Player Matchup

Sol
Sol
BandidoNocturno
Sol
Level 14
God Stats
1W - 1L
1,297 SR
Queue Stats
45W - 54L
1,383 Elo+
Solo
Fafnir
Fafnir
LordeAlpaca
Fafnir
Level 13
God Stats
2W - 1L
1,699 SR
Queue Stats
47W - 27L
1,472 Elo+
Party 1
Bastet
Bastet
Nhymer
Bastet
Level 8
God Stats
108W - 89L
1,378 SR
Queue Stats
218W - 238L
1,360 Elo+
Solo
Da Ji
Da Ji
SinfulPride
Da Ji
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 20L
1,472 Elo+
Party 1
Thanatos
Thanatos
Theakston16
Thanatos
Level 27
God Stats
17W - 15L
1,500 SR
Queue Stats
69W - 78L
1,386 Elo+
Solo
Team Averages
Level 18
1,475 SR
1,415 Elo+

VS

Team Averages
Level 15
1,402 SR
1,290 Elo+
Odin
Odin
Budrovich
Odin
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Thor
Thor
COBROLHAO
Thor
Level 8
God Stats
0W - 1L
1,229 SR
Queue Stats
3W - 10L
1,271 Elo+
Party 2
Chaac
Chaac
Dibraldson999
Chaac
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,284 Elo+
Party 2
Agni
Agni
dentic
Agni
Level 4
God Stats
17W - 20L
1,281 SR
Queue Stats
23W - 24L
1,136 Elo+
Solo
Anhur
Anhur
leandroonzi11
Anhur
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 16L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 4 / 22
13,436
960
15,567
13,059
4,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fafnir
20
1 / 4 / 24
13,023
930
6,399
13,785
17,829
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Magic Focus

Magic Focus

+20
Magical Power

Bastet
Nhymer
Bastet
20
4 / 2 / 23
13,330
952
14,790
13,975
5,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

19
7 / 3 / 14
13,320
951
18,580
10,937
5,078
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Theakston16
Thanatos
20
17 / 1 / 8
15,363
1,097
12,730
9,667
4,178
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
1 / 7 / 4
11,127
795
6,856
13,087
9,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
20
2 / 13 / 8
13,137
938
10,786
21,811
8,945
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

19
0 / 8 / 10
11,968
855
11,086
18,243
21,769
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Agni
dentic
Agni
14
0 / 0 / 0
9,910
708
0
0
0
20
11 / 6 / 3
16,233
1,160
25,119
19,523
7,131
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
34
Kills
14
14
Deaths
34
91
Assists
25
Player
Kills
Deaths
Assists
KDA
W
5
4
22
4
L
Odin
1
7
4
0.43
L
Thor
2
13
8
0.46
L
0
8
10
0.63
W
Fafnir
1
4
24
3.25
W
Bastet
Nhymer
Bastet
4
2
23
7.75
W
7
3
14
4.67
W
Thanatos
Theakston16
Thanatos
17
1
8
21
L
Agni
dentic
Agni
0
0
0
0
L
11
6
3
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,066
Damage
53,847
61,423
Taken
72,664
37,256
Mitigated
47,582
17,615
Healing
3,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,567
4,607
0
5,410
13,059
4,564
0
0
13,034
44,704
0
L
Odin
6,856
2,996
0
700
13,087
9,737
0
4,415
8,672
0
18,858
L
Thor
10,786
2,151
0
0
21,811
8,945
0
6,298
15,513
0
31,961
L
11,086
1,968
0
2,290
18,243
21,769
0
7,911
10,332
0
19,939
W
Fafnir
6,399
2,324
1,441
2,133
13,785
17,829
0
0
13,735
16,345
0
W
Bastet
Nhymer
Bastet
14,790
4,821
0
0
13,975
5,607
0
0
13,850
0
36,265
W
18,580
4,296
0
675
10,937
5,078
0
0
10,812
0
34,258
W
Thanatos
Theakston16
Thanatos
12,730
4,768
510
7,446
9,667
4,178
0
0
9,642
0
36,511
L
Agni
dentic
Agni
0
0
0
0
0
0
0
0
0
0
0
L
25,119
11,423
0
362
19,523
7,131
0
3,342
16,181
0
75,042

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,472
Gold Earned
62,375
241
Minions Killed
218
11
Camps Cleared
4
1,209,251
Distance Traveled
715,332
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,436
960
84
6
0
197,913
1
L
Odin
11,127
795
21
2
1
118,115
1
L
Thor
13,137
938
50
4
1
204,375
0
L
Chaac
11,968
855
29
2
0
162,073
1
W
Fafnir
13,023
930
15
1
1
199,516
1
W
Bastet
13,330
952
51
4
0
305,528
0
W
Da Ji
13,320
951
31
2
8
248,226
0
W
Thanatos
15,363
1,097
60
4
2
258,068
0
L
Agni
9,910
708
0
0
0
0
0
L
Anhur
16,233
1,160
118
8
2
230,769
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role