Player Matchup

Cupid
Cupid
 
Cupid
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Despots-D___
Janus
Level 28
God Stats
29W - 22L
1,668 SR
Queue Stats
157W - 131L
1,474 Elo+
Party 1
Pele
Pele
Red-MahrezZ
Pele
Level 28
God Stats
56W - 44L
1,635 SR
Queue Stats
92W - 92L
1,458 Elo+
Party 1
Ymir
Ymir
hervox100
Ymir
Level 15
God Stats
54W - 53L
1,550 SR
Queue Stats
69W - 83L
1,388 Elo+
Party 1
Anubis
Anubis
x-xx-CONOR-xx-x
Anubis
Level 26
God Stats
17W - 12L
1,500 SR
Queue Stats
52W - 57L
1,104 Elo+
Solo
Team Averages
Level 25
1,570 SR
1,385 Elo+

VS

Team Averages
Level 22
1,417 SR
1,289 Elo+
Cthulhu
Cthulhu
DownpunchBlue05
Cthulhu
Level 29
God Stats
10W - 9L
1,568 SR
Queue Stats
47W - 59L
1,460 Elo+
Solo
Thanatos
Thanatos
Moskovork95
Thanatos
Level 16
God Stats
10W - 16L
1,254 SR
Queue Stats
237W - 341L
1,069 Elo+
Party 2
Olorun
Olorun
Mutchu2
Olorun
Level 29
God Stats
5W - 2L
1,866 SR
Queue Stats
143W - 135L
1,513 Elo+
Solo
King Arthur
King Arthur
SabriMev95
King Arthur
Level 8
God Stats
1W - 5L
1,235 SR
Queue Stats
5W - 11L
1,095 Elo+
Party 2
Ratatoskr
Ratatoskr
markamikazevk
Ratatoskr
Level 28
God Stats
2W - 4L
1,160 SR
Queue Stats
38W - 54L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
14
3 / 0 / 1
7,928
661
3,370
4,167
1,479
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
4 / 1 / 1
6,574
548
4,084
4,080
1,346
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 3
6,199
517
4,749
7,008
2,120
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
10
1 / 2 / 4
6,500
542
2,175
7,602
3,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
4 / 2 / 1
6,597
550
1,472
3,670
1,208
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 3 / 0
6,289
524
6,808
8,345
3,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Thanatos
Moskovork95
Thanatos
9
3 / 4 / 1
6,036
503
2,209
8,538
2,836
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
Mutchu2
Olorun
12
2 / 3 / 2
6,833
569
3,606
6,807
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
SabriMev95
King Arthur
1
0 / 0 / 0
2,298
192
0
0
0
Ratatoskr
markamikazevk
Ratatoskr
8
0 / 4 / 3
5,029
419
2,496
6,666
2,677
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
15
14
Kills
9
9
Deaths
14
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
3
0
1
3.5
W
4
1
1
4.5
L
4
3
0
1.33
L
Thanatos
Moskovork95
Thanatos
3
4
1
0.88
L
Olorun
Mutchu2
Olorun
2
3
2
1
W
2
4
3
0.88
L
King Arthur
SabriMev95
King Arthur
0
0
0
0
W
Ymir
1
2
4
1.5
L
Ratatoskr
markamikazevk
Ratatoskr
0
4
3
0.38
W
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,850
Damage
15,119
26,527
Taken
30,356
9,380
Mitigated
10,942
4,005
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
3,370
2,142
0
2,124
4,167
1,479
2,929
1,214
2,903
0
45,085
W
4,084
262
0
593
4,080
1,346
360
2,926
1,104
30,423
0
L
6,808
372
0
1,610
8,345
3,325
0
3,382
4,702
21,968
0
L
Thanatos
Moskovork95
Thanatos
2,209
1,033
0
4,144
8,538
2,836
700
593
7,945
0
24,967
L
Olorun
Mutchu2
Olorun
3,606
1,221
122
2,509
6,807
2,104
880
690
6,117
43,140
0
W
4,749
1,416
0
451
7,008
2,120
0
2,518
4,465
0
30,755
L
King Arthur
SabriMev95
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
Ymir
2,175
438
0
837
7,602
3,227
29
3,302
4,229
14,405
0
L
Ratatoskr
markamikazevk
Ratatoskr
2,496
772
0
771
6,666
2,677
0
2,685
3,861
0
16,161
W
1,472
128
0
0
3,670
1,208
0
454
3,191
14,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,798
Gold Earned
26,485
256
Minions Killed
210
0
Camps Cleared
0
1,028,247
Distance Traveled
870,490
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,928
661
107
9
0
172,078
0
W
Janus
6,574
548
51
4
0
213,988
0
L
Cthulhu
6,289
524
39
3
0
239,222
6
L
Thanatos
6,036
503
54
5
0
190,744
0
L
Olorun
6,833
569
83
7
0
188,834
2
W
Pele
6,199
517
33
3
0
223,514
0
L
King Arthur
2,298
192
0
0
0
0
0
W
Ymir
6,500
542
29
2
0
227,767
0
L
Ratatoskr
5,029
419
34
3
0
251,690
0
W
Anubis
6,597
550
36
3
0
190,900
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role