Player Matchup

Hera
Hera
ATR FETTUCCINE
Hera
Level 160
God Stats
1W - 0L
1,506 SR
Queue Stats
60W - 44L
1,718 Elo+
Party 1
Sobek
Sobek
IILOSTMAGICII
Sobek
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 16L
1,775 Elo+
Party 1
Danzaburou
Danzaburou
Sum hung boi
Danzaburou
Level 55
God Stats
13W - 4L
1,552 SR
Queue Stats
99W - 57L
1,308 Elo+
Party 1
Team Averages
Level 117
1,519 SR
1,600 Elo+

VS

Team Averages
Level 86
1,562 SR
1,471 Elo+
Achilles
Achilles
BadGuysCanWin
Achilles
Level 129
God Stats
4W - 6L
1,451 SR
Queue Stats
94W - 109L
1,488 Elo+
Party 2
Chaac
Chaac
Jangomaniac
Chaac
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 30L
1,483 Elo+
Party 2
Poseidon
Poseidon
Psycho_Slapped
Poseidon
Level 46
God Stats
0W - 1L
1,736 SR
Queue Stats
10W - 9L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 5 / 7
13,283
781
15,595
10,650
3,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
7 / 4 / 10
13,029
766
12,096
20,174
23,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Sum hung boi
Danzaburou
14
2 / 5 / 10
11,104
653
6,081
13,281
4,954
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BadGuysCanWin
Achilles
14
7 / 7 / 5
11,667
686
11,423
19,301
15,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
4 / 8 / 8
10,960
645
12,081
19,483
19,092
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
14
3 / 6 / 10
10,999
647
12,655
10,991
4,140
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
37
21
Kills
14
14
Deaths
21
27
Assists
23
Player
Kills
Deaths
Assists
KDA
W
12
5
7
3.1
L
Achilles
BadGuysCanWin
Achilles
7
7
5
1.36
W
7
4
10
3
L
4
8
8
1
L
Poseidon
3
6
10
1.33
W
Danzaburou
Sum hung boi
Danzaburou
2
5
10
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,772
Damage
36,159
44,105
Taken
49,775
32,614
Mitigated
38,818
12,966
Healing
8,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,595
3,732
0
2,741
10,650
3,850
1,162
2,907
7,377
65,035
0
L
Achilles
BadGuysCanWin
Achilles
11,423
4,209
661
3,363
19,301
15,586
1,109
8,814
10,487
0
36,439
W
12,096
1,114
0
5,620
20,174
23,810
587
6,810
12,501
35,000
0
L
12,081
1,281
0
3,286
19,483
19,092
0
10,759
8,724
513
49,645
L
Poseidon
12,655
1,273
0
1,059
10,991
4,140
1,174
8,231
2,760
47,536
0
W
Danzaburou
Sum hung boi
Danzaburou
6,081
2,507
0
4,605
13,281
4,954
2,498
2,236
10,635
0
27,787

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,416
Gold Earned
33,626
153
Minions Killed
177
0
Camps Cleared
0
871,459
Distance Traveled
886,235
18
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
13,283
781
84
5
0
279,756
8
L
Achilles
11,667
686
47
3
0
300,986
0
W
Sobek
13,029
766
31
2
0
308,234
5
L
Chaac
10,960
645
60
4
0
299,809
3
L
Poseidon
10,999
647
70
4
0
285,440
2
W
Danzaburou
11,104
653
38
2
0
283,469
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role