Player Matchup

Scylla
Scylla
Federix_26
Scylla
Level 8
God Stats
3W - 4L
1,281 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
Fooorna
Ao Kuang
Level 65
God Stats
21W - 30L
1,283 SR
Queue Stats
107W - 141L
1,345 Elo+
Party 2
Yemoja
Yemoja
Olio0
Yemoja
Level 28
God Stats
26W - 40L
1,433 SR
Queue Stats
179W - 317L
1,221 Elo+
Party 3
Guan Yu
Guan Yu
QtheJimador
Guan Yu
Level 37
God Stats
1W - 4L
1,228 SR
Queue Stats
286W - 403L
1,271 Elo+
Party 3
Anhur
Anhur
Rui51103
Anhur
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
162W - 223L
1,399 Elo+
Party 2
Team Averages
Level 48
1,345 SR
1,347 Elo+

VS

Team Averages
Level 50
1,526 SR
1,417 Elo+
Cerberus
Cerberus
CloudZ2869
Cerberus
Level 29
God Stats
3W - 4L
1,298 SR
Queue Stats
35W - 44L
1,269 Elo+
Party 1
Zeus
Zeus
DaMrLeon
Zeus
Level 81
God Stats
2W - 0L
1,603 SR
Queue Stats
142W - 117L
1,480 Elo+
Party 1
Arachne
Arachne
DirtyHampster94
Arachne
Level 44
God Stats
45W - 27L
1,651 SR
Queue Stats
102W - 84L
1,490 Elo+
Solo
Set
Set
Tsuki_no_Salsa
Set
Level 69
God Stats
4W - 5L
1,579 SR
Queue Stats
156W - 142L
1,470 Elo+
Party 1
Neith
Neith
Wii-Dylan
Neith
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
40W - 46L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Federix_26
Scylla
7
0 / 6 / 0
4,174
417
706
5,257
2,016
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
Fooorna
Ao Kuang
8
2 / 5 / 0
5,158
516
3,680
7,879
2,472
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Yemoja
Olio0
Yemoja
6
0 / 2 / 0
4,121
412
516
4,429
1,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
QtheJimador
Guan Yu
8
0 / 1 / 0
4,576
458
1,275
4,769
2,770
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Anhur
Rui51103
Anhur
8
0 / 4 / 1
4,348
435
2,803
8,845
2,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CloudZ2869
Cerberus
9
2 / 0 / 2
5,614
561
2,113
5,424
2,619
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
11
7 / 1 / 0
6,984
698
4,201
2,947
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
4 / 0 / 7
5,938
594
4,689
5,147
2,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
3 / 0 / 1
6,517
652
5,182
4,615
1,633
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Wii-Dylan
Neith
9
2 / 1 / 3
5,328
533
5,283
4,134
1,105
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
18
18
Deaths
2
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cerberus
CloudZ2869
Cerberus
2
0
2
3
W
Zeus
7
1
0
7
W
4
0
7
7.5
L
Scylla
Federix_26
Scylla
0
6
0
0
L
Ao Kuang
Fooorna
Ao Kuang
2
5
0
0.4
L
Yemoja
Olio0
Yemoja
0
2
0
0
L
Guan Yu
QtheJimador
Guan Yu
0
1
0
0
L
Anhur
Rui51103
Anhur
0
4
1
0.13
W
3
0
1
3.5
W
Neith
Wii-Dylan
Neith
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,980
Damage
21,468
31,179
Taken
22,267
11,362
Mitigated
8,446
6,397
Healing
6,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
CloudZ2869
Cerberus
2,113
153
16
1,282
5,424
2,619
0
57
5,367
29,958
0
W
Zeus
4,201
997
0
653
2,947
848
306
1,031
1,916
34,628
0
W
4,689
3,342
99
1,420
5,147
2,241
104
1,366
3,759
0
20,513
L
Scylla
Federix_26
Scylla
706
326
0
260
5,257
2,016
0
2,415
2,645
7,551
0
L
Ao Kuang
Fooorna
Ao Kuang
3,680
1,217
0
859
7,879
2,472
0
1,417
6,370
22,393
0
L
Yemoja
Olio0
Yemoja
516
72
426
1,308
4,429
1,922
0
236
4,193
7,500
0
L
Guan Yu
QtheJimador
Guan Yu
1,275
0
0
826
4,769
2,770
0
0
4,769
0
14,658
L
Anhur
Rui51103
Anhur
2,803
1,140
0
2,718
8,845
2,182
0
1,954
6,888
0
19,600
W
5,182
2,850
0
1,430
4,615
1,633
207
1,190
3,350
0
38,123
W
Neith
Wii-Dylan
Neith
5,283
2,287
504
1,580
4,134
1,105
560
1,258
2,876
0
21,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,377
Gold Earned
30,381
138
Minions Killed
313
0
Camps Cleared
0
841,488
Distance Traveled
925,116
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
5,614
561
86
9
0
164,042
3
W
Zeus
6,984
698
71
7
0
179,118
3
W
Arachne
5,938
594
37
4
0
223,043
5
L
Scylla
4,174
417
11
1
0
169,497
0
L
Ao Kuang
5,158
516
47
5
0
180,132
0
L
Yemoja
4,121
412
11
1
0
158,001
2
L
Guan Yu
4,576
458
39
4
0
184,578
3
L
Anhur
4,348
435
30
3
0
149,280
2
W
Set
6,517
652
85
9
0
201,577
2
W
Neith
5,328
533
34
3
0
157,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role