Player Matchup

Raijin
Raijin
ArcaneWanderer44
Raijin
Level 77
God Stats
2W - 0L
1,622 SR
Queue Stats
11W - 2L
1,634 Elo+
Party 2
Horus
Horus
EEUGH
Horus
Level 65
God Stats
3W - 0L
1,738 SR
Queue Stats
28W - 23L
1,563 Elo+
Party 2
Set
Set
vSxolar-CloUT
Set
Level 28
God Stats
10W - 5L
1,597 SR
Queue Stats
26W - 22L
1,557 Elo+
Party 2
Team Averages
Level 57
1,653 SR
1,585 Elo+

VS

Team Averages
Level 62
1,629 SR
1,564 Elo+
Nox
Nox
CovetableDuQc13
Nox
Level 94
God Stats
2W - 1L
1,737 SR
Queue Stats
57W - 59L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
SadBouglouQc
Heimdallr
Level 24
God Stats
2W - 2L
1,651 SR
Queue Stats
5W - 9L
1,619 Elo+
Party 1
Hercules
Hercules
oHxwks
Hercules
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 14L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
11 / 2 / 12
11,797
843
20,241
8,632
3,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
EEUGH
Horus
13
4 / 2 / 19
11,027
788
6,743
10,462
8,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
12 / 4 / 13
11,621
830
16,283
15,593
7,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 7 / 2
9,358
668
6,289
14,561
5,258
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Heimdallr
SadBouglouQc
Heimdallr
10
1 / 12 / 3
8,119
580
6,366
14,349
3,884
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Hercules
oHxwks
Hercules
11
1 / 8 / 3
8,702
622
8,283
19,429
8,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
15
27
Kills
7
8
Deaths
27
44
Assists
8
Player
Kills
Deaths
Assists
KDA
W
11
2
12
8.5
L
5
7
2
0.86
W
Horus
EEUGH
Horus
4
2
19
6.75
L
Heimdallr
SadBouglouQc
Heimdallr
1
12
3
0.21
L
Hercules
oHxwks
Hercules
1
8
3
0.31
W
12
4
13
4.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,267
Damage
20,938
34,687
Taken
48,339
19,224
Mitigated
17,446
14,934
Healing
8,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,241
934
0
604
8,632
3,305
1,279
1,823
6,809
67,779
0
L
6,289
1,000
495
2,581
14,561
5,258
0
6,621
7,535
32,890
0
W
Horus
EEUGH
Horus
6,743
3,385
4,136
5,792
10,462
8,264
1,019
1,820
8,642
0
15,762
L
Heimdallr
SadBouglouQc
Heimdallr
6,366
2,988
801
417
14,349
3,884
0
5,372
8,656
0
24,091
L
Hercules
oHxwks
Hercules
8,283
1,226
290
3,874
19,429
8,304
0
7,133
11,863
0
22,769
W
16,283
7,478
873
3,529
15,593
7,655
63
2,662
12,931
0
39,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,445
Gold Earned
26,179
158
Minions Killed
124
0
Camps Cleared
0
808,870
Distance Traveled
621,085
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,797
843
99
7
0
254,901
0
L
Nox
9,358
668
36
3
0
215,094
4
W
Horus
11,027
788
11
1
0
277,665
0
L
Heimdallr
8,119
580
51
4
0
189,956
2
L
Hercules
8,702
622
37
3
0
216,035
2
W
Set
11,621
830
48
3
0
276,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role