Player Matchup

Cerberus
Cerberus
Adogbirdsong
Cerberus
Level 45
God Stats
1W - 5L
1,318 SR
Queue Stats
157W - 159L
1,422 Elo+
Solo
Anhur
Anhur
DreWooo
Anhur
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 48L
1,534 Elo+
Party 1
Sun Wukong
Sun Wukong
Quazar0121
Sun Wukong
Level 41
God Stats
2W - 1L
1,722 SR
Queue Stats
11W - 12L
1,361 Elo+
Solo
Baba Yaga
Baba Yaga
frenchfragget
Baba Yaga
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,534 Elo+
Party 1
Fenrir
Fenrir
wthacupcake
Fenrir
Level 49
God Stats
3W - 1L
1,835 SR
Queue Stats
38W - 27L
1,603 Elo+
Party 1
Team Averages
Level 37
1,575 SR
1,491 Elo+

VS

Team Averages
Level 56
1,522 SR
1,452 Elo+
Cabrakan
Cabrakan
AlphaDemon76
Cabrakan
Level 55
God Stats
3W - 0L
1,500 SR
Queue Stats
221W - 174L
1,512 Elo+
Party 3
Hades
Hades
EVISUGAMING
Hades
Level 34
God Stats
52W - 55L
1,551 SR
Queue Stats
273W - 335L
1,403 Elo+
Party 2
Apollo
Apollo
Pot_stickers
Apollo
Level 104
God Stats
44W - 36L
1,561 SR
Queue Stats
658W - 736L
1,437 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SoBisMe
Cu Chulainn
Level 29
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 116L
1,553 Elo+
Party 3
Terra
Terra
Zulvs
Terra
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 87L
1,353 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adogbirdsong
Cerberus
18
1 / 7 / 21
13,222
456
14,452
31,575
32,037
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anhur
DreWooo
Anhur
19
4 / 6 / 7
13,362
461
14,525
17,326
6,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Quazar0121
Sun Wukong
18
3 / 2 / 7
12,820
442
8,657
17,008
17,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baba Yaga
frenchfragget
Baba Yaga
20
11 / 8 / 13
15,016
518
31,080
21,604
9,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
20
12 / 6 / 9
15,270
527
23,747
34,958
19,258
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AlphaDemon76
Cabrakan
20
12 / 8 / 10
14,858
512
31,632
33,434
23,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
3 / 9 / 13
12,775
441
14,322
25,750
15,751
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apollo
20
6 / 4 / 7
13,769
475
7,539
17,224
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
SoBisMe
Cu Chulainn
20
6 / 6 / 9
15,328
529
20,869
30,015
24,028
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Terra
Zulvs
Terra
17
1 / 4 / 11
12,191
420
4,933
29,417
29,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
78
31
Kills
28
29
Deaths
31
57
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Adogbirdsong
Cerberus
1
7
21
1.64
W
Cabrakan
AlphaDemon76
Cabrakan
12
8
10
2.13
L
Anhur
DreWooo
Anhur
4
6
7
1.25
W
3
9
13
1.06
W
Apollo
6
4
7
2.38
L
Sun Wukong
Quazar0121
Sun Wukong
3
2
7
3.25
W
Cu Chulainn
SoBisMe
Cu Chulainn
6
6
9
1.75
W
Terra
Zulvs
Terra
1
4
11
1.63
L
Baba Yaga
frenchfragget
Baba Yaga
11
8
13
2.19
L
Fenrir
12
6
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,461
Damage
79,295
122,471
Taken
135,840
84,733
Mitigated
99,065
37,207
Healing
39,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Adogbirdsong
Cerberus
14,452
438
624
8,977
31,575
32,037
1,549
15,532
16,043
50,109
0
W
Cabrakan
AlphaDemon76
Cabrakan
31,632
6,372
0
7,688
33,434
23,805
0
11,974
21,436
90,482
0
L
Anhur
DreWooo
Anhur
14,525
9,011
0
4,177
17,326
6,653
1,964
7,822
9,504
0
82,414
W
14,322
312
541
5,415
25,750
15,751
1,475
12,799
12,830
51,613
0
W
Apollo
7,539
5,404
0
5,740
17,224
5,859
5,773
4,936
12,288
0
69,015
L
Sun Wukong
Quazar0121
Sun Wukong
8,657
1,494
0
5,518
17,008
17,117
989
4,602
12,406
0
53,236
W
Cu Chulainn
SoBisMe
Cu Chulainn
20,869
3,435
0
7,402
30,015
24,028
790
9,508
19,901
15,482
103,557
W
Terra
Zulvs
Terra
4,933
1,587
2,943
9,274
29,417
29,622
352
7,510
21,857
55,010
0
L
Baba Yaga
frenchfragget
Baba Yaga
31,080
710
978
3,638
21,604
9,668
2,057
13,751
7,853
100,916
0
L
Fenrir
23,747
5,754
939
12,356
34,958
19,258
2,153
15,987
18,971
0
103,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,690
Gold Earned
68,921
515
Minions Killed
545
0
Camps Cleared
0
2,489,012
Distance Traveled
2,444,021
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
13,222
456
94
3
0
504,366
0
W
Cabrakan
14,858
512
112
4
0
503,200
4
L
Anhur
13,362
461
103
4
0
450,707
0
W
Hades
12,775
441
96
3
0
445,193
0
W
Apollo
13,769
475
96
3
0
447,530
0
L
Sun Wukong
12,820
442
78
3
0
573,293
0
W
Cu Chulainn
15,328
529
184
6
0
538,714
1
W
Terra
12,191
420
57
2
0
509,384
1
L
Baba Yaga
15,016
518
116
4
0
469,356
3
L
Fenrir
15,270
527
124
4
0
491,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role