Player Matchup

Achilles
Achilles
 
Achilles
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
NoVa Confusion
Fenrir
Level 13
God Stats
0W - 2L
1,263 SR
Queue Stats
17W - 31L
1,213 Elo+
Solo
Cthulhu
Cthulhu
RayCam1011
Cthulhu
Level 16
God Stats
85W - 71L
1,425 SR
Queue Stats
861W - 970L
1,237 Elo+
Solo
Kukulkan
Kukulkan
victoriacrew
Kukulkan
Level 5
God Stats
1W - 2L
1,474 SR
Queue Stats
14W - 17L
1,162 Elo+
Solo
Loki
Loki
zombiekiller1210
Loki
Level 18
God Stats
2W - 3L
1,338 SR
Queue Stats
2W - 4L
1,110 Elo+
Party 1
Team Averages
Level 13
1,400 SR
1,245 Elo+

VS

Team Averages
Level 24
1,455 SR
1,313 Elo+
Fenrir
Fenrir
ChevyBob8612
Fenrir
Level 27
God Stats
1W - 2L
1,431 SR
Queue Stats
12W - 15L
1,283 Elo+
Solo
Bellona
Bellona
Iceman_SSK
Bellona
Level 24
God Stats
7W - 5L
1,446 SR
Queue Stats
86W - 65L
1,344 Elo+
Solo
Hel
Hel
TinyMalloww
Hel
Level 28
God Stats
3W - 2L
1,497 SR
Queue Stats
57W - 39L
1,359 Elo+
Solo
Danzaburou
Danzaburou
WARGOD XERO
Danzaburou
Level 17
God Stats
20W - 21L
1,402 SR
Queue Stats
30W - 39L
1,267 Elo+
Solo
Ao Kuang
Ao Kuang
almighty390fly
Ao Kuang
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
22W - 25L
1,312 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
6 / 8 / 9
13,829
988
15,673
28,036
28,453
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
4 / 13 / 13
13,989
999
17,681
27,554
17,911
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
RayCam1011
Cthulhu
20
9 / 6 / 9
15,517
1,108
33,415
34,964
33,978
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
victoriacrew
Kukulkan
20
2 / 9 / 16
13,747
982
21,228
22,901
12,103
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
6 / 8 / 11
14,271
1,019
20,369
25,390
18,706
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

0

VS

Team 2 Tickets

62

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
20
9 / 6 / 18
15,116
1,080
25,642
24,158
16,575
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
Iceman_SSK
Bellona
20
9 / 3 / 23
15,579
1,113
22,377
25,124
25,645
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

20
10 / 3 / 27
15,202
1,086
29,380
22,803
15,811
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Danzaburou
WARGOD XERO
Danzaburou
20
2 / 6 / 24
14,105
1,008
20,770
18,768
8,792
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
20
12 / 9 / 15
14,899
1,064
26,497
29,643
14,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
149
27
Kills
42
44
Deaths
27
58
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
6
8
9
1.31
W
Fenrir
9
6
18
3
W
Bellona
Iceman_SSK
Bellona
9
3
23
6.83
L
4
13
13
0.81
L
Cthulhu
RayCam1011
Cthulhu
9
6
9
2.25
W
10
3
27
7.83
W
Danzaburou
WARGOD XERO
Danzaburou
2
6
24
2.33
W
Ao Kuang
12
9
15
2.17
L
Kukulkan
victoriacrew
Kukulkan
2
9
16
1.11
L
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,366
Damage
124,666
138,845
Taken
120,496
111,151
Mitigated
81,495
12,865
Healing
33,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
15,673
3,746
0
215
28,036
28,453
0
9,462
15,944
46
26,373
W
Fenrir
25,642
9,140
62
3,717
24,158
16,575
0
8,014
16,144
0
50,413
W
Bellona
Iceman_SSK
Bellona
22,377
12,891
0
5,906
25,124
25,645
0
10,141
14,983
0
47,393
L
17,681
10,454
0
4,212
27,554
17,911
0
11,284
16,270
0
34,123
L
Cthulhu
RayCam1011
Cthulhu
33,415
2,311
1,523
5,380
34,964
33,978
0
12,602
22,362
71,606
0
W
29,380
8,325
6,460
9,696
22,803
15,811
0
11,304
11,499
46,869
0
W
Danzaburou
WARGOD XERO
Danzaburou
20,770
12,236
0
1,257
18,768
8,792
0
9,400
9,368
0
48,094
W
Ao Kuang
26,497
12,869
0
6,368
29,643
14,672
0
15,823
13,820
38,491
0
L
Kukulkan
victoriacrew
Kukulkan
21,228
3,496
927
23
22,901
12,103
0
9,804
13,097
40,077
0
L
20,369
5,804
0
585
25,390
18,706
0
12,725
12,665
0
48,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,353
Gold Earned
74,901
235
Minions Killed
236
1
Camps Cleared
7
1,137,729
Distance Traveled
1,140,438
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
13,829
988
5
0
0
264,000
0
W
Fenrir
15,116
1,080
46
3
6
261,052
1
W
Bellona
15,579
1,113
65
5
0
256,358
0
L
Fenrir
13,989
999
50
4
0
181,484
0
L
Cthulhu
15,517
1,108
98
7
0
264,538
3
W
Hel
15,202
1,086
32
2
0
205,146
1
W
Danzaburou
14,105
1,008
68
5
1
189,412
0
W
Ao Kuang
14,899
1,064
25
2
0
228,470
5
L
Kukulkan
13,747
982
40
3
0
203,171
1
L
Loki
14,271
1,019
42
3
1
224,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role