Player Matchup

Tsukuyomi
Tsukuyomi
BluGamerKid
Tsukuyomi
Level 4
God Stats
0W - 2L
1,303 SR
Queue Stats
1W - 6L
1,253 Elo+
Party 2
King Arthur
King Arthur
Dawsonz
King Arthur
Level 5
God Stats
0W - 1L
1,054 SR
Queue Stats
14W - 15L
1,016 Elo+
Party 2
Yemoja
Yemoja
OnlySavvy
Yemoja
Level 17
God Stats
6W - 14L
1,063 SR
Queue Stats
6W - 18L
1,155 Elo+
Party 2
Susano
Susano
SnipezKing54
Susano
Level 7
God Stats
0W - 1L
1,226 SR
Queue Stats
1W - 5L
1,242 Elo+
Party 2
Nemesis
Nemesis
TheNothing7
Nemesis
Level 8
God Stats
2W - 14L
1,060 SR
Queue Stats
5W - 18L
1,500 Elo+
Party 2
Team Averages
Level 8
1,141 SR
1,233 Elo+

VS

Team Averages
Level 12
1,506 SR
1,411 Elo+
Bellona
Bellona
DepartureExist
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 3
Neith
Neith
ExiledNerd
Neith
Level 5
God Stats
7W - 6L
1,566 SR
Queue Stats
11W - 7L
1,451 Elo+
Party 3
Nu Wa
Nu Wa
Migu3l56
Nu Wa
Level 24
God Stats
10W - 9L
1,494 SR
Queue Stats
186W - 199L
1,362 Elo+
Solo
Ares
Ares
Shark_Boy528
Ares
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,359 Elo+
Party 1
Fenrir
Fenrir
Synobeam
Fenrir
Level 26
God Stats
13W - 6L
1,468 SR
Queue Stats
563W - 579L
1,383 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BluGamerKid
Tsukuyomi
8
1 / 5 / 1
5,400
450
2,064
6,481
2,105
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

King Arthur
Dawsonz
King Arthur
7
2 / 7 / 1
5,536
461
1,004
9,249
3,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Yemoja
OnlySavvy
Yemoja
8
0 / 5 / 1
5,183
432
2,122
8,752
3,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
6
0 / 10 / 1
4,503
375
579
9,110
2,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Nemesis
TheNothing7
Nemesis
6
0 / 7 / 1
4,503
375
1,004
6,554
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 6
8,287
691
6,164
5,227
3,905
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
13
14 / 1 / 4
8,832
736
9,635
5,034
1,866
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
Migu3l56
Nu Wa
11
3 / 0 / 9
7,199
600
5,320
2,606
842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

4
0 / 1 / 0
4,892
408
0
978
322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
Synobeam
Fenrir
12
9 / 1 / 5
8,159
680
6,417
5,996
2,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
58
3
Kills
34
34
Deaths
4
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BluGamerKid
Tsukuyomi
1
5
1
0.3
L
King Arthur
Dawsonz
King Arthur
2
7
1
0.36
W
8
1
6
11
W
Neith
14
1
4
16
W
Nu Wa
Migu3l56
Nu Wa
3
0
9
7.5
L
Yemoja
OnlySavvy
Yemoja
0
5
1
0.1
W
0
1
0
0
L
Susano
0
10
1
0.05
W
Fenrir
Synobeam
Fenrir
9
1
5
11.5
L
Nemesis
TheNothing7
Nemesis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,773
Damage
27,536
40,146
Taken
19,841
13,831
Mitigated
9,514
3,617
Healing
4,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BluGamerKid
Tsukuyomi
2,064
490
0
349
6,481
2,105
0
502
5,793
0
24,557
L
King Arthur
Dawsonz
King Arthur
1,004
220
0
2,266
9,249
3,857
32
549
8,375
0
3,852
W
6,164
1,712
0
884
5,227
3,905
2,373
1,044
4,105
0
31,365
W
Neith
9,635
4,047
0
2,119
5,034
1,866
5,127
925
4,056
0
39,663
W
Nu Wa
Migu3l56
Nu Wa
5,320
979
0
169
2,606
842
1,163
0
2,606
21,764
0
L
Yemoja
OnlySavvy
Yemoja
2,122
576
147
273
8,752
3,575
0
410
8,036
17,031
0
W
0
0
0
72
978
322
0
0
978
768
0
L
Susano
579
223
0
338
9,110
2,610
0
1,465
7,398
0
8,814
W
Fenrir
Synobeam
Fenrir
6,417
2,593
0
1,671
5,996
2,579
739
153
5,818
0
37,811
L
Nemesis
TheNothing7
Nemesis
1,004
166
0
244
6,554
1,684
0
1,602
4,575
0
6,616

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,125
Gold Earned
37,369
113
Minions Killed
264
0
Camps Cleared
0
1,085,740
Distance Traveled
901,215
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,400
450
51
4
0
218,318
0
L
King Arthur
5,536
461
3
0
0
167,007
5
W
Bellona
8,287
691
74
6
0
251,393
0
W
Neith
8,832
736
81
7
0
192,026
2
W
Nu Wa
7,199
600
33
3
0
182,518
2
L
Yemoja
5,183
432
26
2
0
226,664
0
W
Ares
4,892
408
2
0
0
30,041
0
L
Susano
4,503
375
20
2
0
217,317
0
W
Fenrir
8,159
680
74
6
0
245,237
0
L
Nemesis
4,503
375
13
1
0
256,434
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role