Player Matchup

Bellona
Bellona
Cashounette
Bellona
Level 24
God Stats
3W - 1L
1,763 SR
Queue Stats
4W - 3L
1,672 Elo+
Solo
Tsukuyomi
Tsukuyomi
Evizzy1989
Tsukuyomi
Level 27
God Stats
3W - 3L
1,285 SR
Queue Stats
249W - 238L
1,389 Elo+
Solo
Neith
Neith
SAGA2689
Neith
Level 29
God Stats
132W - 140L
1,533 SR
Queue Stats
153W - 179L
1,440 Elo+
Solo
Sylvanus
Sylvanus
Vete A Banar
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 31L
1,330 Elo+
Solo
Skadi
Skadi
arabic_goat33
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 25
1,516 SR
1,466 Elo+

VS

Team Averages
Level 23
1,388 SR
1,125 Elo+
Baron Samedi
Baron Samedi
Bartinor55
Baron Samedi
Level 22
God Stats
6W - 9L
1,245 SR
Queue Stats
362W - 382L
1,261 Elo+
Party 2
Medusa
Medusa
Gabichuela
Medusa
Level 16
God Stats
14W - 26L
1,073 SR
Queue Stats
21W - 43L
1,235 Elo+
Party 2
Yemoja
Yemoja
KizK36
Yemoja
Level 14
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 6L
941 Elo+
Party 1
Arachne
Arachne
OldHoodRiched
Arachne
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,152 Elo+
Party 1
Jing Wei
Jing Wei
raptercat92
Jing Wei
Level 14
God Stats
2W - 2L
1,423 SR
Queue Stats
5W - 13L
1,033 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Cashounette
Bellona
17
20 / 3 / 12
12,363
562
24,957
15,656
10,172
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tsukuyomi
Evizzy1989
Tsukuyomi
17
16 / 6 / 13
11,897
541
21,299
15,079
7,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
SAGA2689
Neith
16
2 / 2 / 8
10,431
474
5,462
10,081
4,848
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sylvanus
Vete A Banar
Sylvanus
16
0 / 2 / 9
10,322
469
2,991
10,238
11,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 8 / 15
9,987
454
7,986
12,909
4,050
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Bartinor55
Baron Samedi
16
3 / 6 / 3
9,845
448
9,568
12,587
5,588
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
Gabichuela
Medusa
12
0 / 12 / 1
8,129
370
1,910
15,028
4,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yemoja
KizK36
Yemoja
12
0 / 8 / 8
8,636
393
3,194
16,724
12,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
17
14 / 9 / 5
12,952
589
20,387
23,453
10,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jing Wei
raptercat92
Jing Wei
12
2 / 7 / 9
8,862
403
3,255
12,133
8,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
45
42
Kills
19
21
Deaths
42
57
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Bartinor55
Baron Samedi
3
6
3
0.75
W
Bellona
Cashounette
Bellona
20
3
12
8.67
W
Tsukuyomi
Evizzy1989
Tsukuyomi
16
6
13
3.75
L
Medusa
Gabichuela
Medusa
0
12
1
0.04
L
Yemoja
KizK36
Yemoja
0
8
8
0.5
L
Arachne
14
9
5
1.83
W
Neith
SAGA2689
Neith
2
2
8
3
W
Sylvanus
Vete A Banar
Sylvanus
0
2
9
2.25
W
4
8
15
1.44
L
Jing Wei
raptercat92
Jing Wei
2
7
9
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,695
Damage
38,314
63,963
Taken
79,925
37,410
Mitigated
41,280
18,433
Healing
16,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Bartinor55
Baron Samedi
9,568
761
0
2,424
12,587
5,588
1,056
1,187
11,400
54,125
0
W
Bellona
Cashounette
Bellona
24,957
7,767
644
4,109
15,656
10,172
631
1,747
13,909
0
65,051
W
Tsukuyomi
Evizzy1989
Tsukuyomi
21,299
5,159
0
2,293
15,079
7,123
1,484
704
14,375
0
77,371
L
Medusa
Gabichuela
Medusa
1,910
1,377
0
2,511
15,028
4,017
1,692
211
14,817
0
27,558
L
Yemoja
KizK36
Yemoja
3,194
1,102
2,330
1,465
16,724
12,878
234
810
15,914
16,824
0
L
Arachne
20,387
15,165
0
6,476
23,453
10,591
976
783
22,670
0
51,674
W
Neith
SAGA2689
Neith
5,462
2,437
243
4,473
10,081
4,848
2,967
3,945
6,136
0
58,494
W
Sylvanus
Vete A Banar
Sylvanus
2,991
663
2,397
2,237
10,238
11,217
1,592
4,089
6,149
39,188
0
W
7,986
3,725
0
2,037
12,909
4,050
696
2,277
10,632
0
37,491
L
Jing Wei
raptercat92
Jing Wei
3,255
1,949
0
931
12,133
8,206
911
0
12,133
0
16,189

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,000
Gold Earned
48,424
423
Minions Killed
251
0
Camps Cleared
0
1,742,341
Distance Traveled
1,744,290
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
9,845
448
81
4
0
326,633
0
W
Bellona
12,363
562
73
3
0
418,832
4
W
Tsukuyomi
11,897
541
114
5
0
398,893
0
L
Medusa
8,129
370
51
2
0
282,607
2
L
Yemoja
8,636
393
21
1
0
356,975
2
L
Arachne
12,952
589
72
3
0
413,495
0
W
Neith
10,431
474
126
6
0
318,648
0
W
Sylvanus
10,322
469
63
3
0
281,723
0
W
Skadi
9,987
454
47
2
0
324,245
0
L
Jing Wei
8,862
403
26
1
0
364,580
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role