Player Matchup

Cthulhu
Cthulhu
TSAPrecheck
Cthulhu
Level 18
God Stats
2W - 0L
1,771 SR
Queue Stats
23W - 22L
1,521 Elo+
Party 3
Hachiman
Hachiman
bucthers
Hachiman
Level 63
God Stats
11W - 10L
1,356 SR
Queue Stats
28W - 19L
1,473 Elo+
Party 3
Poseidon
Poseidon
giggletime143
Poseidon
Level 128
God Stats
6W - 3L
1,718 SR
Queue Stats
148W - 133L
1,508 Elo+
Party 3
Chronos
Chronos
thatboijustin20
Chronos
Level 68
God Stats
2W - 0L
1,701 SR
Queue Stats
39W - 36L
1,437 Elo+
Party 1
Cernunnos
Cernunnos
tkarstedt
Cernunnos
Level 28
God Stats
1W - 1L
1,289 SR
Queue Stats
1W - 1L
1,221 Elo+
Party 1
Team Averages
Level 61
1,567 SR
1,432 Elo+

VS

Team Averages
Level 59
1,427 SR
1,373 Elo+
Cupid
Cupid
DucksAreMagic
Cupid
Level 27
God Stats
3W - 8L
1,361 SR
Queue Stats
14W - 33L
1,312 Elo+
Party 2
Cerberus
Cerberus
Revocable10
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,291 Elo+
Party 4
Loki
Loki
danbanito
Loki
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
105W - 109L
1,433 Elo+
Party 4
Baron Samedi
Baron Samedi
darkseed13
Baron Samedi
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 73L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
neonfall12
Cu Chulainn
Level 67
God Stats
5W - 12L
1,273 SR
Queue Stats
61W - 80L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
TSAPrecheck
Cthulhu
15
4 / 2 / 12
10,557
528
10,948
13,984
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hachiman
bucthers
Hachiman
17
12 / 2 / 6
11,319
566
17,357
14,141
5,599
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Poseidon
giggletime143
Poseidon
20
9 / 3 / 2
12,593
630
19,112
9,821
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 4 / 3
8,919
446
3,934
12,302
4,812
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
tkarstedt
Cernunnos
14
1 / 6 / 4
8,913
446
5,835
12,634
4,239
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 5
8,138
407
7,852
16,865
4,962
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Revocable10
Cerberus
9
0 / 8 / 6
7,271
364
4,938
15,434
9,923
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
16
7 / 6 / 3
10,048
502
6,452
15,283
5,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
darkseed13
Baron Samedi
16
4 / 3 / 6
10,151
508
15,000
14,654
8,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
neonfall12
Cu Chulainn
15
4 / 2 / 2
9,670
484
11,480
16,140
10,775
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
39
26
Kills
17
17
Deaths
27
27
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
8
5
0.56
L
Cerberus
Revocable10
Cerberus
0
8
6
0.38
W
Cthulhu
TSAPrecheck
Cthulhu
4
2
12
5
W
Hachiman
bucthers
Hachiman
12
2
6
7.5
L
Loki
7
6
3
1.42
L
Baron Samedi
darkseed13
Baron Samedi
4
3
6
2.33
W
Poseidon
giggletime143
Poseidon
9
3
2
3.33
L
Cu Chulainn
neonfall12
Cu Chulainn
4
2
2
2.5
W
0
4
3
0.38
W
Cernunnos
tkarstedt
Cernunnos
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,186
Damage
45,722
62,882
Taken
78,376
32,693
Mitigated
39,665
19,483
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,852
3,312
712
5,337
16,865
4,962
406
7,913
8,912
0
33,566
L
Cerberus
Revocable10
Cerberus
4,938
74
0
1,680
15,434
9,923
0
6,714
8,720
12,303
0
W
Cthulhu
TSAPrecheck
Cthulhu
10,948
405
567
1,515
13,984
14,012
881
3,297
10,536
21,886
0
W
Hachiman
bucthers
Hachiman
17,357
9,327
0
7,761
14,141
5,599
3,072
5,473
8,440
0
69,629
L
Loki
6,452
1,654
0
3,304
15,283
5,358
0
5,287
9,953
0
53,471
L
Baron Samedi
darkseed13
Baron Samedi
15,000
638
1,831
4,855
14,654
8,647
0
8,047
6,453
58,164
0
W
Poseidon
giggletime143
Poseidon
19,112
3,053
0
4,046
9,821
4,031
148
3,204
6,459
103,474
0
L
Cu Chulainn
neonfall12
Cu Chulainn
11,480
1,836
0
4,002
16,140
10,775
1,194
5,716
10,344
389
57,963
W
3,934
873
0
3,111
12,302
4,812
588
5,456
6,463
41,828
0
W
Cernunnos
tkarstedt
Cernunnos
5,835
2,360
0
2,483
12,634
4,239
878
1,899
10,695
0
32,238

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,301
Gold Earned
45,278
460
Minions Killed
375
0
Camps Cleared
0
1,854,664
Distance Traveled
1,796,580
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
8,138
407
53
3
0
329,761
4
L
Cerberus
7,271
364
19
1
0
356,030
4
W
Cthulhu
10,557
528
31
2
0
413,664
0
W
Hachiman
11,319
566
106
5
0
360,941
5
L
Loki
10,048
502
88
4
0
385,951
2
L
Baron Samedi
10,151
508
111
6
0
352,362
2
W
Poseidon
12,593
630
177
9
0
403,229
1
L
Cu Chulainn
9,670
484
104
5
0
372,476
6
W
Chronos
8,919
446
86
4
0
360,704
2
W
Cernunnos
8,913
446
60
3
0
316,126
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role