L
1,424 Elo+
Party 1
Ao Kuang
Ao Kuang
llNFllNllTll
Ao Kuang
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 32L
1,829 Elo+
Party 1
Medusa
Medusa
thisboui
Medusa
Level 22
God Stats
49W - 46L
1,586 SR
Queue Stats
461W - 505L
1,560 Elo+
Party 1
Team Averages
Level 49
1,630 SR
1,604 Elo+

VS

Team Averages
Level 39
1,500 SR
1,490 Elo+
Tsukuyomi
Tsukuyomi
Go BigBone
Tsukuyomi
Level 21
God Stats
0W - 3L
1,500 SR
Queue Stats
8W - 9L
1,449 Elo+
Party 2
Ares
Ares
Go Frankiie
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
MeechTNF
Cernunnos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
itsJTuc22
Yemoja
17
3 / 2 / 17
12,356
650
8,281
13,353
14,060
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
llNFllNllTll
Ao Kuang
17
8 / 10 / 14
14,124
743
23,109
25,566
14,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
thisboui
Medusa
18
13 / 5 / 9
14,565
767
28,236
20,900
9,322
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Go BigBone
Tsukuyomi
15
6 / 8 / 6
12,596
663
17,899
19,001
9,749
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
0 / 11 / 9
11,418
601
5,799
24,706
26,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
MeechTNF
Cernunnos
19
10 / 5 / 5
14,813
780
24,617
28,247
12,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
24
Kills
16
17
Deaths
24
40
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Go BigBone
Tsukuyomi
6
8
6
1.13
L
0
11
9
0.41
L
Cernunnos
MeechTNF
Cernunnos
10
5
5
2.5
W
Yemoja
itsJTuc22
Yemoja
3
2
17
5.75
W
Ao Kuang
llNFllNllTll
Ao Kuang
8
10
14
1.5
W
Medusa
thisboui
Medusa
13
5
9
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,626
Damage
48,315
59,819
Taken
71,954
37,753
Mitigated
49,026
22,365
Healing
22,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Go BigBone
Tsukuyomi
17,899
3,452
573
2,941
19,001
9,749
337
8,219
10,782
0
61,096
L
5,799
1,027
390
2,171
24,706
26,720
74
10,805
13,901
9,966
0
L
Cernunnos
MeechTNF
Cernunnos
24,617
14,830
138
16,607
28,247
12,557
527
11,808
16,439
0
118,198
W
Yemoja
itsJTuc22
Yemoja
8,281
1,680
3,096
965
13,353
14,060
660
1,874
11,479
35,491
0
W
Ao Kuang
llNFllNllTll
Ao Kuang
23,109
8,648
0
8,503
25,566
14,371
296
2,508
23,058
52,680
5,392
W
Medusa
thisboui
Medusa
28,236
14,226
598
9,203
20,900
9,322
2,868
1,497
19,403
0
77,032

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,045
Gold Earned
38,827
177
Minions Killed
215
0
Camps Cleared
0
912,029
Distance Traveled
845,764
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
12,596
663
53
3
0
332,006
4
L
Ares
11,418
601
4
0
0
244,217
4
L
Cernunnos
14,813
780
158
8
0
269,541
0
W
Yemoja
12,356
650
39
2
0
308,518
0
W
Ao Kuang
14,124
743
46
2
0
275,250
1
W
Medusa
14,565
767
92
5
0
328,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role