Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 150
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Cerberus
Cerberus
Aschaal79
Cerberus
Level 37
God Stats
13W - 7L
1,593 SR
Queue Stats
83W - 75L
1,566 Elo+
Party 3
Medusa
Medusa
PLAYJUNIOR222
Medusa
Level 127
God Stats
1W - 1L
1,281 SR
Queue Stats
13W - 12L
1,575 Elo+
Party 3
Hades
Hades
feldiphenry
Hades
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
283W - 226L
1,608 Elo+
Party 3
Mercury
Mercury
l-lTheAbyssl-l
Mercury
Level 48
God Stats
3W - 3L
1,505 SR
Queue Stats
11W - 14L
1,426 Elo+
Solo
Team Averages
Level 98
1,476 SR
1,535 Elo+

VS

Team Averages
Level 79
1,702 SR
1,641 Elo+
Izanami
Izanami
GIockboy
Izanami
Level 29
God Stats
1W - 4L
1,500 SR
Queue Stats
92W - 81L
1,597 Elo+
Party 2
Loki
Loki
Lil Usi
Loki
Level 91
God Stats
8W - 6L
1,890 SR
Queue Stats
236W - 206L
1,592 Elo+
Party 2
King Arthur
King Arthur
Ohh_kill_em909
King Arthur
Level 126
God Stats
4W - 4L
1,788 SR
Queue Stats
33W - 23L
1,694 Elo+
Party 1
Cthulhu
Cthulhu
PapaDex
Cthulhu
Level 26
God Stats
0W - 3L
1,656 SR
Queue Stats
82W - 66L
1,680 Elo+
Party 1
Janus
Janus
ShrekRailedMe_
Janus
Level 125
God Stats
3W - 3L
1,675 SR
Queue Stats
79W - 74L
1,642 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
15
4 / 3 / 8
10,194
566
10,557
19,196
18,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cerberus
Aschaal79
Cerberus
15
0 / 1 / 4
8,978
499
8,108
13,822
11,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
3 / 3 / 8
8,734
485
13,624
12,482
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 2 / 2
10,289
572
10,225
11,094
6,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
4 / 1 / 2
9,433
524
4,970
11,113
4,143
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GIockboy
Izanami
13
2 / 5 / 3
8,064
448
7,188
13,613
5,061
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Loki
Lil Usi
Loki
16
3 / 3 / 6
9,378
521
6,787
14,709
5,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Ohh_kill_em909
King Arthur
17
1 / 1 / 1
9,591
533
10,687
15,196
10,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
PapaDex
Cthulhu
13
2 / 4 / 4
8,563
476
8,198
15,368
12,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
2 / 4 / 1
9,295
516
8,362
7,765
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
25
16
Kills
10
10
Deaths
17
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
4
3
8
2.67
W
Cerberus
Aschaal79
Cerberus
0
1
4
2
L
Izanami
GIockboy
Izanami
2
5
3
0.7
L
Loki
Lil Usi
Loki
3
3
6
2
L
King Arthur
Ohh_kill_em909
King Arthur
1
1
1
1.5
W
3
3
8
2.33
L
Cthulhu
PapaDex
Cthulhu
2
4
4
1
L
2
4
1
0.63
W
5
2
2
3
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,484
Damage
41,222
67,707
Taken
66,651
45,490
Mitigated
36,410
26,677
Healing
17,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
10,557
2,476
0
9,067
19,196
18,858
366
6,412
12,610
34,206
0
W
Cerberus
Aschaal79
Cerberus
8,108
1,013
510
4,444
13,822
11,813
485
384
12,918
56,527
0
L
Izanami
GIockboy
Izanami
7,188
4,562
0
3,002
13,613
5,061
0
5,000
8,588
0
47,533
L
Loki
Lil Usi
Loki
6,787
1,997
0
5,397
14,709
5,573
541
5,192
9,517
0
66,784
L
King Arthur
Ohh_kill_em909
King Arthur
10,687
916
0
4,639
15,196
10,885
117
7,228
7,353
0
70,308
W
13,624
4,981
0
6,441
12,482
4,165
1,608
3,379
8,848
0
59,771
L
Cthulhu
PapaDex
Cthulhu
8,198
700
892
2,776
15,368
12,268
0
6,016
9,352
32,337
0
L
8,362
578
0
682
7,765
2,623
0
4,814
2,951
55,885
0
W
10,225
387
125
5,430
11,094
6,511
510
4,117
6,820
72,387
0
W
4,970
2,922
0
660
11,113
4,143
1,373
1,900
9,090
0
59,142

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,628
Gold Earned
44,891
541
Minions Killed
517
0
Camps Cleared
0
1,732,382
Distance Traveled
1,639,304
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,194
566
32
2
0
327,427
5
W
Cerberus
8,978
499
158
9
0
338,814
0
L
Izanami
8,064
448
91
5
0
302,302
7
L
Loki
9,378
521
121
7
0
339,186
1
L
King Arthur
9,591
533
141
8
0
360,065
4
W
Medusa
8,734
485
100
6
0
304,592
4
L
Cthulhu
8,563
476
46
3
0
306,451
4
L
Janus
9,295
516
118
7
0
331,300
1
W
Hades
10,289
572
148
8
0
339,372
0
W
Mercury
9,433
524
103
6
0
422,177
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role