Player Matchup

Hades
Hades
GriffsLT1
Hades
Level 16
God Stats
4W - 5L
1,303 SR
Queue Stats
7W - 10L
1,283 Elo+
Party 1
Mercury
Mercury
KingGilly13
Mercury
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
71W - 54L
1,500 Elo+
Solo
Artemis
Artemis
LordLycan87
Artemis
Level 18
God Stats
5W - 2L
1,500 SR
Queue Stats
7W - 6L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Morterpax
Jormungandr
Level 17
God Stats
20W - 16L
987 SR
Queue Stats
29W - 25L
1,249 Elo+
Party 1
Cerberus
Cerberus
kxllu
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,313 Elo+
Solo
Team Averages
Level 14
1,358 SR
1,369 Elo+

VS

Team Averages
Level 22
1,458 SR
1,379 Elo+
Ravana
Ravana
Lionmaister
Ravana
Level 29
God Stats
10W - 18L
1,384 SR
Queue Stats
208W - 232L
1,398 Elo+
Solo
Ullr
Ullr
Richarizardd
Ullr
Level 17
God Stats
10W - 11L
1,440 SR
Queue Stats
59W - 74L
1,414 Elo+
Party 3
Anubis
Anubis
Richarizzard
Anubis
Level 29
God Stats
2W - 4L
1,713 SR
Queue Stats
121W - 140L
1,363 Elo+
Party 3
Merlin
Merlin
Sabellabel
Merlin
Level 18
God Stats
10W - 20L
1,290 SR
Queue Stats
805W - 852L
1,372 Elo+
Party 2
Terra
Terra
wingedepyon45
Terra
Level 17
God Stats
37W - 38L
1,462 SR
Queue Stats
620W - 661L
1,347 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
GriffsLT1
Hades
16
2 / 0 / 19
10,181
1,018
10,258
8,894
4,911
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mercury
KingGilly13
Mercury
19
19 / 2 / 5
13,662
1,366
23,410
10,208
3,735
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Artemis
LordLycan87
Artemis
17
0 / 2 / 16
9,873
987
8,375
6,853
2,283
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
Morterpax
Jormungandr
18
10 / 5 / 12
12,305
1,231
14,054
12,208
4,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
kxllu
Cerberus
16
0 / 5 / 17
10,122
1,012
4,763
13,152
8,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

281

VS

Team 2 Tickets

83

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
14
3 / 4 / 7
9,460
946
8,231
12,955
5,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
4 / 11 / 9
9,860
986
8,899
19,786
9,394
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
15
0 / 6 / 7
8,978
898
6,186
10,444
5,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Merlin
Sabellabel
Merlin
15
6 / 6 / 4
10,784
1,078
16,301
11,074
4,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
1 / 4 / 11
10,032
1,003
7,293
15,377
12,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
52
31
Kills
14
14
Deaths
31
69
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Hades
GriffsLT1
Hades
2
0
19
11.5
W
Mercury
KingGilly13
Mercury
19
2
5
10.75
L
Ravana
3
4
7
1.63
W
Artemis
LordLycan87
Artemis
0
2
16
4
W
Jormungandr
Morterpax
Jormungandr
10
5
12
3.2
L
4
11
9
0.77
L
Anubis
0
6
7
0.58
L
Merlin
Sabellabel
Merlin
6
6
4
1.33
W
Cerberus
kxllu
Cerberus
0
5
17
1.7
L
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,860
Damage
46,910
51,315
Taken
69,636
24,291
Mitigated
37,299
5,778
Healing
5,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hades
GriffsLT1
Hades
10,258
820
297
1,210
8,894
4,911
0
6,738
2,156
20,665
0
W
Mercury
KingGilly13
Mercury
23,410
16,212
0
1,125
10,208
3,735
0
4,699
5,509
0
44,057
L
Ravana
8,231
2,667
0
803
12,955
5,380
0
4,385
8,570
0
14,048
W
Artemis
LordLycan87
Artemis
8,375
4,387
243
669
6,853
2,283
0
2,948
3,905
0
26,098
W
Jormungandr
Morterpax
Jormungandr
14,054
3,722
0
313
12,208
4,369
0
5,782
6,307
34,723
0
L
8,899
5,724
0
629
19,786
9,394
0
8,069
11,717
0
15,204
L
Anubis
6,186
464
0
963
10,444
5,258
0
3,359
7,085
20,812
0
L
Merlin
Sabellabel
Merlin
16,301
1,741
0
764
11,074
4,550
0
4,871
6,203
40,783
0
W
Cerberus
kxllu
Cerberus
4,763
1,185
0
1,921
13,152
8,993
0
9,613
3,539
13,887
0
L
7,293
1,875
908
1,903
15,377
12,717
0
8,391
6,986
16,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,143
Gold Earned
49,114
199
Minions Killed
119
4
Camps Cleared
3
855,413
Distance Traveled
834,888
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hades
10,181
1,018
41
4
0
168,421
0
W
Mercury
13,662
1,366
46
5
4
220,928
0
L
Ravana
9,460
946
10
1
0
174,325
0
W
Artemis
9,873
987
41
4
0
139,376
0
W
Jormungandr
12,305
1,231
48
5
0
166,077
0
L
Ullr
9,860
986
10
1
0
161,300
0
L
Anubis
8,978
898
27
3
0
133,914
0
L
Merlin
10,784
1,078
50
5
2
165,002
0
W
Cerberus
10,122
1,012
23
2
0
160,611
2
L
Terra
10,032
1,003
22
2
1
200,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role