Player Matchup

Mulan
Mulan
Cherrypopper1
Mulan
Level 45
God Stats
2W - 2L
1,767 SR
Queue Stats
4W - 5L
1,385 Elo+
Solo
Tsukuyomi
Tsukuyomi
MrScumlol
Tsukuyomi
Level 78
God Stats
1W - 2L
1,704 SR
Queue Stats
48W - 70L
1,407 Elo+
Party 1
Freya
Freya
xXxYoDaddy99xXx
Freya
Level 88
God Stats
3W - 3L
1,706 SR
Queue Stats
73W - 102L
1,403 Elo+
Party 1
Team Averages
Level 70
1,726 SR
1,398 Elo+

VS

Team Averages
Level 98
1,532 SR
1,537 Elo+
Cerberus
Cerberus
ApprenticeK
Cerberus
Level 63
God Stats
8W - 5L
1,754 SR
Queue Stats
29W - 27L
1,575 Elo+
Party 2
Nox
Nox
Gonzo14AT
Nox
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
138W - 148L
1,478 Elo+
Solo
Hachiman
Hachiman
WIZ710
Hachiman
Level 112
God Stats
6W - 6L
1,342 SR
Queue Stats
27W - 25L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 13
11,731
690
11,297
15,444
11,334
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
MrScumlol
Tsukuyomi
16
4 / 5 / 7
11,701
688
9,292
12,742
3,733
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
10 / 3 / 3
12,878
758
13,763
13,602
5,972
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ApprenticeK
Cerberus
13
5 / 7 / 6
10,925
643
9,669
17,412
16,693
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
2 / 5 / 9
10,918
642
8,048
11,480
4,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
WIZ710
Hachiman
15
5 / 5 / 6
11,842
697
12,865
13,530
4,913
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
33
16
Kills
12
12
Deaths
17
23
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ApprenticeK
Cerberus
5
7
6
1.14
W
2
4
13
2.13
L
2
5
9
1.3
W
Tsukuyomi
MrScumlol
Tsukuyomi
4
5
7
1.5
L
Hachiman
WIZ710
Hachiman
5
5
6
1.6
W
10
3
3
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,352
Damage
30,582
41,788
Taken
42,422
21,039
Mitigated
26,472
13,188
Healing
8,243
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ApprenticeK
Cerberus
9,669
503
523
3,256
17,412
16,693
286
8,168
9,244
25,627
0
W
11,297
1,442
0
2,808
15,444
11,334
1,234
7,416
7,750
0
41,794
L
8,048
765
0
1,154
11,480
4,866
410
2,026
9,454
51,883
0
W
Tsukuyomi
MrScumlol
Tsukuyomi
9,292
1,840
486
2,759
12,742
3,733
1,645
4,863
7,809
0
56,525
L
Hachiman
WIZ710
Hachiman
12,865
5,597
0
3,310
13,530
4,913
1,093
3,287
10,243
0
53,603
W
13,763
3,801
435
6,700
13,602
5,972
880
5,383
8,128
65,676
4,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,310
Gold Earned
33,685
201
Minions Killed
236
0
Camps Cleared
0
925,289
Distance Traveled
854,970
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,925
643
58
3
0
298,912
2
W
Mulan
11,731
690
48
3
0
309,000
1
L
Nox
10,918
642
100
6
0
276,458
3
W
Tsukuyomi
11,701
688
66
4
0
309,822
3
L
Hachiman
11,842
697
78
5
0
279,600
5
W
Freya
12,878
758
87
5
0
306,467
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role