Player Matchup

Danzaburou
Danzaburou
AnkitSarutobi
Danzaburou
Level 69
God Stats
3W - 5L
1,456 SR
Queue Stats
21W - 23L
1,519 Elo+
Party 2
Mercury
Mercury
AnkitSenju
Mercury
Level 36
God Stats
2W - 2L
1,549 SR
Queue Stats
43W - 46L
1,457 Elo+
Party 2
Ra
Ra
AnkitUchiha
Ra
Level 91
God Stats
12W - 9L
1,515 SR
Queue Stats
121W - 129L
1,446 Elo+
Party 2
Sylvanus
Sylvanus
DRxEviiLVyBz
Sylvanus
Level 105
God Stats
13W - 20L
1,377 SR
Queue Stats
176W - 153L
1,493 Elo+
Solo
Vamana
Vamana
Mini-Haboub
Vamana
Level 86
God Stats
9W - 4L
1,500 SR
Queue Stats
30W - 31L
1,402 Elo+
Party 2
Team Averages
Level 77
1,479 SR
1,463 Elo+

VS

Team Averages
Level 71
1,376 SR
1,422 Elo+
Cerberus
Cerberus
Lambchop1995
Cerberus
Level 60
God Stats
19W - 20L
1,672 SR
Queue Stats
39W - 51L
1,497 Elo+
Party 1
Izanami
Izanami
SpencerH3486
Izanami
Level 77
God Stats
34W - 34L
1,296 SR
Queue Stats
68W - 73L
1,459 Elo+
Party 1
Thoth
Thoth
dark_flames321
Thoth
Level 89
God Stats
1W - 5L
1,508 SR
Queue Stats
347W - 397L
1,381 Elo+
Solo
Tsukuyomi
Tsukuyomi
slam808
Tsukuyomi
Level 61
God Stats
6W - 15L
1,177 SR
Queue Stats
39W - 49L
1,434 Elo+
Party 1
Bellona
Bellona
tschulte22
Bellona
Level 66
God Stats
5W - 10L
1,228 SR
Queue Stats
52W - 70L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AnkitSarutobi
Danzaburou
20
15 / 3 / 20
18,115
584
41,021
27,840
13,821
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
AnkitSenju
Mercury
20
8 / 10 / 10
17,295
558
19,500
29,986
16,054
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
13 / 7 / 14
15,682
506
23,849
21,012
9,853
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
DRxEviiLVyBz
Sylvanus
17
4 / 11 / 18
13,996
451
18,570
34,604
43,897
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Vamana
19
8 / 6 / 16
14,863
479
21,462
29,344
36,677
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Lambchop1995
Cerberus
20
3 / 7 / 18
15,081
486
18,394
41,255
57,566
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Izanami
SpencerH3486
Izanami
20
2 / 10 / 12
15,434
498
13,909
30,446
14,848
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
1 / 14 / 7
11,068
357
11,159
18,647
6,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tsukuyomi
slam808
Tsukuyomi
20
28 / 8 / 4
18,049
582
46,428
35,121
19,992
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
tschulte22
Bellona
20
3 / 9 / 12
14,624
472
13,859
27,245
38,598
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
90
48
Kills
37
37
Deaths
48
78
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
AnkitSarutobi
Danzaburou
15
3
20
8.33
W
Mercury
AnkitSenju
Mercury
8
10
10
1.3
W
13
7
14
2.86
W
Sylvanus
DRxEviiLVyBz
Sylvanus
4
11
18
1.18
L
Cerberus
Lambchop1995
Cerberus
3
7
18
1.71
W
Vamana
8
6
16
2.67
L
Izanami
SpencerH3486
Izanami
2
10
12
0.8
L
1
14
7
0.32
L
Tsukuyomi
slam808
Tsukuyomi
28
8
4
3.75
L
Bellona
tschulte22
Bellona
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,402
Damage
103,749
142,786
Taken
152,714
120,302
Mitigated
137,741
41,928
Healing
33,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
AnkitSarutobi
Danzaburou
41,021
19,033
0
10,065
27,840
13,821
7,654
5,419
22,273
0
121,468
W
Mercury
AnkitSenju
Mercury
19,500
11,155
0
3,247
29,986
16,054
561
4,833
25,153
0
152,373
W
23,849
1,004
3,366
4,753
21,012
9,853
1,289
4,213
16,719
87,848
0
W
Sylvanus
DRxEviiLVyBz
Sylvanus
18,570
5,115
5,693
8,436
34,604
43,897
851
8,832
25,532
33,129
0
L
Cerberus
Lambchop1995
Cerberus
18,394
943
0
8,683
41,255
57,566
0
15,228
25,464
51,717
0
W
Vamana
21,462
6,843
0
6,368
29,344
36,677
1,475
6,256
21,089
12,869
54,496
L
Izanami
SpencerH3486
Izanami
13,909
9,929
426
8,814
30,446
14,848
2,339
6,994
23,028
0
131,702
L
11,159
372
0
928
18,647
6,737
208
6,339
11,884
38,616
0
L
Tsukuyomi
slam808
Tsukuyomi
46,428
12,921
0
13,491
35,121
19,992
0
11,400
23,042
0
115,371
L
Bellona
tschulte22
Bellona
13,859
6,291
0
1,314
27,245
38,598
1,897
6,426
20,204
0
81,227

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,951
Gold Earned
74,256
503
Minions Killed
651
0
Camps Cleared
0
2,718,059
Distance Traveled
2,514,677
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
18,115
584
127
4
0
560,815
7
W
Mercury
17,295
558
169
5
0
577,556
1
W
Ra
15,682
506
100
3
0
561,225
1
W
Sylvanus
13,996
451
27
1
0
450,560
2
L
Cerberus
15,081
486
98
3
0
614,612
6
W
Vamana
14,863
479
80
3
0
567,903
0
L
Izanami
15,434
498
225
7
0
469,298
1
L
Thoth
11,068
357
48
2
0
348,955
2
L
Tsukuyomi
18,049
582
129
4
0
567,023
4
L
Bellona
14,624
472
151
5
0
514,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role