Player Matchup

Set
Set
A Bot1577
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 87L
1,573 Elo+
Party 1
Artemis
Artemis
BuckeyeJr03
Artemis
Level 24
God Stats
20W - 19L
1,529 SR
Queue Stats
98W - 105L
1,478 Elo+
Party 2
Baba Yaga
Baba Yaga
HairyRavioli
Baba Yaga
Level 32
God Stats
27W - 27L
1,615 SR
Queue Stats
150W - 164L
1,581 Elo+
Party 1
Neith
Neith
Mouse_1105
Neith
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
69W - 100L
1,431 Elo+
Party 2
Sylvanus
Sylvanus
dogeys256
Sylvanus
Level 21
God Stats
3W - 7L
1,702 SR
Queue Stats
72W - 96L
1,382 Elo+
Party 2
Team Averages
Level 27
1,569 SR
1,489 Elo+

VS

Team Averages
Level 17
1,621 SR
1,386 Elo+
Bellona
Bellona
Humannaquin
Bellona
Level 28
God Stats
26W - 28L
1,736 SR
Queue Stats
144W - 165L
1,513 Elo+
Solo
Artemis
Artemis
Mattronicks
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,417 Elo+
Party 3
Xbalanque
Xbalanque
ShaneOphat
Xbalanque
Level 4
God Stats
3W - 5L
1,500 SR
Queue Stats
15W - 28L
1,115 Elo+
Solo
Yemoja
Yemoja
WretchedName89
Yemoja
Level 17
God Stats
4W - 8L
1,870 SR
Queue Stats
9W - 19L
1,430 Elo+
Party 3
Olorun
Olorun
flextibz
Olorun
Level 10
God Stats
3W - 8L
1,500 SR
Queue Stats
23W - 31L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 7
10,997
524
8,180
16,092
7,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
BuckeyeJr03
Artemis
18
10 / 3 / 3
12,255
584
17,506
16,098
6,757
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Baba Yaga
HairyRavioli
Baba Yaga
20
8 / 1 / 7
13,108
624
12,132
8,319
4,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
19
20 / 1 / 5
12,766
608
30,287
13,637
5,998
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Sylvanus
dogeys256
Sylvanus
15
2 / 1 / 12
9,947
474
3,668
18,475
10,110
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Humannaquin
Bellona
17
5 / 8 / 1
10,394
495
13,417
22,580
16,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
Mattronicks
Artemis
13
2 / 6 / 1
8,310
396
5,674
11,082
3,123
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Xbalanque
ShaneOphat
Xbalanque
12
0 / 13 / 3
7,706
367
6,606
17,261
5,963
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 6 / 0
8,032
382
1,732
15,001
11,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Olorun
flextibz
Olorun
13
3 / 9 / 3
8,818
420
9,900
27,362
8,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
18
42
Kills
10
12
Deaths
42
34
Assists
8
Player
Kills
Deaths
Assists
KDA
W
2
6
7
0.92
W
Artemis
BuckeyeJr03
Artemis
10
3
3
3.83
W
Baba Yaga
HairyRavioli
Baba Yaga
8
1
7
11.5
L
Bellona
Humannaquin
Bellona
5
8
1
0.69
L
Artemis
Mattronicks
Artemis
2
6
1
0.42
W
Neith
20
1
5
22.5
L
Xbalanque
ShaneOphat
Xbalanque
0
13
3
0.12
L
0
6
0
0
W
Sylvanus
dogeys256
Sylvanus
2
1
12
8
L
Olorun
flextibz
Olorun
3
9
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,773
Damage
37,329
72,621
Taken
93,286
34,538
Mitigated
45,735
37,402
Healing
17,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,180
2,967
0
6,002
16,092
7,608
250
513
15,579
0
64,399
W
Artemis
BuckeyeJr03
Artemis
17,506
12,041
93
7,197
16,098
6,757
1,776
4,444
11,654
0
92,049
W
Baba Yaga
HairyRavioli
Baba Yaga
12,132
1,242
0
3,372
8,319
4,065
6,340
669
7,650
88,838
0
L
Bellona
Humannaquin
Bellona
13,417
5,928
0
6,557
22,580
16,604
0
4,820
17,476
0
64,358
L
Artemis
Mattronicks
Artemis
5,674
2,711
0
1,603
11,082
3,123
672
2,825
8,217
0
25,297
W
Neith
30,287
21,329
660
7,434
13,637
5,998
4,034
2,674
10,963
0
89,707
L
Xbalanque
ShaneOphat
Xbalanque
6,606
4,160
0
0
17,261
5,963
462
3,180
13,883
0
34,991
L
1,732
956
442
471
15,001
11,095
1,266
1,704
13,255
16,974
0
W
Sylvanus
dogeys256
Sylvanus
3,668
1,421
2,769
9,875
18,475
10,110
980
3,332
15,143
29,012
0
L
Olorun
flextibz
Olorun
9,900
4,441
309
8,267
27,362
8,950
312
2,577
24,655
48,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,073
Gold Earned
43,260
551
Minions Killed
309
0
Camps Cleared
0
1,716,420
Distance Traveled
1,429,497
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,997
524
111
5
0
402,040
1
W
Artemis
12,255
584
127
6
0
319,734
4
W
Baba Yaga
13,108
624
175
8
0
350,919
0
L
Bellona
10,394
495
116
6
0
340,805
2
L
Artemis
8,310
396
36
2
0
277,288
0
W
Neith
12,766
608
87
4
0
362,549
4
L
Xbalanque
7,706
367
54
3
0
244,526
0
L
Yemoja
8,032
382
32
2
0
260,305
0
W
Sylvanus
9,947
474
51
2
0
281,178
8
L
Olorun
8,818
420
71
3
0
306,573
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role