Player Matchup

Agni
Agni
AmishDoinks420
Agni
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Bellona
Bellona
Gregwee
Bellona
Level 18
God Stats
0W - 1L
1,706 SR
Queue Stats
18W - 20L
1,463 Elo+
Solo
Thor
Thor
JSwick11
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
ThePurifier666
Sylvanus
Level 27
God Stats
26W - 27L
1,521 SR
Queue Stats
50W - 60L
1,405 Elo+
Solo
Neith
Neith
mpiljagic
Neith
Level 3
God Stats
26W - 25L
1,500 SR
Queue Stats
40W - 39L
1,500 Elo+
Solo
Team Averages
Level 11
1,545 SR
1,474 Elo+

VS

Team Averages
Level 31
1,450 SR
1,403 Elo+
King Arthur
King Arthur
BelovedGamer
King Arthur
Level 75
God Stats
12W - 22L
1,228 SR
Queue Stats
724W - 676L
1,529 Elo+
Party 1
Neith
Neith
Fawkzzzzzz
Neith
Level 4
God Stats
3W - 0L
1,418 SR
Queue Stats
3W - 2L
1,323 Elo+
Party 1
Bastet
Bastet
HYperTOadKILLER
Bastet
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 18L
1,344 Elo+
Solo
Anubis
Anubis
ares1335
Anubis
Level 27
God Stats
53W - 28L
1,605 SR
Queue Stats
293W - 269L
1,447 Elo+
Solo
Olorun
Olorun
kagaitos
Olorun
Level 20
God Stats
10W - 8L
1,500 SR
Queue Stats
40W - 40L
1,374 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 3
6,334
396
4,053
8,244
1,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Gregwee
Bellona
12
1 / 6 / 1
7,111
444
5,983
11,457
9,310
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Thor
10
3 / 10 / 5
7,464
467
3,723
10,274
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
13
8 / 6 / 3
8,368
523
8,349
19,724
9,263
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Neith
mpiljagic
Neith
10
0 / 8 / 3
6,457
404
3,325
10,711
2,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BelovedGamer
King Arthur
14
4 / 2 / 2
8,460
529
5,237
10,035
8,811
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
11
7 / 3 / 7
7,785
487
9,448
8,085
2,356
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
9 / 4 / 6
9,099
569
8,104
11,568
4,774
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Anubis
ares1335
Anubis
15
16 / 0 / 5
10,105
632
13,126
4,899
2,115
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
kagaitos
Olorun
13
4 / 5 / 8
8,083
505
8,334
13,131
4,420
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
68
13
Kills
40
41
Deaths
14
15
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
11
3
0.23
W
King Arthur
BelovedGamer
King Arthur
4
2
2
2.5
W
Neith
7
3
7
3.5
L
Bellona
Gregwee
Bellona
1
6
1
0.25
W
9
4
6
3
L
Thor
3
10
5
0.55
L
Sylvanus
8
6
3
1.58
W
Anubis
ares1335
Anubis
16
0
5
18.5
W
Olorun
kagaitos
Olorun
4
5
8
1.6
L
Neith
mpiljagic
Neith
0
8
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,433
Damage
44,249
60,410
Taken
47,718
26,010
Mitigated
22,476
9,566
Healing
16,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,053
921
0
0
8,244
1,941
0
4,601
3,643
14,251
0
W
King Arthur
BelovedGamer
King Arthur
5,237
1,250
0
1,844
10,035
8,811
533
721
8,896
0
41,054
W
Neith
9,448
5,358
0
2,869
8,085
2,356
781
4,547
3,513
0
21,525
L
Bellona
Gregwee
Bellona
5,983
1,668
0
954
11,457
9,310
934
1,534
9,539
0
36,216
W
8,104
3,012
0
761
11,568
4,774
0
1,240
10,328
0
60,353
L
Thor
3,723
1,985
0
30
10,274
2,864
0
5,018
5,192
0
5,644
L
Sylvanus
8,349
3,339
715
6,161
19,724
9,263
33
7,385
12,033
26,837
0
W
Anubis
ares1335
Anubis
13,126
382
0
4,111
4,899
2,115
938
2,167
2,707
52,721
0
W
Olorun
kagaitos
Olorun
8,334
4,311
382
6,448
13,131
4,420
1,562
3,727
9,404
42,197
0
L
Neith
mpiljagic
Neith
3,325
2,226
0
1,706
10,711
2,632
967
2,922
7,739
0
29,205

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,734
Gold Earned
43,532
194
Minions Killed
369
0
Camps Cleared
0
1,301,212
Distance Traveled
1,294,286
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
6,334
396
24
2
0
311,216
0
W
King Arthur
8,460
529
80
5
0
257,382
0
W
Neith
7,785
487
36
2
0
234,276
0
L
Bellona
7,111
444
72
5
0
240,681
2
W
Bastet
9,099
569
96
6
0
292,221
2
L
Thor
7,464
467
3
0
0
306,618
4
L
Sylvanus
8,368
523
37
2
0
223,761
3
W
Anubis
10,105
632
89
6
0
300,167
2
W
Olorun
8,083
505
68
4
0
210,240
0
L
Neith
6,457
404
58
4
0
218,936
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role