Player Matchup

Anhur
Anhur
Chaki377
Anhur
Level 28
God Stats
11W - 11L
1,509 SR
Queue Stats
533W - 406L
1,464 Elo+
Party 1
Sol
Sol
ElRahovich
Sol
Level 48
God Stats
16W - 18L
1,661 SR
Queue Stats
513W - 431L
1,485 Elo+
Party 1
Mercury
Mercury
MIIANE
Mercury
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
aGGustin
Sobek
Level 65
God Stats
9W - 5L
1,890 SR
Queue Stats
224W - 222L
1,557 Elo+
Party 1
Eset
Eset
xNatyChan
Eset
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 69
1,612 SR
1,501 Elo+

VS

Team Averages
Level 86
1,595 SR
1,529 Elo+
Neith
Neith
 
Neith
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DonMustache
Scylla
Level 7
God Stats
1W - 1L
1,764 SR
Queue Stats
9W - 4L
1,732 Elo+
Party 2
Amaterasu
Amaterasu
EdinhoYuyia
Amaterasu
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ares
Ares
samuraikid6
Ares
Level 17
God Stats
1W - 4L
1,500 SR
Queue Stats
39W - 40L
1,456 Elo+
Party 2
Zhong Kui
Zhong Kui
Σlliot
Zhong Kui
Level 125
God Stats
1W - 2L
1,712 SR
Queue Stats
44W - 55L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chaki377
Anhur
9
1 / 1 / 2
5,031
503
3,625
4,924
1,128
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 0 / 0
6,226
623
1,339
4,137
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Mercury
MIIANE
Mercury
12
4 / 1 / 3
6,579
658
3,653
7,542
2,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sobek
aGGustin
Sobek
8
2 / 1 / 1
5,487
549
3,059
5,885
2,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Eset
11
4 / 1 / 4
6,874
687
4,133
3,347
985
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
8
1 / 3 / 0
4,968
497
3,998
6,340
1,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
7
0 / 5 / 1
4,572
457
755
4,095
1,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
EdinhoYuyia
Amaterasu
9
0 / 3 / 1
5,139
514
2,268
8,017
3,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

7
1 / 0 / 1
4,868
487
2,215
4,894
1,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
Σlliot
Zhong Kui
10
2 / 1 / 0
5,980
598
1,874
2,978
1,596
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
12
Kills
4
4
Deaths
12
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
Anhur
Chaki377
Anhur
1
1
2
2
L
Scylla
0
5
1
0.1
L
Amaterasu
EdinhoYuyia
Amaterasu
0
3
1
0.17
W
1
0
0
1
W
Mercury
MIIANE
Mercury
4
1
3
5.5
W
Sobek
aGGustin
Sobek
2
1
1
2.5
L
1
0
1
1.5
W
Eset
4
1
4
6
L
Zhong Kui
Σlliot
Zhong Kui
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,809
Damage
11,110
25,835
Taken
26,324
8,264
Mitigated
9,841
9,240
Healing
9,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,998
947
0
2,898
6,340
1,525
0
1,908
4,432
0
24,191
W
Anhur
Chaki377
Anhur
3,625
1,665
0
1,777
4,924
1,128
78
840
4,084
0
23,230
L
Scylla
755
432
0
0
4,095
1,080
0
2,973
892
10,913
0
L
Amaterasu
EdinhoYuyia
Amaterasu
2,268
861
0
3,160
8,017
3,987
0
836
7,087
0
26,726
W
1,339
138
0
2,076
4,137
1,177
1,064
1,250
2,887
29,296
0
W
Mercury
MIIANE
Mercury
3,653
2,280
0
3,026
7,542
2,225
596
774
6,768
0
38,892
W
Sobek
aGGustin
Sobek
3,059
294
0
1,837
5,885
2,749
0
1,375
4,510
7,422
0
L
2,215
140
0
1,876
4,894
1,653
0
1,151
3,743
6,038
0
W
Eset
4,133
513
100
424
3,347
985
0
605
2,742
35,395
0
L
Zhong Kui
Σlliot
Zhong Kui
1,874
359
0
1,843
2,978
1,596
0
1,125
1,639
25,146
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,197
Gold Earned
25,527
284
Minions Killed
201
0
Camps Cleared
0
1,041,623
Distance Traveled
887,967
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
4,968
497
38
4
0
166,356
2
W
Anhur
5,031
503
47
5
0
180,605
3
L
Scylla
4,572
457
36
4
0
176,118
3
L
Amaterasu
5,139
514
64
6
0
191,338
4
W
Sol
6,226
623
76
8
0
195,378
3
W
Mercury
6,579
658
69
7
0
235,334
4
W
Sobek
5,487
549
9
1
0
213,457
0
L
Ares
4,868
487
7
1
0
182,275
2
W
Eset
6,874
687
83
8
0
216,849
6
L
Zhong Kui
5,980
598
56
6
0
171,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role