Player Matchup

Fenrir
Fenrir
Moogly21
Fenrir
Level 49
God Stats
2W - 5L
1,485 SR
Queue Stats
37W - 48L
1,459 Elo+
Party 1
Ymir
Ymir
Thechickenpower
Ymir
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
nickidoge
Chang'e
Level 44
God Stats
1W - 1L
1,717 SR
Queue Stats
37W - 51L
1,459 Elo+
Party 1
Team Averages
Level 47
1,567 SR
1,472 Elo+

VS

Team Averages
Level 86
1,378 SR
1,510 Elo+
Cabrakan
Cabrakan
Emmitlikescats
Cabrakan
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,514 Elo+
Party 2
Hel
Hel
PPDSxDaddy
Hel
Level 70
God Stats
3W - 4L
1,133 SR
Queue Stats
93W - 117L
1,439 Elo+
Solo
Chiron
Chiron
SpardaXIII
Chiron
Level 145
God Stats
3W - 0L
1,500 SR
Queue Stats
38W - 36L
1,576 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Moogly21
Fenrir
14
6 / 7 / 2
11,411
713
8,375
17,743
7,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 7
9,267
579
10,963
19,541
16,349
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
nickidoge
Chang'e
13
2 / 7 / 6
9,863
616
13,026
16,491
8,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
15
4 / 2 / 13
11,321
708
11,880
15,519
19,817
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 13
11,025
689
11,538
12,752
6,448
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chiron
SpardaXIII
Chiron
15
12 / 3 / 6
12,224
764
16,828
15,585
7,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
51
8
Kills
19
19
Deaths
8
15
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
4
2
13
5.25
L
Fenrir
Moogly21
Fenrir
6
7
2
1
W
3
3
13
3.17
W
Chiron
SpardaXIII
Chiron
12
3
6
5
L
0
5
7
0.7
L
Chang'e
nickidoge
Chang'e
2
7
6
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,364
Damage
40,246
53,775
Taken
43,856
32,647
Mitigated
33,875
13,963
Healing
23,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
11,880
1,235
680
2,333
15,519
19,817
270
8,622
6,897
21,713
0
L
Fenrir
Moogly21
Fenrir
8,375
2,232
0
5,073
17,743
7,366
544
6,367
11,155
0
36,375
W
11,538
1,335
6,384
7,137
12,752
6,448
531
7,325
5,427
46,062
0
W
Chiron
SpardaXIII
Chiron
16,828
7,354
1,394
5,263
15,585
7,610
2,460
8,090
7,475
0
62,089
L
10,963
871
0
2,158
19,541
16,349
290
8,380
10,763
32,270
0
L
Chang'e
nickidoge
Chang'e
13,026
1,223
3,135
3,597
16,491
8,932
385
7,929
8,321
55,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,541
Gold Earned
34,570
144
Minions Killed
166
0
Camps Cleared
0
799,692
Distance Traveled
826,576
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,321
708
15
1
0
269,738
4
L
Fenrir
11,411
713
43
3
0
268,282
5
W
Hel
11,025
689
68
4
0
298,871
1
W
Chiron
12,224
764
83
5
0
257,967
5
L
Ymir
9,267
579
34
2
0
267,692
0
L
Chang'e
9,863
616
67
4
0
263,718
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role