Player Matchup

Vulcan
Vulcan
Church Montana
Vulcan
Level 117
God Stats
0W - 1L
1,548 SR
Queue Stats
4W - 2L
1,208 Elo+
Party 2
Neith
Neith
Coogs__
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 2
Kukulkan
Kukulkan
I Shadinja I
Kukulkan
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,208 Elo+
Party 2
Team Averages
Level 45
1,516 SR
1,208 Elo+

VS

Team Averages
Level 47
1,439 SR
1,361 Elo+
Vulcan
Vulcan
TheEvilElf10
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
42W - 61L
1,427 Elo+
Party 1
Ymir
Ymir
Trikikan845
Ymir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 60L
1,420 Elo+
Party 1
Nemesis
Nemesis
VesperSenpai
Nemesis
Level 62
God Stats
3W - 6L
1,318 SR
Queue Stats
194W - 249L
1,235 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 8 / 3
11,761
588
20,299
13,494
4,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Coogs__
Neith
14
2 / 10 / 3
11,125
556
4,407
14,960
5,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Kukulkan
I Shadinja I
Kukulkan
15
1 / 4 / 3
11,227
561
7,263
11,906
4,494
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
19
12 / 2 / 7
14,375
719
22,446
11,792
5,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
1 / 2 / 12
11,441
572
4,890
21,016
20,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
VesperSenpai
Nemesis
17
9 / 2 / 11
14,079
704
8,659
9,205
4,242
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
6
Kills
22
22
Deaths
6
9
Assists
30
Player
Kills
Deaths
Assists
KDA
L
3
8
3
0.56
L
Neith
Coogs__
Neith
2
10
3
0.35
L
Kukulkan
I Shadinja I
Kukulkan
1
4
3
0.63
W
Vulcan
12
2
7
7.75
W
1
2
12
3.5
W
Nemesis
VesperSenpai
Nemesis
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,969
Damage
35,995
40,360
Taken
42,013
14,250
Mitigated
30,325
2,708
Healing
5,025
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
20,299
5,541
0
1,630
13,494
4,668
652
7,820
5,360
65,100
0
L
Neith
Coogs__
Neith
4,407
1,104
0
620
14,960
5,088
58
9,842
4,624
0
14,605
L
Kukulkan
I Shadinja I
Kukulkan
7,263
632
0
458
11,906
4,494
297
8,676
3,040
48,443
0
W
Vulcan
22,446
5,511
0
2,445
11,792
5,201
883
8,596
3,196
85,019
0
W
4,890
0
633
1,712
21,016
20,882
92
13,997
7,019
35,665
0
W
Nemesis
VesperSenpai
Nemesis
8,659
2,778
0
235
9,205
4,242
1,674
5,099
4,106
0
58,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,113
Gold Earned
39,895
202
Minions Killed
245
0
Camps Cleared
0
943,466
Distance Traveled
1,088,121
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
11,761
588
104
5
0
338,131
1
L
Neith
11,125
556
18
1
0
257,682
5
L
Kukulkan
11,227
561
80
4
0
347,653
0
W
Vulcan
14,375
719
145
7
0
372,289
1
W
Ymir
11,441
572
38
2
0
331,626
0
W
Nemesis
14,079
704
62
3
0
384,206
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role