Player Matchup

Terra
Terra
BloodWomens
Terra
Level 57
God Stats
0W - 1L
1,287 SR
Queue Stats
5W - 9L
1,442 Elo+
Party 2
Khepri
Khepri
Cookmehpie
Khepri
Level 113
God Stats
4W - 1L
1,891 SR
Queue Stats
4W - 5L
1,701 Elo+
Solo
Nu Wa
Nu Wa
GlennieKitty
Nu Wa
Level 101
God Stats
9W - 7L
1,312 SR
Queue Stats
65W - 56L
1,405 Elo+
Party 2
Danzaburou
Danzaburou
Happybom
Danzaburou
Level 68
God Stats
3W - 8L
1,538 SR
Queue Stats
111W - 90L
1,535 Elo+
Solo
Sun Wukong
Sun Wukong
loupain
Sun Wukong
Level 87
God Stats
17W - 33L
1,259 SR
Queue Stats
111W - 143L
1,353 Elo+
Solo
Team Averages
Level 85
1,457 SR
1,487 Elo+

VS

Team Averages
Level 64
1,576 SR
1,518 Elo+
Set
Set
AgWolf47
Set
Level 65
God Stats
3W - 0L
1,876 SR
Queue Stats
52W - 51L
1,612 Elo+
Party 1
Baron Samedi
Baron Samedi
Erixen
Baron Samedi
Level 24
God Stats
4W - 4L
1,528 SR
Queue Stats
41W - 37L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
PeregrineWolf
Danzaburou
Level 139
God Stats
12W - 7L
1,521 SR
Queue Stats
73W - 62L
1,488 Elo+
Party 1
Hel
Hel
SalemOmega
Hel
Level 64
God Stats
6W - 7L
1,396 SR
Queue Stats
148W - 148L
1,365 Elo+
Solo
Amaterasu
Amaterasu
TigzSpirit
Amaterasu
Level 29
God Stats
2W - 0L
1,558 SR
Queue Stats
54W - 53L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 12
12,097
931
12,136
27,684
46,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Khepri
Cookmehpie
Khepri
17
1 / 5 / 9
11,999
923
11,155
20,191
25,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

17
3 / 7 / 8
11,657
897
21,914
23,138
12,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Happybom
Danzaburou
16
5 / 2 / 4
11,757
904
6,907
6,941
3,869
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
loupain
Sun Wukong
18
3 / 5 / 9
11,851
912
20,460
29,877
27,376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Team 1 Tickets

59

VS

Team 2 Tickets

203

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 1 / 15
12,795
984
25,334
20,995
17,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Baron Samedi
Erixen
Baron Samedi
20
6 / 2 / 16
12,986
999
23,299
13,744
6,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
PeregrineWolf
Danzaburou
20
6 / 3 / 13
13,838
1,064
27,744
14,007
5,487
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 2 / 19
12,150
935
17,277
12,075
5,292
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Amaterasu
TigzSpirit
Amaterasu
19
4 / 4 / 14
13,313
1,024
10,231
20,164
20,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
101
12
Kills
24
24
Deaths
12
42
Assists
77
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
0
5
12
1.2
L
Khepri
Cookmehpie
Khepri
1
5
9
1.1
W
Baron Samedi
Erixen
Baron Samedi
6
2
16
7
L
3
7
8
1
L
Danzaburou
Happybom
Danzaburou
5
2
4
3.5
W
Danzaburou
PeregrineWolf
Danzaburou
6
3
13
4.17
W
2
2
19
5.75
W
Amaterasu
TigzSpirit
Amaterasu
4
4
14
2.75
L
Sun Wukong
loupain
Sun Wukong
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,572
Damage
103,885
107,831
Taken
80,985
114,902
Mitigated
54,499
22,182
Healing
44,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,334
15,533
267
5,089
20,995
17,446
0
11,610
8,630
0
36,710
L
12,136
2,078
3,110
4,077
27,684
46,296
0
11,306
16,236
20,565
0
L
Khepri
Cookmehpie
Khepri
11,155
414
2,295
1,689
20,191
25,132
0
9,131
10,958
35,763
0
W
Baron Samedi
Erixen
Baron Samedi
23,299
1,637
8,399
2,934
13,744
6,171
0
7,228
6,341
54,306
0
L
21,914
4,839
0
3,431
23,138
12,229
0
7,586
15,438
46,168
0
L
Danzaburou
Happybom
Danzaburou
6,907
3,265
0
430
6,941
3,869
0
1,774
5,117
0
18,301
W
Danzaburou
PeregrineWolf
Danzaburou
27,744
11,938
0
3,040
14,007
5,487
0
7,413
6,444
0
80,194
W
17,277
4,649
13,485
5,499
12,075
5,292
0
7,330
4,644
44,775
0
W
Amaterasu
TigzSpirit
Amaterasu
10,231
3,373
1,845
3,622
20,164
20,103
0
11,624
8,366
2,510
16,144
L
Sun Wukong
loupain
Sun Wukong
20,460
3,934
660
6,490
29,877
27,376
0
12,138
17,539
0
45,876

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,361
Gold Earned
65,082
222
Minions Killed
290
4
Camps Cleared
13
1,035,759
Distance Traveled
1,234,535
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,795
984
24
2
2
260,019
1
L
Terra
12,097
931
22
2
0
213,025
0
L
Khepri
11,999
923
64
5
1
240,404
2
W
Baron Samedi
12,986
999
72
6
1
241,108
0
L
Nu Wa
11,657
897
50
4
1
202,045
0
L
Danzaburou
11,757
904
25
2
2
127,224
0
W
Danzaburou
13,838
1,064
120
9
8
243,065
2
W
Hel
12,150
935
65
5
2
255,931
0
W
Amaterasu
13,313
1,024
9
1
0
234,412
0
L
Sun Wukong
11,851
912
61
5
0
253,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role