Player Matchup

Cupid
Cupid
Kapodona
Cupid
Level 30
God Stats
3W - 0L
1,293 SR
Queue Stats
28W - 19L
1,583 Elo+
Party 1
Cthulhu
Cthulhu
Sir Percules
Cthulhu
Level 26
God Stats
9W - 2L
1,795 SR
Queue Stats
18W - 5L
1,659 Elo+
Party 1
Sol
Sol
VenomGT
Sol
Level 66
God Stats
11W - 3L
1,693 SR
Queue Stats
47W - 39L
1,548 Elo+
Party 1
Team Averages
Level 41
1,594 SR
1,597 Elo+

VS

Team Averages
Level 19
1,555 SR
1,517 Elo+
Danzaburou
Danzaburou
CluckSuck
Danzaburou
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Awilix
Awilix
TheBeloved01
Awilix
Level 8
God Stats
32W - 29L
1,518 SR
Queue Stats
388W - 327L
1,574 Elo+
Solo
Sobek
Sobek
Twaynepain
Sobek
Level 26
God Stats
1W - 1L
1,646 SR
Queue Stats
184W - 218L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Kapodona
Cupid
11
6 / 2 / 10
8,654
787
8,825
7,294
3,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Sir Percules
Cthulhu
13
7 / 1 / 13
9,373
852
8,007
7,589
7,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sol
12
7 / 4 / 12
9,612
874
13,208
9,519
2,893
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CluckSuck
Danzaburou
10
1 / 6 / 3
7,296
663
4,770
10,604
3,862
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
10
5 / 8 / 0
7,739
704
6,774
13,460
4,876
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Sobek
10
1 / 6 / 2
7,188
653
3,008
16,306
12,399
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
12
20
Kills
7
7
Deaths
20
35
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
CluckSuck
Danzaburou
1
6
3
0.42
W
Cupid
Kapodona
Cupid
6
2
10
5.5
W
Cthulhu
Sir Percules
Cthulhu
7
1
13
13.5
L
Awilix
5
8
0
0.63
L
Sobek
1
6
2
0.33
W
Sol
7
4
12
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,040
Damage
14,552
24,402
Taken
40,370
13,621
Mitigated
21,137
8,329
Healing
5,626
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
CluckSuck
Danzaburou
4,770
957
222
1,483
10,604
3,862
0
6,246
4,083
0
20,014
W
Cupid
Kapodona
Cupid
8,825
5,453
0
1,456
7,294
3,280
917
1,695
5,599
0
25,271
W
Cthulhu
Sir Percules
Cthulhu
8,007
1,809
0
2,630
7,589
7,448
583
512
7,077
17,884
0
L
Awilix
6,774
2,722
294
1,802
13,460
4,876
0
7,540
5,795
0
25,029
L
Sobek
3,008
444
183
1,642
16,306
12,399
0
6,901
9,205
10,021
0
W
Sol
13,208
4,511
0
4,243
9,519
2,893
1,907
865
8,654
42,988
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,639
Gold Earned
22,223
110
Minions Killed
78
0
Camps Cleared
0
585,436
Distance Traveled
491,446
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,296
663
35
3
0
146,434
0
W
Cupid
8,654
787
29
3
0
183,768
0
W
Cthulhu
9,373
852
24
2
0
209,701
1
L
Awilix
7,739
704
30
3
0
177,780
0
L
Sobek
7,188
653
13
1
0
167,232
0
W
Sol
9,612
874
57
5
0
191,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role