Player Matchup

Achilles
Achilles
Cno_Maxicgamer
Achilles
Level 12
God Stats
0W - 4L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
GuiiKBD
Bellona
Level 18
God Stats
4W - 5L
1,655 SR
Queue Stats
16W - 21L
1,441 Elo+
Solo
Izanami
Izanami
HozonSlayer
Izanami
Level 14
God Stats
1W - 2L
1,629 SR
Queue Stats
1W - 3L
1,343 Elo+
Party 1
Yemoja
Yemoja
KAMAROWSKI
Yemoja
Level 28
God Stats
6W - 4L
1,365 SR
Queue Stats
34W - 45L
1,415 Elo+
Solo
Sun Wukong
Sun Wukong
ksZacks
Sun Wukong
Level 8
God Stats
0W - 2L
1,293 SR
Queue Stats
2W - 4L
1,437 Elo+
Party 1
Team Averages
Level 16
1,488 SR
1,427 Elo+

VS

Team Averages
Level 15
1,474 SR
1,337 Elo+
Set
Set
LFort3
Set
Level 15
God Stats
7W - 7L
1,432 SR
Queue Stats
13W - 21L
1,247 Elo+
Solo
Anhur
Anhur
SnakeS2
Anhur
Level 20
God Stats
3W - 1L
1,784 SR
Queue Stats
131W - 66L
1,566 Elo+
Solo
Guan Yu
Guan Yu
Tchatcher007
Guan Yu
Level 27
God Stats
3W - 3L
1,439 SR
Queue Stats
188W - 196L
1,426 Elo+
Solo
Olorun
Olorun
bejacuate
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,164 Elo+
Party 2
Cabrakan
Cabrakan
heretics_franchu
Cabrakan
Level 8
God Stats
2W - 5L
1,215 SR
Queue Stats
8W - 18L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
10
3 / 13 / 4
7,162
398
6,899
14,926
4,535
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bellona
GuiiKBD
Bellona
13
6 / 3 / 6
8,463
470
13,880
13,995
12,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
HozonSlayer
Izanami
12
3 / 6 / 4
7,758
431
6,671
9,730
1,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
KAMAROWSKI
Yemoja
11
0 / 5 / 3
7,152
397
3,233
10,642
7,947
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sun Wukong
ksZacks
Sun Wukong
14
10 / 1 / 4
9,632
535
10,567
13,779
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
LFort3
Set
11
1 / 3 / 3
7,754
431
5,533
11,908
3,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
SnakeS2
Anhur
20
20 / 1 / 1
13,034
724
20,367
18,595
7,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Guan Yu
Tchatcher007
Guan Yu
11
2 / 3 / 2
8,143
452
4,736
9,632
4,352
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Olorun
bejacuate
Olorun
12
2 / 8 / 1
8,153
453
2,993
10,923
4,198
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 7 / 3
8,203
456
8,004
11,960
12,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
37
22
Kills
27
28
Deaths
22
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Achilles
3
13
4
0.38
L
Bellona
GuiiKBD
Bellona
6
3
6
3
L
Izanami
HozonSlayer
Izanami
3
6
4
0.83
L
Yemoja
KAMAROWSKI
Yemoja
0
5
3
0.3
W
Set
LFort3
Set
1
3
3
0.83
W
Anhur
SnakeS2
Anhur
20
1
1
20.5
W
Guan Yu
Tchatcher007
Guan Yu
2
3
2
1
W
Olorun
bejacuate
Olorun
2
8
1
0.31
W
2
7
3
0.5
L
Sun Wukong
ksZacks
Sun Wukong
10
1
4
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,250
Damage
41,633
63,072
Taken
63,018
32,639
Mitigated
32,157
13,695
Healing
23,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
6,899
3,521
0
227
14,926
4,535
0
2,987
11,939
0
19,796
L
Bellona
GuiiKBD
Bellona
13,880
5,311
0
3,500
13,995
12,027
300
4,706
9,289
0
38,288
L
Izanami
HozonSlayer
Izanami
6,671
4,781
0
1,989
9,730
1,711
1,022
151
9,579
0
33,808
L
Yemoja
KAMAROWSKI
Yemoja
3,233
584
737
462
10,642
7,947
0
76
10,566
24,937
0
W
Set
LFort3
Set
5,533
2,915
0
4,216
11,908
3,784
0
78
11,830
0
22,681
W
Anhur
SnakeS2
Anhur
20,367
13,106
0
12,566
18,595
7,609
9,872
2,961
15,634
0
104,159
W
Guan Yu
Tchatcher007
Guan Yu
4,736
814
246
2,572
9,632
4,352
0
0
9,632
0
22,931
W
Olorun
bejacuate
Olorun
2,993
2,373
117
2,598
10,923
4,198
1,522
32
10,891
26,191
0
W
8,004
1,174
0
1,111
11,960
12,214
1,234
162
11,798
22,344
0
L
Sun Wukong
ksZacks
Sun Wukong
10,567
3,513
0
6,780
13,779
6,419
309
3,077
10,702
0
38,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,167
Gold Earned
45,287
244
Minions Killed
305
0
Camps Cleared
0
1,418,218
Distance Traveled
1,492,486
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,162
398
21
1
0
323,650
0
L
Bellona
8,463
470
65
4
0
277,558
0
L
Izanami
7,758
431
72
4
0
268,356
1
L
Yemoja
7,152
397
25
1
0
269,246
5
W
Set
7,754
431
34
2
0
373,782
0
W
Anhur
13,034
724
151
8
0
284,718
2
W
Guan Yu
8,143
452
42
2
0
280,423
0
W
Olorun
8,153
453
46
3
0
229,724
2
W
Cabrakan
8,203
456
32
2
0
323,839
1
L
Sun Wukong
9,632
535
61
3
0
279,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role