Player Matchup

Kuzenbo
Kuzenbo
ADK1213
Kuzenbo
Level 85
God Stats
3W - 2L
1,735 SR
Queue Stats
185W - 194L
1,443 Elo+
Party 3
Danzaburou
Danzaburou
Chillax619
Danzaburou
Level 26
God Stats
38W - 37L
1,311 SR
Queue Stats
264W - 313L
1,376 Elo+
Party 3
Fenrir
Fenrir
DaMrLeon
Fenrir
Level 81
God Stats
19W - 11L
1,669 SR
Queue Stats
142W - 117L
1,469 Elo+
Party 2
Ra
Ra
Tsuki_no_Salsa
Ra
Level 69
God Stats
1W - 1L
1,407 SR
Queue Stats
156W - 142L
1,460 Elo+
Party 2
Sun Wukong
Sun Wukong
Wii-Dylan
Sun Wukong
Level 29
God Stats
1W - 4L
1,207 SR
Queue Stats
40W - 46L
1,358 Elo+
Party 2
Team Averages
Level 58
1,466 SR
1,421 Elo+

VS

Team Averages
Level 61
1,543 SR
1,446 Elo+
Nu Wa
Nu Wa
BIG-MAC__4
Nu Wa
Level 44
God Stats
76W - 89L
1,498 SR
Queue Stats
171W - 211L
1,411 Elo+
Solo
Kali
Kali
GrownCone95978
Kali
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 348L
1,497 Elo+
Party 1
Hades
Hades
JusThtgirthy
Hades
Level 25
God Stats
3W - 6L
1,740 SR
Queue Stats
12W - 32L
1,335 Elo+
Party 1
Ymir
Ymir
TSA SPLASH
Ymir
Level 48
God Stats
2W - 1L
1,479 SR
Queue Stats
19W - 25L
1,518 Elo+
Party 1
Chernobog
Chernobog
Theyluvwaden
Chernobog
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
173W - 204L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
ADK1213
Kuzenbo
8
1 / 0 / 6
5,260
526
2,491
4,391
2,460
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Chillax619
Danzaburou
8
3 / 0 / 3
4,959
496
3,105
3,847
1,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
DaMrLeon
Fenrir
10
6 / 0 / 4
6,206
621
2,622
5,834
1,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
2 / 0 / 7
5,862
586
6,962
4,971
1,555
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Wii-Dylan
Sun Wukong
10
4 / 0 / 1
6,173
617
4,537
6,225
2,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
8
0 / 3 / 0
4,452
445
3,810
3,959
1,159
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 3 / 0
4,411
441
2,972
6,070
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 5 / 0
4,661
466
3,294
6,626
2,077
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

6
0 / 1 / 0
4,279
428
770
4,406
1,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chernobog
Theyluvwaden
Chernobog
7
0 / 5 / 0
4,645
465
3,486
6,618
2,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
0
16
Kills
0
0
Deaths
17
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
ADK1213
Kuzenbo
1
0
6
4
L
Nu Wa
0
3
0
0
W
Danzaburou
Chillax619
Danzaburou
3
0
3
4.5
W
Fenrir
DaMrLeon
Fenrir
6
0
4
8
L
0
3
0
0
L
0
5
0
0
L
0
1
0
0
L
Chernobog
Theyluvwaden
Chernobog
0
5
0
0
W
2
0
7
5.5
W
Sun Wukong
Wii-Dylan
Sun Wukong
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,717
Damage
14,332
25,268
Taken
27,679
10,237
Mitigated
10,467
10,194
Healing
5,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
ADK1213
Kuzenbo
2,491
1,036
0
850
4,391
2,460
8
1,794
2,597
12,949
0
L
Nu Wa
3,810
1,041
185
381
3,959
1,159
0
1,465
2,374
23,843
0
W
Danzaburou
Chillax619
Danzaburou
3,105
998
222
967
3,847
1,947
0
1,605
2,242
0
18,612
W
Fenrir
DaMrLeon
Fenrir
2,622
791
0
3,285
5,834
1,855
0
460
5,374
0
25,611
L
2,972
994
0
2,387
6,070
3,287
0
2,850
3,074
0
20,262
L
3,294
757
0
1,576
6,626
2,077
0
0
6,626
16,884
0
L
770
0
0
554
4,406
1,842
0
1,039
3,367
8,055
0
L
Chernobog
Theyluvwaden
Chernobog
3,486
1,595
99
564
6,618
2,102
213
3,609
2,785
0
19,074
W
6,962
1,131
481
2,719
4,971
1,555
0
544
4,427
30,104
0
W
Sun Wukong
Wii-Dylan
Sun Wukong
4,537
1,068
0
1,670
6,225
2,420
143
3,471
2,754
0
28,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,460
Gold Earned
22,448
211
Minions Killed
194
0
Camps Cleared
0
964,590
Distance Traveled
838,059
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
5,260
526
15
2
0
194,217
5
L
Nu Wa
4,452
445
49
5
0
151,503
0
W
Danzaburou
4,959
496
33
3
0
188,263
0
W
Fenrir
6,206
621
54
5
0
216,465
4
L
Kali
4,411
441
43
4
0
197,873
0
L
Hades
4,661
466
42
4
0
178,133
0
L
Ymir
4,279
428
22
2
0
129,431
1
L
Chernobog
4,645
465
38
4
0
181,119
1
W
Ra
5,862
586
51
5
0
196,862
2
W
Sun Wukong
6,173
617
58
6
0
168,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role