Player Matchup

Arachne
Arachne
Choas007
Arachne
Level 107
God Stats
13W - 8L
1,280 SR
Queue Stats
136W - 122L
1,497 Elo+
Solo
Anubis
Anubis
Dragoon
Anubis
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 9L
1,380 Elo+
Party 2
Neith
Neith
Gruminicus
Neith
Level 127
God Stats
6W - 6L
1,439 SR
Queue Stats
107W - 95L
1,518 Elo+
Solo
Vulcan
Vulcan
LilPotatodin
Vulcan
Level 99
God Stats
27W - 27L
1,405 SR
Queue Stats
875W - 841L
1,509 Elo+
Solo
Chaac
Chaac
xDEATHPROTOCOLx
Chaac
Level 62
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,709 Elo+
Party 2
Team Averages
Level 111
1,425 SR
1,523 Elo+

VS

Team Averages
Level 119
1,488 SR
1,527 Elo+
Apollo
Apollo
Angelbly
Apollo
Level 87
God Stats
16W - 26L
1,422 SR
Queue Stats
606W - 667L
1,441 Elo+
Solo
Discordia
Discordia
Beto720
Discordia
Level 137
God Stats
4W - 5L
1,608 SR
Queue Stats
368W - 336L
1,553 Elo+
Party 1
Fenrir
Fenrir
LEVONLION
Fenrir
Level 146
God Stats
0W - 3L
1,215 SR
Queue Stats
365W - 334L
1,540 Elo+
Party 1
Kuzenbo
Kuzenbo
PasaMancaa
Kuzenbo
Level 72
God Stats
4W - 2L
1,690 SR
Queue Stats
27W - 18L
1,575 Elo+
Party 1
King Arthur
King Arthur
RNAseq
King Arthur
Level 155
God Stats
18W - 17L
1,507 SR
Queue Stats
481W - 453L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Choas007
Arachne
20
8 / 2 / 4
12,519
596
7,988
12,643
9,040
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
Dragoon
Anubis
19
8 / 3 / 10
11,967
570
17,841
16,937
12,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
18
4 / 3 / 5
11,721
558
12,505
13,359
5,877
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Vulcan
17
4 / 7 / 8
11,153
531
11,296
16,279
6,729
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
7 / 2 / 11
11,825
563
12,111
16,096
20,184
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Angelbly
Apollo
15
1 / 11 / 3
9,524
454
6,182
17,032
5,317
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
Beto720
Discordia
18
5 / 6 / 2
11,156
531
13,134
10,537
3,571
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LEVONLION
Fenrir
18
4 / 6 / 8
10,989
523
12,445
22,468
15,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Kuzenbo
PasaMancaa
Kuzenbo
10
1 / 3 / 1
7,296
347
2,590
6,134
5,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
RNAseq
King Arthur
18
6 / 5 / 2
11,713
558
16,893
29,492
25,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
33
31
Kills
17
17
Deaths
31
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Apollo
Angelbly
Apollo
1
11
3
0.23
L
Discordia
Beto720
Discordia
5
6
2
1
W
Arachne
Choas007
Arachne
8
2
4
5
W
Anubis
Dragoon
Anubis
8
3
10
4.33
W
Neith
4
3
5
2.17
L
Fenrir
LEVONLION
Fenrir
4
6
8
1.33
W
Vulcan
4
7
8
1.14
L
Kuzenbo
PasaMancaa
Kuzenbo
1
3
1
0.5
L
King Arthur
RNAseq
King Arthur
6
5
2
1.4
W
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,741
Damage
51,244
75,314
Taken
85,663
53,853
Mitigated
54,621
33,090
Healing
20,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Angelbly
Apollo
6,182
3,921
0
2,830
17,032
5,317
0
5,671
10,941
0
54,498
L
Discordia
Beto720
Discordia
13,134
336
0
950
10,537
3,571
414
5,118
5,316
75,483
0
W
Arachne
Choas007
Arachne
7,988
4,707
0
3,782
12,643
9,040
2,797
2,400
10,073
0
91,444
W
Anubis
Dragoon
Anubis
17,841
1,047
0
10,435
16,937
12,023
554
3,774
13,059
85,110
0
W
Neith
12,505
6,103
0
5,301
13,359
5,877
4,174
587
12,744
0
82,870
L
Fenrir
LEVONLION
Fenrir
12,445
3,457
0
6,679
22,468
15,413
0
8,260
13,873
1,091
72,227
W
Vulcan
11,296
1,519
0
4,003
16,279
6,729
468
5,580
10,209
60,398
0
L
Kuzenbo
PasaMancaa
Kuzenbo
2,590
678
0
0
6,134
5,289
0
3,145
2,865
9,454
0
L
King Arthur
RNAseq
King Arthur
16,893
1,651
0
9,692
29,492
25,031
160
6,456
22,855
0
76,436
W
12,111
1,895
1,106
8,463
16,096
20,184
633
3,605
12,435
0
49,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,185
Gold Earned
50,678
577
Minions Killed
544
0
Camps Cleared
0
1,916,836
Distance Traveled
1,804,491
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
9,524
454
106
5
0
368,223
3
L
Discordia
11,156
531
158
8
0
377,995
1
W
Arachne
12,519
596
129
6
0
458,895
3
W
Anubis
11,967
570
128
6
0
356,049
0
W
Neith
11,721
558
148
7
0
354,282
2
L
Fenrir
10,989
523
113
5
0
378,322
1
W
Vulcan
11,153
531
97
5
0
365,436
1
L
Kuzenbo
7,296
347
12
1
0
271,600
4
L
King Arthur
11,713
558
155
7
0
408,351
1
W
Chaac
11,825
563
75
4
0
382,174
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role