Player Matchup

Pele
Pele
Chuflocka
Pele
Level 102
God Stats
3W - 2L
1,671 SR
Queue Stats
58W - 40L
1,625 Elo+
Party 2
The Morrigan
The Morrigan
Cluckberry
The Morrigan
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 45L
1,613 Elo+
Party 2
Janus
Janus
Sulleeyy
Janus
Level 40
God Stats
3W - 7L
1,481 SR
Queue Stats
51W - 38L
1,605 Elo+
Party 2
Cerberus
Cerberus
n1ke 810
Cerberus
Level 68
God Stats
11W - 9L
1,610 SR
Queue Stats
42W - 32L
1,622 Elo+
Party 2
Bellona
Bellona
yfrazier
Bellona
Level 26
God Stats
8W - 4L
1,592 SR
Queue Stats
22W - 14L
1,647 Elo+
Party 2
Team Averages
Level 70
1,571 SR
1,622 Elo+

VS

Team Averages
Level 89
1,601 SR
1,751 Elo+
Sun Wukong
Sun Wukong
Anthopsia
Sun Wukong
Level 26
God Stats
3W - 5L
1,258 SR
Queue Stats
297W - 247L
1,610 Elo+
Party 3
Artio
Artio
DARKOPCER
Artio
Level 69
God Stats
6W - 5L
1,523 SR
Queue Stats
253W - 211L
1,586 Elo+
Party 3
Apollo
Apollo
IIyakuzoII
Apollo
Level 31
God Stats
5W - 2L
1,681 SR
Queue Stats
201W - 102L
1,931 Elo+
Party 1
Chang'e
Chang'e
Iηtroverted
Chang'e
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
216W - 130L
1,817 Elo+
Party 1
Neith
Neith
iSasphemy
Neith
Level 160
God Stats
14W - 2L
1,825 SR
Queue Stats
187W - 106L
1,813 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
1 / 9 / 0
9,822
468
13,398
20,022
8,462
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Morrigan
Cluckberry
The Morrigan
13
1 / 8 / 2
8,574
408
10,108
14,635
5,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Janus
Sulleeyy
Janus
14
0 / 6 / 2
8,952
426
12,736
12,813
4,413
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
n1ke 810
Cerberus
13
2 / 2 / 0
9,024
430
6,900
19,028
22,424
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bellona
yfrazier
Bellona
14
0 / 7 / 1
8,621
411
9,462
20,103
16,064
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Anthopsia
Sun Wukong
18
5 / 1 / 10
12,613
601
15,154
18,995
15,948
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artio
DARKOPCER
Artio
16
4 / 0 / 13
11,868
565
5,203
25,395
30,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
IIyakuzoII
Apollo
20
13 / 0 / 8
13,736
654
17,494
19,188
9,626
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chang'e
Iηtroverted
Chang'e
18
6 / 1 / 13
12,282
585
15,185
15,536
9,664
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
iSasphemy
Neith
20
4 / 2 / 9
13,288
633
13,042
12,073
5,251
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
85
4
Kills
32
32
Deaths
4
5
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Anthopsia
Sun Wukong
5
1
10
10
L
Pele
1
9
0
0.11
L
The Morrigan
Cluckberry
The Morrigan
1
8
2
0.25
W
Artio
DARKOPCER
Artio
4
0
13
10.5
W
Apollo
IIyakuzoII
Apollo
13
0
8
17
W
Chang'e
Iηtroverted
Chang'e
6
1
13
12.5
L
Janus
Sulleeyy
Janus
0
6
2
0.17
W
Neith
iSasphemy
Neith
4
2
9
4.25
L
Cerberus
n1ke 810
Cerberus
2
2
0
1
L
Bellona
yfrazier
Bellona
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,604
Damage
66,078
86,601
Taken
91,187
56,796
Mitigated
70,725
16,948
Healing
56,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Anthopsia
Sun Wukong
15,154
3,953
0
9,420
18,995
15,948
3,363
4,470
14,449
23
66,128
L
Pele
13,398
2,736
0
4,970
20,022
8,462
0
5,495
14,452
0
89,667
L
The Morrigan
Cluckberry
The Morrigan
10,108
1,952
0
1,498
14,635
5,433
405
4,269
10,341
50,706
4,516
W
Artio
DARKOPCER
Artio
5,203
1,098
1,999
9,221
25,395
30,236
1,314
8,686
16,353
25,570
0
W
Apollo
IIyakuzoII
Apollo
17,494
10,140
0
8,575
19,188
9,626
6,354
3,988
15,098
0
121,312
W
Chang'e
Iηtroverted
Chang'e
15,185
1,029
11,332
10,355
15,536
9,664
3,198
4,813
10,661
71,950
0
L
Janus
Sulleeyy
Janus
12,736
503
0
937
12,813
4,413
799
2,196
10,567
68,156
0
W
Neith
iSasphemy
Neith
13,042
6,348
0
5,611
12,073
5,251
4,939
6,351
5,528
0
103,740
L
Cerberus
n1ke 810
Cerberus
6,900
0
0
6,509
19,028
22,424
0
4,181
14,751
42,312
0
L
Bellona
yfrazier
Bellona
9,462
2,729
0
3,034
20,103
16,064
0
4,266
15,375
0
46,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,993
Gold Earned
63,787
543
Minions Killed
570
0
Camps Cleared
0
1,858,570
Distance Traveled
2,054,074
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,613
601
108
5
0
410,120
2
L
Pele
9,822
468
151
7
0
348,909
2
L
The Morrigan
8,574
408
85
4
0
354,674
4
W
Artio
11,868
565
33
2
0
447,633
0
W
Apollo
13,736
654
166
8
0
414,878
2
W
Chang'e
12,282
585
98
5
0
402,692
6
L
Janus
8,952
426
114
5
0
332,909
1
W
Neith
13,288
633
165
8
0
378,751
3
L
Cerberus
9,024
430
104
5
0
432,906
2
L
Bellona
8,621
411
89
4
0
389,172
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role