Player Matchup

Loki
Loki
AllahtooOP
Loki
Level 17
God Stats
2W - 6L
1,513 SR
Queue Stats
7W - 12L
1,388 Elo+
Party 1
King Arthur
King Arthur
MaximusHardon
King Arthur
Level 17
God Stats
3W - 6L
1,293 SR
Queue Stats
24W - 27L
1,317 Elo+
Party 1
Scylla
Scylla
Zeref47
Scylla
Level 18
God Stats
3W - 5L
1,454 SR
Queue Stats
19W - 23L
1,391 Elo+
Party 1
Team Averages
Level 17
1,420 SR
1,365 Elo+

VS

Team Averages
Level 64
1,659 SR
1,474 Elo+
Set
Set
EfrainRR19
Set
Level 105
God Stats
5W - 3L
1,669 SR
Queue Stats
215W - 230L
1,538 Elo+
Solo
Neith
Neith
OneOilyBoi
Neith
Level 65
God Stats
76W - 62L
1,613 SR
Queue Stats
89W - 82L
1,457 Elo+
Party 2
Anubis
Anubis
damitbobby
Anubis
Level 21
God Stats
28W - 15L
1,694 SR
Queue Stats
85W - 85L
1,426 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 5 / 1
10,008
715
7,578
11,266
4,808
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
MaximusHardon
King Arthur
12
1 / 7 / 5
8,537
610
5,761
19,391
11,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Scylla
Zeref47
Scylla
11
0 / 8 / 4
8,114
580
6,486
14,394
3,676
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 8
9,465
676
6,488
9,975
7,916
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
16
11 / 0 / 9
11,836
845
18,331
7,172
2,419
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
damitbobby
Anubis
14
7 / 3 / 10
10,573
755
14,869
12,546
5,263
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
47
6
Kills
20
20
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
5
5
1
1.1
W
2
3
8
2
L
King Arthur
MaximusHardon
King Arthur
1
7
5
0.5
W
Neith
11
0
9
15.5
L
Scylla
Zeref47
Scylla
0
8
4
0.25
W
Anubis
damitbobby
Anubis
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,825
Damage
39,688
45,051
Taken
29,693
20,048
Mitigated
15,598
6,651
Healing
10,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,578
2,475
0
1,540
11,266
4,808
0
2,816
8,285
0
26,067
W
6,488
3,380
0
794
9,975
7,916
407
390
9,355
0
32,021
L
King Arthur
MaximusHardon
King Arthur
5,761
689
0
2,076
19,391
11,564
0
7,147
12,196
0
20,402
W
Neith
18,331
8,402
855
2,938
7,172
2,419
2,076
2,592
4,267
0
64,579
L
Scylla
Zeref47
Scylla
6,486
381
0
3,035
14,394
3,676
0
4,946
9,423
26,018
0
W
Anubis
damitbobby
Anubis
14,869
2,045
195
5,735
12,546
5,263
378
3,029
9,103
31,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,659
Gold Earned
31,874
99
Minions Killed
159
0
Camps Cleared
0
659,058
Distance Traveled
706,893
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
10,008
715
31
2
0
210,709
0
W
Set
9,465
676
35
3
0
226,512
1
L
King Arthur
8,537
610
35
3
0
226,515
1
W
Neith
11,836
845
76
5
0
237,710
0
L
Scylla
8,114
580
33
2
0
221,834
1
W
Anubis
10,573
755
48
3
0
242,671
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role