Player Matchup

Chang'e
Chang'e
HannibalMagnum
Chang'e
Level 160
God Stats
0W - 6L
1,254 SR
Queue Stats
601W - 550L
1,594 Elo+
Solo
Hachiman
Hachiman
Lupulo
Hachiman
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Monrra22
Fenrir
Level 158
God Stats
2W - 2L
1,460 SR
Queue Stats
125W - 105L
1,592 Elo+
Party 2
Bacchus
Bacchus
XFERX12
Bacchus
Level 157
God Stats
1W - 1L
1,742 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
ZeгØ
Zhong Kui
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Team Averages
Level 138
1,491 SR
1,537 Elo+

VS

Team Averages
Level 121
1,457 SR
1,529 Elo+
Sun Wukong
Sun Wukong
FilhodaAmazonia
Sun Wukong
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 69L
1,560 Elo+
Party 1
Hel
Hel
Keijiyoko
Hel
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Noggueira
Camazotz
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 68L
1,552 Elo+
Party 1
Nike
Nike
Sereguinha
Nike
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Thranir
Geb
Level 133
God Stats
3W - 2L
1,285 SR
Queue Stats
60W - 61L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 14
12,060
709
20,864
21,210
19,798
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Hachiman
Lupulo
Hachiman
19
8 / 5 / 15
12,760
751
20,101
19,648
8,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fenrir
Monrra22
Fenrir
18
10 / 6 / 12
12,306
724
18,227
22,048
11,592
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
XFERX12
Bacchus
18
1 / 5 / 22
12,400
729
21,850
27,993
38,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
ZeгØ
Zhong Kui
17
4 / 8 / 15
11,419
672
30,757
25,034
22,760
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
FilhodaAmazonia
Sun Wukong
19
3 / 5 / 19
12,109
712
15,409
23,730
23,395
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

20
7 / 6 / 13
12,713
748
20,514
28,814
17,376
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Noggueira
Camazotz
19
4 / 7 / 15
11,972
704
21,686
27,984
17,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
12 / 5 / 12
14,783
870
27,007
26,876
20,896
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Geb
19
2 / 6 / 21
12,940
761
14,058
26,357
31,598
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
108
29
Kills
28
28
Deaths
29
78
Assists
80
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
FilhodaAmazonia
Sun Wukong
3
5
19
2.5
L
6
4
14
3.25
W
7
6
13
2.25
L
Hachiman
Lupulo
Hachiman
8
5
15
3.1
L
Fenrir
Monrra22
Fenrir
10
6
12
2.67
W
Camazotz
Noggueira
Camazotz
4
7
15
1.64
W
12
5
12
3.6
W
Geb
2
6
21
2.08
L
Bacchus
XFERX12
Bacchus
1
5
22
2.4
L
Zhong Kui
ZeгØ
Zhong Kui
4
8
15
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,799
Damage
98,674
115,933
Taken
133,761
101,887
Mitigated
110,690
40,668
Healing
60,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
FilhodaAmazonia
Sun Wukong
15,409
2,667
2,873
2,851
23,730
23,395
1,908
13,645
10,085
0
31,108
L
20,864
1,366
12,130
7,424
21,210
19,798
1,235
4,143
17,067
45,251
0
W
20,514
1,213
20,268
13,289
28,814
17,376
439
17,615
11,199
46,648
0
L
Hachiman
Lupulo
Hachiman
20,101
10,538
2,307
2,375
19,648
8,858
1,656
4,202
15,446
0
39,243
L
Fenrir
Monrra22
Fenrir
18,227
5,027
2,114
2,174
22,048
11,592
1,711
6,977
15,071
0
29,496
W
Camazotz
Noggueira
Camazotz
21,686
6,309
1,683
6,947
27,984
17,425
1,319
13,468
14,516
0
40,206
W
27,007
3,100
3,773
1,606
26,876
20,896
898
15,617
10,893
0
59,614
W
Geb
14,058
1,188
3,530
3,605
26,357
31,598
170
12,213
13,597
24,745
0
L
Bacchus
XFERX12
Bacchus
21,850
2,090
937
3,871
27,993
38,879
345
11,014
16,979
32,765
0
L
Zhong Kui
ZeгØ
Zhong Kui
30,757
3,333
2,124
5,212
25,034
22,760
1,170
8,236
16,798
46,824
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,945
Gold Earned
64,517
144
Minions Killed
170
0
Camps Cleared
0
1,415,792
Distance Traveled
1,513,805
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,109
712
26
2
0
328,602
1
L
Chang'e
12,060
709
37
2
0
327,194
2
W
Hel
12,713
748
35
2
0
301,339
1
L
Hachiman
12,760
751
31
2
0
262,937
0
L
Fenrir
12,306
724
28
2
0
289,297
0
W
Camazotz
11,972
704
21
1
0
299,290
0
W
Nike
14,783
870
66
4
0
274,626
0
W
Geb
12,940
761
22
1
0
309,948
0
L
Bacchus
12,400
729
22
1
0
328,952
0
L
Zhong Kui
11,419
672
26
2
0
207,412
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role