Player Matchup

Guan Yu
Guan Yu
Fablusisfrench
Guan Yu
Level 129
God Stats
1W - 1L
1,524 SR
Queue Stats
149W - 89L
1,648 Elo+
Party 2
Apollo
Apollo
GracesSecret
Apollo
Level 29
God Stats
6W - 6L
1,500 SR
Queue Stats
383W - 246L
1,805 Elo+
Party 2
Ymir
Ymir
JamalOnion
Ymir
Level 18
God Stats
14W - 5L
1,753 SR
Queue Stats
140W - 56L
1,684 Elo+
Party 2
Agni
Agni
NavyAlarm
Agni
Level 106
God Stats
30W - 23L
2,013 SR
Queue Stats
548W - 439L
1,709 Elo+
Party 2
Anhur
Anhur
dragon_flame45
Anhur
Level 106
God Stats
7W - 5L
1,659 SR
Queue Stats
143W - 88L
1,632 Elo+
Party 2
Team Averages
Level 78
1,690 SR
1,696 Elo+

VS

Team Averages
Level 61
1,513 SR
1,453 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Nitroxygen_
Fenrir
Level 42
God Stats
98W - 84L
1,470 SR
Queue Stats
806W - 793L
1,478 Elo+
Party 1
Hou Yi
Hou Yi
Rotationxz
Hou Yi
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,422 Elo+
Solo
Bacchus
Bacchus
TMFErick
Bacchus
Level 49
God Stats
17W - 13L
1,611 SR
Queue Stats
368W - 419L
1,406 Elo+
Solo
Aphrodite
Aphrodite
whiteshadow_1000
Aphrodite
Level 109
God Stats
72W - 51L
1,482 SR
Queue Stats
847W - 800L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 2
5,656
514
2,207
7,240
3,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apollo
11
1 / 1 / 3
6,145
559
3,215
7,441
2,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

11
3 / 2 / 0
6,232
567
3,604
6,142
3,845
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Agni
11
1 / 0 / 2
5,882
535
3,436
3,832
1,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

12
3 / 0 / 0
6,692
608
2,553
2,615
681
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
11
0 / 1 / 1
5,873
534
4,617
4,854
1,526
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fenrir
10
3 / 2 / 0
6,147
559
2,650
6,566
3,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hou Yi
Rotationxz
Hou Yi
9
0 / 2 / 0
5,470
497
1,274
5,634
1,249
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
TMFErick
Bacchus
8
0 / 0 / 2
5,237
476
1,252
4,981
1,972
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
9
1 / 3 / 0
5,088
463
1,210
6,706
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
7
8
Kills
4
4
Deaths
8
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
1
1
0.5
W
0
1
2
1
W
Apollo
1
1
3
2.5
W
3
2
0
1.5
W
Agni
1
0
2
2
L
Fenrir
3
2
0
1.5
L
Hou Yi
Rotationxz
Hou Yi
0
2
0
0
L
Bacchus
TMFErick
Bacchus
0
0
2
1
W
3
0
0
3
L
Aphrodite
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,015
Damage
11,003
27,270
Taken
28,741
11,175
Mitigated
10,224
12,649
Healing
12,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
4,617
639
402
2,371
4,854
1,526
0
1,246
3,402
39,776
0
W
2,207
922
188
3,029
7,240
3,090
0
2,606
4,576
0
19,434
W
Apollo
3,215
1,757
0
4,664
7,441
2,435
0
1,542
5,815
0
34,297
W
3,604
907
0
1,815
6,142
3,845
0
720
5,160
25,946
0
W
Agni
3,436
320
0
1,850
3,832
1,124
0
1,479
2,247
37,907
0
L
Fenrir
2,650
919
0
3,441
6,566
3,304
837
2,987
3,557
0
19,389
L
Hou Yi
Rotationxz
Hou Yi
1,274
736
0
1,878
5,634
1,249
0
0
5,634
0
23,240
L
Bacchus
TMFErick
Bacchus
1,252
107
0
972
4,981
1,972
0
709
4,268
21,326
0
W
2,553
726
0
1,103
2,615
681
675
444
2,171
0
33,838
L
Aphrodite
1,210
219
1,020
2,718
6,706
2,173
0
1,702
4,840
18,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,607
Gold Earned
27,815
310
Minions Killed
283
0
Camps Cleared
0
1,100,496
Distance Traveled
1,005,208
18
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
5,873
534
88
8
0
219,416
3
W
Guan Yu
5,656
514
38
3
0
235,473
2
W
Apollo
6,145
559
66
6
0
222,266
4
W
Ymir
6,232
567
51
5
0
205,142
3
W
Agni
5,882
535
85
8
0
241,241
5
L
Fenrir
6,147
559
50
5
0
175,182
3
L
Hou Yi
5,470
497
65
6
0
201,004
5
L
Bacchus
5,237
476
47
4
0
227,478
0
W
Anhur
6,692
608
70
6
0
196,374
4
L
Aphrodite
5,088
463
33
3
0
182,128
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role