Player Matchup

Agni
Agni
DepartureExist
Agni
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,624 Elo+
Party 3
Camazotz
Camazotz
DeputyDoongle
Camazotz
Level 29
God Stats
11W - 11L
1,735 SR
Queue Stats
131W - 139L
1,565 Elo+
Party 2
Neith
Neith
ExiledNerd
Neith
Level 5
God Stats
7W - 6L
1,585 SR
Queue Stats
11W - 7L
1,480 Elo+
Party 3
Chernobog
Chernobog
RichardStaples
Chernobog
Level 29
God Stats
14W - 16L
1,483 SR
Queue Stats
104W - 116L
1,517 Elo+
Party 2
Khepri
Khepri
Vloth
Khepri
Level 24
God Stats
7W - 7L
1,601 SR
Queue Stats
99W - 107L
1,634 Elo+
Party 2
Team Averages
Level 18
1,581 SR
1,564 Elo+

VS

Team Averages
Level 26
1,501 SR
1,554 Elo+
He Bo
He Bo
BRAYANKUN
He Bo
Level 27
God Stats
4W - 5L
1,493 SR
Queue Stats
25W - 27L
1,506 Elo+
Solo
Arachne
Arachne
BigBallsBigHog
Arachne
Level 17
God Stats
15W - 9L
1,567 SR
Queue Stats
24W - 17L
1,600 Elo+
Party 1
Cernunnos
Cernunnos
BigHogTinyBalls
Cernunnos
Level 27
God Stats
5W - 5L
1,434 SR
Queue Stats
24W - 17L
1,599 Elo+
Party 1
Bacchus
Bacchus
HotToddHotSex
Bacchus
Level 43
God Stats
108W - 115L
1,511 SR
Queue Stats
108W - 115L
1,472 Elo+
Party 1
Loki
Loki
tinyhogbigballs
Loki
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 18L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 4
6,432
429
3,605
6,752
2,142
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Camazotz
DeputyDoongle
Camazotz
14
3 / 3 / 8
8,552
570
5,339
11,531
5,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Neith
15
11 / 2 / 8
9,726
648
16,861
8,026
3,402
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chernobog
RichardStaples
Chernobog
13
8 / 3 / 6
8,590
573
7,468
8,562
3,008
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Vloth
Khepri
10
3 / 4 / 11
7,699
513
4,308
9,881
6,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
BRAYANKUN
He Bo
13
7 / 4 / 2
8,459
564
7,275
8,512
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
6 / 5 / 1
8,097
540
6,140
10,229
5,386
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
BigHogTinyBalls
Cernunnos
10
1 / 8 / 3
6,528
435
6,289
12,210
3,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bacchus
9
2 / 5 / 6
6,832
455
4,217
12,632
9,844
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 4 / 3
6,883
459
6,816
10,135
6,464
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
33
26
Kills
18
19
Deaths
26
37
Assists
15
Player
Kills
Deaths
Assists
KDA
L
He Bo
BRAYANKUN
He Bo
7
4
2
2
L
6
5
1
1.3
L
Cernunnos
BigHogTinyBalls
Cernunnos
1
8
3
0.31
W
1
7
4
0.43
W
Camazotz
DeputyDoongle
Camazotz
3
3
8
2.33
W
Neith
11
2
8
7.5
L
Bacchus
2
5
6
1
W
Chernobog
RichardStaples
Chernobog
8
3
6
3.67
W
Khepri
Vloth
Khepri
3
4
11
2.13
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,581
Damage
30,737
44,752
Taken
53,718
20,927
Mitigated
27,880
13,379
Healing
8,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
BRAYANKUN
He Bo
7,275
190
0
750
8,512
2,792
534
1,988
6,524
39,343
0
L
6,140
4,217
0
2,456
10,229
5,386
0
334
9,783
0
36,417
L
Cernunnos
BigHogTinyBalls
Cernunnos
6,289
2,605
0
2,261
12,210
3,394
427
2,053
9,969
0
31,908
W
3,605
736
0
0
6,752
2,142
246
3,376
3,007
14,334
0
W
Camazotz
DeputyDoongle
Camazotz
5,339
1,505
0
6,499
11,531
5,409
676
1,785
9,617
0
32,002
W
Neith
16,861
8,710
0
3,947
8,026
3,402
3,569
920
6,973
0
53,091
L
Bacchus
4,217
449
270
1,061
12,632
9,844
0
2,408
10,085
10,409
0
W
Chernobog
RichardStaples
Chernobog
7,468
4,606
0
2,268
8,562
3,008
769
1,192
7,099
0
34,594
W
Khepri
Vloth
Khepri
4,308
1,444
0
665
9,881
6,966
96
3,370
6,114
14,761
0
L
6,816
818
0
1,757
10,135
6,464
488
1,130
9,005
0
29,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,999
Gold Earned
36,799
282
Minions Killed
254
0
Camps Cleared
0
1,427,032
Distance Traveled
1,359,685
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
8,459
564
80
5
0
258,260
0
L
Arachne
8,097
540
52
3
0
285,136
1
L
Cernunnos
6,528
435
61
4
0
239,543
0
W
Agni
6,432
429
22
1
0
295,283
1
W
Camazotz
8,552
570
70
5
0
289,604
5
W
Neith
9,726
648
108
7
0
259,159
0
L
Bacchus
6,832
455
11
1
0
287,828
0
W
Chernobog
8,590
573
57
4
0
297,990
0
W
Khepri
7,699
513
25
2
0
284,996
2
L
Loki
6,883
459
50
3
0
288,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role